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2d974b6086
Everything is now safely tucked inside each individual GLInterface.
31 lines
678 B
C++
31 lines
678 B
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <GL/glx.h>
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#include "DolphinWX/GLInterface/X11_Util.h"
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#include "VideoBackends/OGL/GLInterfaceBase.h"
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class cInterfaceGLX : public cInterfaceBase
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{
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private:
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cX11Window XWindow;
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Display *dpy;
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Window win;
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GLXContext ctx;
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XVisualInfo *vi;
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public:
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friend class cX11Window;
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void SwapInterval(int Interval) override;
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void Swap() override;
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void *window_handle);
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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};
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