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58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include <wx/panel.h>
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#include "Core/GeckoCode.h"
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class IniFile;
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class wxButton;
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class wxCheckListBox;
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class wxListBox;
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class wxStaticText;
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class wxTextCtrl;
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// GetClientData() -> GeckoCode* [immutable]
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wxDECLARE_EVENT(DOLPHIN_EVT_GECKOCODE_TOGGLED, wxCommandEvent);
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namespace Gecko
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{
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class CodeConfigPanel : public wxPanel
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{
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public:
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CodeConfigPanel(wxWindow* const parent);
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void LoadCodes(const IniFile& globalIni, const IniFile& localIni, const std::string& gameid = "",
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bool checkRunning = false);
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const std::vector<GeckoCode>& GetCodes() const { return m_gcodes; }
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protected:
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void UpdateInfoBox(wxCommandEvent&);
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void ToggleCode(wxCommandEvent& evt);
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void DownloadCodes(wxCommandEvent&);
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// void ApplyChanges(wxCommandEvent&);
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void UpdateCodeList(bool checkRunning = false);
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private:
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std::vector<GeckoCode> m_gcodes;
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std::string m_gameid;
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// wxwidgets stuff
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wxCheckListBox* m_listbox_gcodes;
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struct
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{
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wxStaticText *label_name, *label_notes, *label_creator;
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wxTextCtrl* textctrl_notes;
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wxListBox* listbox_codes;
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} m_infobox;
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wxButton* btn_download;
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};
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}
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