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BreakpointDlg.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
BreakpointDlg.h
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Make the break point window toolbar a real toolbar, and general debugger gui cleanup.
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2011-02-27 23:03:08 +00:00 |
BreakpointView.cpp
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Make the break point window toolbar a real toolbar, and general debugger gui cleanup.
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2011-02-27 23:03:08 +00:00 |
BreakpointView.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
BreakpointWindow.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
BreakpointWindow.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
CodeView.cpp
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
CodeView.h
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
CodeWindow.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
CodeWindow.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
CodeWindowFunctions.cpp
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
DebuggerPanel.cpp
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
DebuggerPanel.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
DebuggerUIUtil.cpp
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
DebuggerUIUtil.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
DSPDebugWindow.cpp
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
DSPDebugWindow.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
DSPRegisterView.cpp
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
DSPRegisterView.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
JitWindow.cpp
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Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
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2011-02-25 03:56:14 +00:00 |
JitWindow.h
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Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
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2011-02-25 03:56:14 +00:00 |
MemoryCheckDlg.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
MemoryCheckDlg.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
MemoryView.cpp
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
MemoryView.h
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
MemoryWindow.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
MemoryWindow.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
RegisterView.cpp
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
RegisterView.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |
RegisterWindow.cpp
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
RegisterWindow.h
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Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
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2011-02-13 06:06:32 +00:00 |