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f4c579e720
This code was storing references to patch entries which could move around in memory if a patch was erased from the middle of a vector or if the vector itself was reallocated. Instead, NewPatchDialog maintains a separate copy of the patch entries which are committed back to the patch if the user accepts the changes.
52 lines
968 B
C++
52 lines
968 B
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include <QDialog>
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#include <QWidget>
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namespace PatchEngine
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{
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struct Patch;
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struct PatchEntry;
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} // namespace PatchEngine
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class QDialogButtonBox;
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class QGroupBox;
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class QLineEdit;
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class QVBoxLayout;
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class QPushButton;
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struct NewPatchEntry;
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class NewPatchDialog : public QDialog
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{
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public:
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explicit NewPatchDialog(QWidget* parent, PatchEngine::Patch& patch);
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~NewPatchDialog() override;
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void AddEntry();
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void accept() override;
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QGroupBox* CreateEntry(const PatchEngine::PatchEntry& entry);
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QLineEdit* m_name_edit;
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QWidget* m_entry_widget;
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QVBoxLayout* m_entry_layout;
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QPushButton* m_add_button;
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QDialogButtonBox* m_button_box;
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std::vector<std::unique_ptr<NewPatchEntry>> m_entries;
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PatchEngine::Patch& m_patch;
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};
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