mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
d074ee1609
This Pull Request updates N64 INIs based on what I know about various behaviors since the last time we updated it. This should result in more sane settings for Mario Tennis and Super Smash Bros. while still preventing the out of memory crash due to the tremendous amounts of EFB copies.
28 lines
828 B
INI
28 lines
828 B
INI
# NALE01, NALJ01, NALP01 - Super Smash Bros. (Virtual Console)
|
|
|
|
[Core]
|
|
# Values set here will override the main Dolphin settings.
|
|
|
|
[OnLoad]
|
|
# Add memory patches to be loaded once on boot here.
|
|
|
|
[OnFrame]
|
|
# Add memory patches to be applied every frame here.
|
|
|
|
[ActionReplay]
|
|
# Add action replay cheats here.
|
|
|
|
[Video_Stereoscopy]
|
|
StereoConvergence = 5000
|
|
|
|
[Video_Settings]
|
|
# This game creates a large number of EFB copies at different addresses, resulting
|
|
# in a large texture cache which takes considerable time to save.
|
|
SaveTextureCacheToState = False
|
|
|
|
[Video_Hacks]
|
|
# This game crashes very soon after boot if EFB copies are scaled at higher resolutions.
|
|
# This is due to Dolphin running out of memory. Disabling Scaled EFB copies allows playing
|
|
# at higher resolutions without the game crashing for now.
|
|
EFBScaledCopy = False
|