..
BoundingBox.cpp
ShaderGen: Specify attribute/output locations/bindings explicitly
2016-10-01 01:09:11 +10:00
BoundingBox.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
CMakeLists.txt
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
FramebufferManager.cpp
OGL: Remove unnecessary c_str calls
2016-09-09 06:30:34 -04:00
FramebufferManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
main.cpp
VideoCommon: Add config fields for multithreading and validation layers
2016-10-01 01:09:12 +10:00
NativeVertexFormat.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
OGL.vcxproj
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
OGL.vcxproj.filters
VideoBackend: Get rid of a boolean global
2016-01-02 18:03:28 -05:00
PerfQuery.cpp
Improve PerfQuery accuracy
2016-07-04 18:54:49 +10:00
PerfQuery.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
PostProcessing.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ProgramShaderCache.cpp
ShaderGen: Specify attribute/output locations/bindings explicitly
2016-10-01 01:09:11 +10:00
ProgramShaderCache.h
Remove UID Checker.
2016-06-26 16:13:22 +12:00
RasterFont.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
RasterFont.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Render.cpp
VideoCommon: Call Renderer::SurfaceChanged on render parent resize
2016-10-01 01:09:12 +10:00
Render.h
VideoCommon: Call Renderer::SurfaceChanged on render parent resize
2016-10-01 01:09:12 +10:00
SamplerCache.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
SamplerCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
StreamBuffer.cpp
Common: namespace MemoryUtil
2016-08-07 13:03:07 -04:00
StreamBuffer.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureCache.cpp
OGL: Remove unnecessary c_str calls
2016-09-09 06:30:34 -04:00
TextureCache.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
TextureConverter.cpp
EFB2RAM: Downsample higher resolutions with linear filtering.
2016-09-07 11:17:32 +12:00
TextureConverter.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VertexManager.cpp
OGL: Handle case where both constant alpha and logic op is enabled
2016-09-30 23:18:14 +10:00
VertexManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
VideoBackend.h
VideoCommon: Drop GetConfigName.
2016-06-26 12:34:59 +02:00