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43e69d3e6a
qOverload is used to disambiguate pointers to overloaded functions, but most of the usages in the code base were with non-overloaded functions.
271 lines
10 KiB
C++
271 lines
10 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/TAS/TASInputWindow.h"
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#include <cmath>
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#include <utility>
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#include <QCheckBox>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QShortcut>
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#include <QSlider>
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#include <QSpinBox>
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#include <QVBoxLayout>
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#include "Common/CommonTypes.h"
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#include "DolphinQt/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/Resources.h"
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#include "DolphinQt/TAS/StickWidget.h"
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#include "DolphinQt/TAS/TASCheckBox.h"
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#include "DolphinQt/TAS/TASSlider.h"
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#include "DolphinQt/TAS/TASSpinBox.h"
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#include "InputCommon/ControllerEmu/ControllerEmu.h"
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#include "InputCommon/ControllerEmu/StickGate.h"
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void InputOverrider::AddFunction(std::string_view group_name, std::string_view control_name,
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OverrideFunction function)
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{
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m_functions.emplace(std::make_pair(group_name, control_name), std::move(function));
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}
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ControllerEmu::InputOverrideFunction InputOverrider::GetInputOverrideFunction() const
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{
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return [this](std::string_view group_name, std::string_view control_name,
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ControlState controller_state) {
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const auto it = m_functions.find(std::make_pair(group_name, control_name));
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return it != m_functions.end() ? it->second(controller_state) : std::nullopt;
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};
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}
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TASInputWindow::TASInputWindow(QWidget* parent) : QDialog(parent)
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{
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowIcon(Resources::GetAppIcon());
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QGridLayout* settings_layout = new QGridLayout;
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m_use_controller = new QCheckBox(tr("Enable Controller Inpu&t"));
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m_use_controller->setToolTip(tr("Warning: Analog inputs may reset to controller values at "
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"random. In some cases this can be fixed by adding a deadzone."));
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settings_layout->addWidget(m_use_controller, 0, 0, 1, 2);
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QLabel* turbo_press_label = new QLabel(tr("Duration of Turbo Button Press (frames):"));
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m_turbo_press_frames = new QSpinBox();
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m_turbo_press_frames->setMinimum(1);
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settings_layout->addWidget(turbo_press_label, 1, 0);
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settings_layout->addWidget(m_turbo_press_frames, 1, 1);
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QLabel* turbo_release_label = new QLabel(tr("Duration of Turbo Button Release (frames):"));
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m_turbo_release_frames = new QSpinBox();
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m_turbo_release_frames->setMinimum(1);
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settings_layout->addWidget(turbo_release_label, 2, 0);
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settings_layout->addWidget(m_turbo_release_frames, 2, 1);
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m_settings_box = new QGroupBox(tr("Settings"));
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m_settings_box->setLayout(settings_layout);
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}
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int TASInputWindow::GetTurboPressFrames() const
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{
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return m_turbo_press_frames->value();
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}
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int TASInputWindow::GetTurboReleaseFrames() const
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{
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return m_turbo_release_frames->value();
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}
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TASCheckBox* TASInputWindow::CreateButton(const QString& text, std::string_view group_name,
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std::string_view control_name, InputOverrider* overrider)
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{
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TASCheckBox* checkbox = new TASCheckBox(text, this);
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overrider->AddFunction(group_name, control_name, [this, checkbox](ControlState controller_state) {
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return GetButton(checkbox, controller_state);
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});
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return checkbox;
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}
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QGroupBox* TASInputWindow::CreateStickInputs(const QString& text, std::string_view group_name,
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InputOverrider* overrider, int min_x, int min_y,
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int max_x, int max_y, Qt::Key x_shortcut_key,
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Qt::Key y_shortcut_key)
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{
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const QKeySequence x_shortcut_key_sequence = QKeySequence(Qt::ALT | x_shortcut_key);
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const QKeySequence y_shortcut_key_sequence = QKeySequence(Qt::ALT | y_shortcut_key);
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auto* box =
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new QGroupBox(QStringLiteral("%1 (%2/%3)")
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.arg(text, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
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y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
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const int x_default = static_cast<int>(std::round(max_x / 2.));
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const int y_default = static_cast<int>(std::round(max_y / 2.));
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auto* x_layout = new QHBoxLayout;
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TASSpinBox* x_value = CreateSliderValuePair(x_layout, x_default, max_x, x_shortcut_key_sequence,
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Qt::Horizontal, box);
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auto* y_layout = new QVBoxLayout;
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TASSpinBox* y_value =
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CreateSliderValuePair(y_layout, y_default, max_y, y_shortcut_key_sequence, Qt::Vertical, box);
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y_value->setMaximumWidth(60);
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auto* visual = new StickWidget(this, max_x, max_y);
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visual->SetX(x_default);
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visual->SetY(y_default);
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connect(x_value, &QSpinBox::valueChanged, visual, &StickWidget::SetX);
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connect(y_value, &QSpinBox::valueChanged, visual, &StickWidget::SetY);
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connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
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connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
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auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
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auto* visual_layout = new QHBoxLayout;
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visual_layout->addWidget(visual_ar);
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visual_layout->addLayout(y_layout);
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auto* layout = new QVBoxLayout;
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layout->addLayout(x_layout);
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layout->addLayout(visual_layout);
