dolphin/Source/Plugins/Plugin_VideoDX9/Src/XFStructs.h

166 lines
3.4 KiB
C

#ifndef _XFSTRUCTS_H
#define _XFSTRUCTS_H
#include "Common.h"
#include "Vec3.h"
#pragma pack(4)
//////////////////////////////////////////////////////////////////////////
// Lighting
//////////////////////////////////////////////////////////////////////////
#define XF_TEX_ST 0x00000000
#define XF_TEX_STQ 0x00000001
#define XF_TEX_AB11 0x00000000
#define XF_TEX_ABC1 0x00000001
#define XF_TEXGEN_REGULAR 0x00000000
#define XF_TEXGEN_EMBOSS_MAP 0x00000001
#define XF_TEXGEN_COLOR_STRGBC0 0x00000002
#define XF_TEXGEN_COLOR_STRGBC1 0x00000003
#define XF_GEOM_INROW 0x00000000
#define XF_NORMAL_INROW 0x00000001
#define XF_COLORS_INROW 0x00000002
#define XF_BINORMAL_T_INROW 0x00000003
#define XF_BINORMAL_B_INROW 0x00000004
#define XF_TEX0_INROW 0x00000005
#define XF_TEX1_INROW 0x00000006
#define XF_TEX2_INROW 0x00000007
#define XF_TEX3_INROW 0x00000008
#define XF_TEX4_INROW 0x00000009
#define XF_TEX5_INROW 0x0000000a
#define XF_TEX6_INROW 0x0000000b
#define XF_TEX7_INROW 0x0000000c
struct Light
{
u32 useless[3];
//Vec3 direction;
u32 color; //rgba
float a0; //attenuation
float a1;
float a2;
float k0; //k stuff
float k1;
float k2;
union
{
struct {
Vec3 dpos;
Vec3 ddir;
};
struct {
Vec3 sdir;
Vec3 shalfangle;
};
};
};
#define GX_SRC_REG 0
#define GX_SRC_VTX 1
union LitChannel
{
struct
{
unsigned matsource : 1;
unsigned enablelighting : 1;
unsigned lightMask0_3 : 4;
unsigned ambsource : 1;
unsigned diffusefunc : 2; //0=none 1=sign 2=clamp
unsigned attnfunc : 2; //1=spec 3=spot 2=none ???
unsigned lightMask4_7 : 4;
};
u32 hex;
unsigned int GetFullLightMask()
{
return lightMask0_3 | (lightMask4_7 << 4);
}
};
struct ColorChannel
{
u32 ambColor;
u32 matColor;
LitChannel color;
LitChannel alpha;
};
struct MiscXF
{
int numTexGens;
};
union TexMtxInfo
{
struct
{
unsigned unknown : 1;
unsigned projection : 1;
unsigned inputform : 2; //1 if three-component, 0 if two-component ?
unsigned texgentype : 3; //0-POS 1-NRM 3-BINRM 4-TANGENT 5-TEX0 ...12-TEX7 13-COLOR
unsigned sourcerow : 5;
unsigned embosssourceshift : 3;
unsigned embosslightshift : 3;
};
u32 hex;
};
union PostMtxInfo
{
struct
{
unsigned index : 8;
unsigned normalize : 1;
};
u32 hex;
};
struct TexCoordInfo
{
TexMtxInfo texmtxinfo;
PostMtxInfo postmtxinfo;
};
struct Viewport
{
float wd;
float ht;
float nearZ;
float xOrig;
float yOrig;
float farZ;
};
#define XFMEM_SIZE 0x8000
#define XFMEM_POSMATRICES 0x000
#define XFMEM_POSMATRICES_END 0x100
#define XFMEM_NORMALMATRICES 0x400
#define XFMEM_NORMALMATRICES_END 0x460
#define XFMEM_POSTMATRICES 0x500
#define XFMEM_POSTMATRICES_END 0x600
#define XFMEM_LIGHTS 0x600
#define XFMEM_LIGHTS_END 0x680
extern TexCoordInfo texcoords[8];
extern ColorChannel colChans[2]; //C0A0 C1A1
extern MiscXF miscxf;
extern unsigned __int32 xfmem[XFMEM_SIZE];
extern float rawViewPort[6];
extern float rawProjection[7];
size_t XFSaveLoadState(char *ptr, BOOL save);
void XFUpdateVP();
void XFUpdatePJ();
void LoadXFReg(u32 transferSize, u32 address, u32 *pData);
void LoadIndexedXF(u32 val, int array);
#pragma pack()
#endif