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6cd34b318f
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :( Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#include "PluginVideo.h"
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namespace Common
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{
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PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo(false)
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{
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Video_Prepare = 0;
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Video_SendFifoData = 0;
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Video_UpdateXFB = 0;
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Video_EnterLoop = 0;
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Video_ExitLoop = 0;
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Video_Screenshot = 0;
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Video_AddMessage = 0;
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Video_Prepare = reinterpret_cast<TVideo_Prepare>
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(LoadSymbol("Video_Prepare"));
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Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData>
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(LoadSymbol("Video_SendFifoData"));
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Video_UpdateXFB = reinterpret_cast<TVideo_UpdateXFB>
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(LoadSymbol("Video_UpdateXFB"));
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Video_Screenshot = reinterpret_cast<TVideo_Screenshot>
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(LoadSymbol("Video_Screenshot"));
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Video_EnterLoop = reinterpret_cast<TVideo_EnterLoop>
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(LoadSymbol("Video_EnterLoop"));
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Video_ExitLoop = reinterpret_cast<TVideo_ExitLoop>
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(LoadSymbol("Video_ExitLoop"));
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Video_AddMessage = reinterpret_cast<TVideo_AddMessage>
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(LoadSymbol("Video_AddMessage"));
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if ((Video_Prepare != 0) &&
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(Video_SendFifoData != 0) &&
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(Video_UpdateXFB != 0) &&
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(Video_EnterLoop != 0) &&
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(Video_ExitLoop != 0) &&
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(Video_Screenshot != 0) &&
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(Video_AddMessage != 0))
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validVideo = true;
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}
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PluginVideo::~PluginVideo() {}
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} // namespace
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