dolphin/Source/Core/DiscIO/Src/Blob.h
2010-01-11 23:27:02 +00:00

93 lines
3.0 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BLOB_H
#define _BLOB_H
// BLOB
// Blobs in Dolphin are read only Binary Large OBjects. For example, a typical DVD image.
// Often, you may want to store these things in a highly compressed format, but still
// allow random access. Or you may store them on an odd device, like raw on a DVD.
// Always read your BLOBs using an interface returned by CreateBlobReader(). It will
// detect whether the file is a compressed blob, or just a big hunk of data, or a drive, and
// automatically do the right thing.
#include "Common.h"
namespace DiscIO
{
class IBlobReader
{
public:
virtual ~IBlobReader() {}
virtual u64 GetRawSize() const = 0;
virtual u64 GetDataSize() const = 0;
// NOT thread-safe - can't call this from multiple threads.
virtual bool Read(u64 offset, u64 size, u8* out_ptr) = 0;
protected:
IBlobReader() {}
};
// Provides caching and split-operation-to-block-operations facilities.
// Used for compressed blob reading and direct drive reading.
// Currently only uses a single entry cache.
// Multi-block reads are not cached.
class SectorReader : public IBlobReader
{
private:
enum { CACHE_SIZE = 32 };
int m_blocksize;
u8* cache[CACHE_SIZE];
u64 cache_tags[CACHE_SIZE];
int cache_age[CACHE_SIZE];
protected:
void SetSectorSize(int blocksize);
virtual void GetBlock(u64 block_num, u8 *out) = 0;
// This one is uncached. The default implementation is to simply call GetBlockData multiple times and memcpy.
virtual bool ReadMultipleAlignedBlocks(u64 block_num, u64 num_blocks, u8 *out_ptr);
public:
virtual ~SectorReader();
// A pointer returned by GetBlockData is invalidated as soon as GetBlockData, Read, or ReadMultipleAlignedBlocks is called again.
const u8 *GetBlockData(u64 block_num);
virtual bool Read(u64 offset, u64 size, u8 *out_ptr);
friend class DriveReader;
};
// Factory function - examines the path to choose the right type of IBlobReader, and returns one.
IBlobReader* CreateBlobReader(const char *filename);
typedef void (*CompressCB)(const char *text, float percent, void* arg);
bool CompressFileToBlob(const char *infile, const char *outfile, u32 sub_type = 0, int sector_size = 16384,
CompressCB callback = 0, void *arg = 0);
bool DecompressBlobToFile(const char *infile, const char *outfile,
CompressCB callback = 0, void *arg = 0);
} // namespace
#endif