dolphin/Source/Core/DolphinWX/Src/Debugger
2011-03-01 03:06:14 +00:00
..
BreakpointDlg.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
BreakpointDlg.h Make the break point window toolbar a real toolbar, and general debugger gui cleanup. 2011-02-27 23:03:08 +00:00
BreakpointView.cpp Make the break point window toolbar a real toolbar, and general debugger gui cleanup. 2011-02-27 23:03:08 +00:00
BreakpointView.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
BreakpointWindow.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
BreakpointWindow.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
CodeView.cpp Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
CodeView.h Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
CodeWindow.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
CodeWindow.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
CodeWindowFunctions.cpp More conversion from char * to std::string. 2011-03-01 03:06:14 +00:00
DebuggerPanel.cpp More conversion from char * to std::string. 2011-03-01 03:06:14 +00:00
DebuggerPanel.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
DebuggerUIUtil.cpp Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
DebuggerUIUtil.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
DSPDebugWindow.cpp Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
DSPDebugWindow.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
DSPRegisterView.cpp Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
DSPRegisterView.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
JitWindow.cpp Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog. 2011-02-25 03:56:14 +00:00
JitWindow.h Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog. 2011-02-25 03:56:14 +00:00
MemoryCheckDlg.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
MemoryCheckDlg.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
MemoryView.cpp Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
MemoryView.h Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
MemoryWindow.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
MemoryWindow.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
RegisterView.cpp Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
RegisterView.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00
RegisterWindow.cpp Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows. 2011-02-24 05:05:25 +00:00
RegisterWindow.h Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized. 2011-02-13 06:06:32 +00:00