dolphin/Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp
Florent Castelli cac53603c5 DolphinWX: Put wx related headers before including anything else
Including Windows.h before them creates compilation errors.
2017-01-24 03:22:03 +01:00

103 lines
3.4 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/choice.h>
#include <wx/gbsizer.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "DolphinWX/NetPlay/PadMapDialog.h"
#include "DolphinWX/WxUtils.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
: wxDialog(parent, wxID_ANY, _("Controller Ports")), m_pad_mapping(server->GetPadMapping()),
m_wii_mapping(server->GetWiimoteMapping()), m_player_list(client->GetPlayers())
{
const int space5 = FromDIP(5);
const int space10 = FromDIP(10);
wxGridBagSizer* pad_sizer = new wxGridBagSizer(space5, space10);
wxArrayString player_names;
player_names.Add(_("None"));
for (const auto& player : m_player_list)
player_names.Add(StrToWxStr(player->name));
auto build_choice = [&](unsigned int base_idx, unsigned int idx, const PadMappingArray& mapping,
const wxString& port_name) {
pad_sizer->Add(new wxStaticText(this, wxID_ANY, wxString::Format("%s %d", port_name, idx + 1)),
wxGBPosition(0, base_idx + idx), wxDefaultSpan, wxALIGN_CENTER);
m_map_cbox[base_idx + idx] =
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[base_idx + idx]->Select(0);
m_map_cbox[base_idx + idx]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
if (mapping[idx] != -1)
{
for (unsigned int j = 0; j < m_player_list.size(); j++)
{
if (mapping[idx] == m_player_list[j]->pid)
{
m_map_cbox[base_idx + idx]->Select(j + 1);
break;
}
}
}
// Combo boxes break on Windows when wxEXPAND-ed vertically but you can't control the
// direction of expansion in a grid sizer. Solution is to wrap in a box sizer.
wxBoxSizer* wrapper = new wxBoxSizer(wxHORIZONTAL);
wrapper->Add(m_map_cbox[base_idx + idx], 1, wxALIGN_CENTER_VERTICAL);
pad_sizer->Add(wrapper, wxGBPosition(1, base_idx + idx), wxDefaultSpan, wxEXPAND);
};
for (unsigned int i = 0; i < 4; ++i)
{
// This looks a little weird but it's fine because we're using a grid bag sizer;
// we can add columns in any order.
build_choice(0, i, m_pad_mapping, _("GC Port"));
build_choice(4, i, m_wii_mapping, _("Wii Remote"));
}
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->AddSpacer(space10);
main_szr->Add(pad_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space10);
main_szr->AddSpacer(space10);
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, space10);
main_szr->AddSpacer(space5);
SetSizerAndFit(main_szr);
SetFocus();
}
PadMappingArray PadMapDialog::GetModifiedPadMappings() const
{
return m_pad_mapping;
}
PadMappingArray PadMapDialog::GetModifiedWiimoteMappings() const
{
return m_wii_mapping;
}
void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
{
for (unsigned int i = 0; i < 4; i++)
{
int player_idx = m_map_cbox[i]->GetSelection();
if (player_idx > 0)
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_pad_mapping[i] = -1;
player_idx = m_map_cbox[i + 4]->GetSelection();
if (player_idx > 0)
m_wii_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_wii_mapping[i] = -1;
}
}