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60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <functional>
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#include <memory>
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#include <optional>
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#include <vector>
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#include <QDialog>
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#include "Common/CommonTypes.h"
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#include "DolphinQt/GameList/GameListModel.h"
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#include "Core/CheatSearch.h"
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class ARCodeWidget;
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class GeckoCodeWidget;
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class CheatSearchFactoryWidget;
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class QDialogButtonBox;
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class PartiallyClosableTabWidget;
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namespace Core
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{
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enum class State;
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}
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class CheatsManager : public QDialog
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{
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Q_OBJECT
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public:
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explicit CheatsManager(QWidget* parent = nullptr);
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~CheatsManager();
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signals:
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void OpenGeneralSettings();
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void ShowMemory(u32 address);
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void OnStateChanged(Core::State state);
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void OnNewSessionCreated(const Cheats::CheatSearchSessionBase& session);
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void OnTabCloseRequested(int index);
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void RefreshCodeTabs(Core::State state, bool force);
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std::string m_game_id;
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std::string m_game_tdb_id;
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u16 m_revision = 0;
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QDialogButtonBox* m_button_box;
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PartiallyClosableTabWidget* m_tab_widget = nullptr;
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ARCodeWidget* m_ar_code = nullptr;
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GeckoCodeWidget* m_gecko_code = nullptr;
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CheatSearchFactoryWidget* m_cheat_search_new = nullptr;
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};
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