dolphin/Source/Plugins
2009-06-22 07:40:28 +00:00
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Plugin_DSP_HLE New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
Plugin_DSP_LLE fix bug in my ugly hack to load the commented zelda ucode - it always loaded, no matter what game 2009-06-21 12:18:04 +00:00
Plugin_nJoy_SDL Minor bugfixes : disable Refresh list and Load wii menu when game is running and fix silly init of njoy's rumble 2009-04-15 20:19:25 +00:00
Plugin_nJoy_Testing Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test 2009-04-28 20:05:00 +00:00
Plugin_PadSimple padsimple: x is "c" by default and y is "s" by defualt - the arrangement it is on a gc pad... 2009-06-16 04:21:16 +00:00
Plugin_PadSimpleEvnt Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located. 2009-04-03 13:44:36 +00:00
Plugin_VideoDX9 They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) is really the name of the commands that are passed in. 2009-06-22 07:40:28 +00:00
Plugin_VideoOGL They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) is really the name of the commands that are passed in. 2009-06-22 07:40:28 +00:00
Plugin_Wiimote Improve accuracy of FPU emulation slightly - still no F-Zero improvements :( 2009-06-15 21:10:11 +00:00
Plugin_Wiimote-testing Some clean up 2009-06-08 14:36:00 +00:00