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box->setLayout(layout);
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overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
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[this, x_value, x_default, min_x, max_x](ControlState controller_state) {
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return GetSpinBox(x_value, x_default, min_x, max_x, controller_state);
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});
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overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
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[this, y_value, y_default, min_y, max_y](ControlState controller_state) {
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return GetSpinBox(y_value, y_default, min_y, max_y, controller_state);
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});
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return box;
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}
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QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(
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const QString& text, std::string_view group_name, std::string_view control_name,
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InputOverrider* overrider, int zero, int default_, int min, int max, Qt::Key shortcut_key,
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QWidget* shortcut_widget, std::optional<ControlState> scale)
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{
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const QKeySequence shortcut_key_sequence = QKeySequence(Qt::ALT | shortcut_key);
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auto* label = new QLabel(QStringLiteral("%1 (%2)").arg(
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text, shortcut_key_sequence.toString(QKeySequence::NativeText)));
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QBoxLayout* layout = new QHBoxLayout;
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layout->addWidget(label);
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CreateSliderValuePair(group_name, control_name, overrider, layout, zero, default_, min, max,
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shortcut_key_sequence, Qt::Horizontal, shortcut_widget, scale);
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return layout;
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}
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TASSpinBox* TASInputWindow::CreateSliderValuePair(
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std::string_view group_name, std::string_view control_name, InputOverrider* overrider,
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QBoxLayout* layout, int zero, int default_, int min, int max,
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QKeySequence shortcut_key_sequence, Qt::Orientation orientation, QWidget* shortcut_widget,
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std::optional<ControlState> scale)
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{
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TASSpinBox* value = CreateSliderValuePair(layout, default_, max, shortcut_key_sequence,
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orientation, shortcut_widget);
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InputOverrider::OverrideFunction func;
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if (scale)
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{
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func = [this, value, zero, scale](ControlState controller_state) {
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return GetSpinBox(value, zero, controller_state, *scale);
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};
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}
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else
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{
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func = [this, value, zero, min, max](ControlState controller_state) {
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return GetSpinBox(value, zero, min, max, controller_state);
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};
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}
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overrider->AddFunction(group_name, control_name, std::move(func));
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return value;
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}
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// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
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// This is done to avoid ambigous shortcuts
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TASSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_, int max,
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QKeySequence shortcut_key_sequence,
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Qt::Orientation orientation,
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QWidget* shortcut_widget)
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{
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auto* value = new TASSpinBox();
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value->setRange(0, 99999);
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value->setValue(default_);
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connect(value, &QSpinBox::valueChanged, [value, max](int i) {
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if (i > max)
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value->setValue(max);
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});
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auto* slider = new TASSlider(default_, orientation);
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slider->setRange(0, max);
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slider->setValue(default_);
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slider->setFocusPolicy(Qt::ClickFocus);
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connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
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connect(value, &QSpinBox::valueChanged, slider, &QSlider::setValue);
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auto* shortcut = new QShortcut(shortcut_key_sequence, shortcut_widget);
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connect(shortcut, &QShortcut::activated, [value] {
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value->setFocus();
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value->selectAll();
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});
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layout->addWidget(slider);
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layout->addWidget(value);
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if (orientation == Qt::Vertical)
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layout->setAlignment(slider, Qt::AlignRight);
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return value;
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}
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std::optional<ControlState> TASInputWindow::GetButton(TASCheckBox* checkbox,
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ControlState controller_state)
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{
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const bool pressed = std::llround(controller_state) > 0;
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if (m_use_controller->isChecked())
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checkbox->OnControllerValueChanged(pressed);
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return checkbox->GetValue() ? 1.0 : 0.0;
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}
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std::optional<ControlState> TASInputWindow::GetSpinBox(TASSpinBox* spin, int zero, int min, int max,
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ControlState controller_state)
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{
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const int controller_value =
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ControllerEmu::EmulatedController::MapFloat<int>(controller_state, zero, 0, max);
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if (m_use_controller->isChecked())
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spin->OnControllerValueChanged(controller_value);
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return ControllerEmu::EmulatedController::MapToFloat<ControlState, int>(spin->GetValue(), zero,
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min, max);
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}
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std::optional<ControlState> TASInputWindow::GetSpinBox(TASSpinBox* spin, int zero,
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ControlState controller_state,
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ControlState scale)
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{
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const int controller_value = static_cast<int>(std::llround(controller_state * scale + zero));
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if (m_use_controller->isChecked())
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spin->OnControllerValueChanged(controller_value);
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return (spin->GetValue() - zero) / scale;
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}
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