dolphin/Source/Plugins/Plugin_Wiimote/Src
2009-02-06 07:03:09 +00:00
..
Config.cpp Wiimote: Added option to record adjusted wiimote accelerometer values 2009-02-03 11:45:59 +00:00
Config.h remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago) 2009-02-04 17:33:59 +00:00
ConfigDlg.cpp Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557. 2009-02-06 07:03:09 +00:00
ConfigDlg.h Wiimote: Added GUI controls for gamepad input, not connected yet 2009-02-06 06:15:59 +00:00
ConfigRecording.cpp Wiimote: Added GUI controls for gamepad input, not connected yet 2009-02-06 06:15:59 +00:00
DataReports.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuDefinitions.cpp Wiimote: Reset variables on Shutdown(). I think this makes DoesChannelExist(scid) in the Core to return false. 2009-02-05 00:13:38 +00:00
EmuDefinitions.h Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuMain.cpp Wiimote: Reset variables on Shutdown(). I think this makes DoesChannelExist(scid) in the Core to return false. 2009-02-05 00:13:38 +00:00
EmuMain.h Wiimote: Fixed the shared eeprom settings, now the first 42 bytes are shared in dual mode. I'm only copying the data from the Wiimote. I'm not changing anything on the Wiimote eeprom. 2009-02-01 14:58:44 +00:00
EmuSubroutines.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuSubroutines.h Wiimote: Fixed the switching between real and emulated wiimote, the reporting mode is now shared in real/emu dual mode, the accelerator neutral values are shared, the extension is somewhat shared but still doesn't support unplugging and reinserting the extension during gameplay in dual mode. Improved debugging, fixed a bug in movement recording, fixed a bug in report 0x21 eeprom reading so that the game reads the accelerator neutral values from it. 2009-02-01 13:01:50 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions 2009-02-04 00:06:11 +00:00
FillReport.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Logging.cpp Last commit: Missing files 2009-01-17 14:41:20 +00:00
Logging.h Last commit: Missing files 2009-01-17 14:41:20 +00:00
main.cpp Wiimote: Added GUI controls for gamepad input, not connected yet 2009-02-06 06:15:59 +00:00
main.h Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
ReadWiimote.cpp Wiimote: Reset variables on Shutdown(). I think this makes DoesChannelExist(scid) in the Core to return false. 2009-02-05 00:13:38 +00:00
SConscript Wiimote: Added new gamepad controller options to the GUI, they are not connected yet 2009-02-04 13:35:28 +00:00
wiimote_hid.h A bit more _MSC_VER cleanup. 2009-02-04 01:55:24 +00:00
wiimote_real.cpp Wiimote: Added timeout for Eeprom data reading, it should fail very rarely, but if it would we now stop waiting for it after two seconds. If it fails it will break the functionality of the real wiimote because g_WiiMotes[i]->ReadData() will not be called by ReadWiimote_ThreadFunc() while we are waiting for it. 2009-02-05 00:02:54 +00:00
wiimote_real.h Wiimote: Added timeout for Eeprom data reading, it should fail very rarely, but if it would we now stop waiting for it after two seconds. If it fails it will break the functionality of the real wiimote because g_WiiMotes[i]->ReadData() will not be called by ReadWiimote_ThreadFunc() while we are waiting for it. 2009-02-05 00:02:54 +00:00