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e149ad4f0a
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
190 lines
4.7 KiB
C++
190 lines
4.7 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Common/Network.h"
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#include <algorithm>
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#include <cctype>
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#include <string_view>
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#ifndef _WIN32
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#else
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#include <WinSock2.h>
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#endif
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#include <fmt/format.h>
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#include "Common/Random.h"
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namespace Common
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{
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MACAddress GenerateMacAddress(const MACConsumer type)
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{
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constexpr std::array<u8, 3> oui_bba{{0x00, 0x09, 0xbf}};
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constexpr std::array<u8, 3> oui_ios{{0x00, 0x17, 0xab}};
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MACAddress mac{};
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switch (type)
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{
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case MACConsumer::BBA:
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std::copy(oui_bba.begin(), oui_bba.end(), mac.begin());
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break;
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case MACConsumer::IOS:
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std::copy(oui_ios.begin(), oui_ios.end(), mac.begin());
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break;
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}
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// Generate the 24-bit NIC-specific portion of the MAC address.
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Random::Generate(&mac[3], 3);
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return mac;
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}
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std::string MacAddressToString(const MACAddress& mac)
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{
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return fmt::format("{:02x}:{:02x}:{:02x}:{:02x}:{:02x}:{:02x}", mac[0], mac[1], mac[2], mac[3],
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mac[4], mac[5]);
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}
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std::optional<MACAddress> StringToMacAddress(std::string_view mac_string)
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{
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if (mac_string.empty())
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return std::nullopt;
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int x = 0;
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MACAddress mac{};
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for (size_t i = 0; i < mac_string.size() && x < (MAC_ADDRESS_SIZE * 2); ++i)
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{
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char c = tolower(mac_string.at(i));
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if (c >= '0' && c <= '9')
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{
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mac[x / 2] |= (c - '0') << ((x & 1) ? 0 : 4);
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++x;
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}
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else if (c >= 'a' && c <= 'f')
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{
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mac[x / 2] |= (c - 'a' + 10) << ((x & 1) ? 0 : 4);
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++x;
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}
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}
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// A valid 48-bit MAC address consists of 6 octets, where each
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// nibble is a character in the MAC address, making 12 characters
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// in total.
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if (x / 2 != MAC_ADDRESS_SIZE)
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return std::nullopt;
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return std::make_optional(mac);
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}
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EthernetHeader::EthernetHeader() = default;
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EthernetHeader::EthernetHeader(u16 ether_type)
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{
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ethertype = htons(ether_type);
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}
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u16 EthernetHeader::Size() const
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{
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return static_cast<u16>(SIZE);
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}
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IPv4Header::IPv4Header() = default;
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IPv4Header::IPv4Header(u16 data_size, u8 ip_proto, const sockaddr_in& from, const sockaddr_in& to)
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{
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version_ihl = 0x45;
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total_len = htons(Size() + data_size);
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flags_fragment_offset = htons(0x4000);
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ttl = 0x40;
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protocol = ip_proto;
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std::memcpy(&source_addr, &from.sin_addr, IPV4_ADDR_LEN);
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std::memcpy(&destination_addr, &to.sin_addr, IPV4_ADDR_LEN);
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header_checksum = htons(ComputeNetworkChecksum(this, Size()));
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}
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u16 IPv4Header::Size() const
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{
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return static_cast<u16>(SIZE);
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}
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TCPHeader::TCPHeader() = default;
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TCPHeader::TCPHeader(const sockaddr_in& from, const sockaddr_in& to, u32 seq, const u8* data,
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u16 length)
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{
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std::memcpy(&source_port, &from.sin_port, 2);
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std::memcpy(&destination_port, &to.sin_port, 2);
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sequence_number = htonl(seq);
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// TODO: Write flags
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// Write data offset
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std::memset(&properties, 0x50, 1);
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window_size = 0xFFFF;
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// Compute the TCP checksum with its pseudo header
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const u32 source_addr = ntohl(from.sin_addr.s_addr);
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const u32 destination_addr = ntohl(to.sin_addr.s_addr);
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const u32 initial_value = (source_addr >> 16) + (source_addr & 0xFFFF) +
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(destination_addr >> 16) + (destination_addr & 0xFFFF) + IPProto() +
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Size() + length;
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u32 tcp_checksum = ComputeNetworkChecksum(this, Size(), initial_value);
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tcp_checksum += ComputeNetworkChecksum(data, length);
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while (tcp_checksum > 0xFFFF)
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tcp_checksum = (tcp_checksum >> 16) + (tcp_checksum & 0xFFFF);
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checksum = htons(static_cast<u16>(tcp_checksum));
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}
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u16 TCPHeader::Size() const
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{
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return static_cast<u16>(SIZE);
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}
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u8 TCPHeader::IPProto() const
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{
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return static_cast<u8>(IPPROTO_TCP);
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}
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UDPHeader::UDPHeader() = default;
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UDPHeader::UDPHeader(const sockaddr_in& from, const sockaddr_in& to, u16 data_length)
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{
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std::memcpy(&source_port, &from.sin_port, 2);
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std::memcpy(&destination_port, &to.sin_port, 2);
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length = htons(Size() + data_length);
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}
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u16 UDPHeader::Size() const
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{
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return static_cast<u16>(SIZE);
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}
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u8 UDPHeader::IPProto() const
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{
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return static_cast<u8>(IPPROTO_UDP);
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}
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// Compute the network checksum with a 32-bit accumulator using the
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// "Normal" order, see RFC 1071 for more details.
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u16 ComputeNetworkChecksum(const void* data, u16 length, u32 initial_value)
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{
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u32 checksum = initial_value;
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std::size_t index = 0;
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const std::string_view data_view{reinterpret_cast<const char*>(data), length};
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for (u8 b : data_view)
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{
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const bool is_hi = index++ % 2 == 0;
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checksum += is_hi ? b << 8 : b;
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}
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while (checksum > 0xFFFF)
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checksum = (checksum >> 16) + (checksum & 0xFFFF);
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return ~static_cast<u16>(checksum);
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}
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} // namespace Common
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