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AVIDump.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
AVIDump.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
BPFunctions.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
BPFunctions.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
BPMemory.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
BPMemory.h
Fix the Zelda: The Wind Waker heat effect glitch.
2014-01-05 11:33:15 +01:00
BPStructs.cpp
Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
2014-01-25 15:36:23 +00:00
BPStructs.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
CMakeLists.txt
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2013-12-31 14:03:19 -05:00
CommandProcessor.cpp
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2013-12-31 14:03:19 -05:00
CommandProcessor.h
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2013-12-31 14:03:19 -05:00
ConstantManager.h
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2013-12-31 14:03:19 -05:00
CPMemory.cpp
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2013-12-31 14:03:19 -05:00
CPMemory.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DataReader.h
VertexLoader: temp class for reader/writer
2014-01-21 23:44:51 +01:00
Debugger.cpp
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2013-12-31 14:03:19 -05:00
Debugger.h
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2013-12-31 14:03:19 -05:00
DLCache_Generic.cpp
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2013-12-31 14:03:19 -05:00
DLCache_x64.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DLCache.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DriverDetails.cpp
[Android] Fix Adreno v53 development drivers rotating framebuffer
2014-01-29 16:39:45 -06:00
DriverDetails.h
[Android] Fix Adreno v53 development drivers rotating framebuffer
2014-01-29 16:39:45 -06:00
EmuWindow.cpp
Remove two references to DX9 in VideoCommon.
2014-01-29 14:39:13 -05:00
EmuWindow.h
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2013-12-31 14:03:19 -05:00
Fifo.cpp
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2013-12-31 14:03:19 -05:00
Fifo.h
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2013-12-31 14:03:19 -05:00
FPSCounter.cpp
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2013-12-31 14:03:19 -05:00
FPSCounter.h
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2013-12-31 14:03:19 -05:00
FramebufferManagerBase.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
FramebufferManagerBase.h
BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
2014-01-26 13:21:22 +00:00
HiresTextures.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
HiresTextures.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
ImageWrite.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
ImageWrite.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
IndexGenerator.cpp
IndexGenerator: inline all variables
2014-01-17 16:34:53 +01:00
IndexGenerator.h
IndexGenerator: inline all variables
2014-01-17 16:34:53 +01:00
LightingShaderGen.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
LookUpTables.h
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2013-12-31 14:03:19 -05:00
MainBase.cpp
VideoCommon: disable efb access + perf querys on cph thread
2014-01-09 18:37:59 +01:00
MainBase.h
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2013-12-31 14:03:19 -05:00
memcpy_amd.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
NativeVertexFormat.h
VideoCommon: cleanup of "components" usage
2014-01-15 16:58:36 +01:00
OnScreenDisplay.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
OnScreenDisplay.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
OpcodeDecoding.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
OpcodeDecoding.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
PerfQueryBase.cpp
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2013-12-31 14:03:19 -05:00
PerfQueryBase.h
VideoCommon: disable efb access + perf querys on cph thread
2014-01-09 18:37:59 +01:00
PixelEngine.cpp
Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
2014-01-25 15:36:23 +00:00
PixelEngine.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
PixelShaderGen.cpp
Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case.
2014-01-08 16:40:31 -06:00
PixelShaderGen.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
PixelShaderManager.cpp
VideoCommon: cleanup of "components" usage
2014-01-15 16:58:36 +01:00
PixelShaderManager.h
VideoCommon: cleanup of "components" usage
2014-01-15 16:58:36 +01:00
RenderBase.cpp
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2013-12-31 14:03:19 -05:00
RenderBase.h
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2013-12-31 14:03:19 -05:00
ShaderGenCommon.h
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2013-12-31 14:03:19 -05:00
Statistics.cpp
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2013-12-31 14:03:19 -05:00
Statistics.h
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2013-12-31 14:03:19 -05:00
stdafx.cpp
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2013-12-31 14:03:19 -05:00
stdafx.h
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2013-12-31 14:03:19 -05:00
TextureCacheBase.cpp
TextureCache: Warn for invalid custom textures
2014-01-03 14:30:12 +01:00
TextureCacheBase.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TextureConversionShader.cpp
TextureConverter: remove implicit int->float convertion
2014-01-13 12:10:17 +01:00
TextureConversionShader.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TextureDecoder_Generic.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TextureDecoder_x64.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TextureDecoder.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoader_Color.cpp
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2013-12-31 14:03:19 -05:00
VertexLoader_Color.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoader_Normal.cpp
VertexLoader: temp class for reader/writer
2014-01-21 23:44:51 +01:00
VertexLoader_Normal.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoader_Position.cpp
VertexLoader: temp class for reader/writer
2014-01-21 23:44:51 +01:00
VertexLoader_Position.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoader_TextCoord.cpp
VertexLoader: temp class for reader/writer
2014-01-21 23:44:51 +01:00
VertexLoader_TextCoord.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoader.cpp
BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
2014-01-26 13:21:22 +00:00
VertexLoader.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoaderManager.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexLoaderManager.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VertexManagerBase.cpp
VideoCommon: fix "Buffer not large enough for all vertices!"
2014-01-24 00:10:21 +01:00
VertexManagerBase.h
D3D: move streaming buffer fallback into D3D backend
2014-01-23 15:27:18 +01:00
VertexShaderGen.cpp
VideoCommon: cleanup of "components" usage
2014-01-15 16:58:36 +01:00
VertexShaderGen.h
VideoCommon: cleanup of "components" usage
2014-01-15 16:58:36 +01:00
VertexShaderManager.cpp
Remove two references to DX9 in VideoCommon.
2014-01-29 14:39:13 -05:00
VertexShaderManager.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VideoBackendBase.cpp
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00
VideoBackendBase.h
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2013-12-31 14:03:19 -05:00
VideoCommon.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VideoCommon.vcxproj
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VideoCommon.vcxproj.filters
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VideoConfig.cpp
Remove vertex streaming hack.
2014-01-16 00:11:12 +01:00
VideoConfig.h
Remove vertex streaming hack.
2014-01-16 00:11:12 +01:00
VideoState.cpp
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2013-12-31 14:03:19 -05:00
VideoState.h
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2013-12-31 14:03:19 -05:00
XFMemory.cpp
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2013-12-31 14:03:19 -05:00
XFMemory.h
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2013-12-31 14:03:19 -05:00
XFStructs.cpp
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2013-12-31 14:03:19 -05:00
XFStructs.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00