dolphin/Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp
Dentomologist 43e69d3e6a DolphinQt: Remove unnecessary qOverloads
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00

214 lines
6.8 KiB
C++

// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/GamecubeControllersWidget.h"
#include <QComboBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QLabel>
#include <QPushButton>
#include <QVBoxLayout>
#include <optional>
#include <utility>
#include <vector>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/SI/SI.h"
#include "Core/HW/SI/SI_Device.h"
#include "Core/NetPlayProto.h"
#include "Core/System.h"
#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/SetWindowDecorations.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
#include "DolphinQt/Settings.h"
#include "InputCommon/GCAdapter.h"
using SIDeviceName = std::pair<SerialInterface::SIDevices, const char*>;
static constexpr std::array s_gc_types = {
SIDeviceName{SerialInterface::SIDEVICE_NONE, _trans("None")},
SIDeviceName{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
SIDeviceName{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
SIDeviceName{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
SIDeviceName{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
SIDeviceName{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
#ifdef HAS_LIBMGBA
SIDeviceName{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
#endif
SIDeviceName{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
SIDeviceName{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard Controller")},
};
static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
{
for (size_t i = 0; i < s_gc_types.size(); ++i)
{
if (s_gc_types[i].first == sidevice)
return static_cast<int>(i);
}
return {};
}
static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
{
return s_gc_types[menudevice].first;
}
GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
{
CreateLayout();
ConnectWidgets();
connect(&Settings::Instance(), &Settings::ConfigChanged, this,
[this] { LoadSettings(Core::GetState()); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { LoadSettings(state); });
LoadSettings(Core::GetState());
}
void GamecubeControllersWidget::CreateLayout()
{
m_gc_box = new QGroupBox(tr("GameCube Controllers"));
m_gc_layout = new QGridLayout();
m_gc_layout->setVerticalSpacing(7);
m_gc_layout->setColumnStretch(1, 1);
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
auto* gc_label = new QLabel(tr("Port %1").arg(i + 1));
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
auto* gc_button = m_gc_buttons[i] = new NonDefaultQPushButton(tr("Configure"));
for (const auto& item : s_gc_types)
{
gc_box->addItem(tr(item.second));
}
int controller_row = m_gc_layout->rowCount();
m_gc_layout->addWidget(gc_label, controller_row, 0);
m_gc_layout->addWidget(gc_box, controller_row, 1);
m_gc_layout->addWidget(gc_button, controller_row, 2);
}
m_gc_box->setLayout(m_gc_layout);
auto* layout = new QVBoxLayout;
layout->setContentsMargins(0, 0, 0, 0);
layout->setAlignment(Qt::AlignTop);
layout->addWidget(m_gc_box);
setLayout(layout);
}
void GamecubeControllersWidget::ConnectWidgets()
{
for (size_t i = 0; i < m_gc_controller_boxes.size(); ++i)
{
connect(m_gc_controller_boxes[i], &QComboBox::currentIndexChanged, this, [this, i] {
OnGCTypeChanged(i);
SaveSettings();
});
connect(m_gc_buttons[i], &QPushButton::clicked, this, [this, i] { OnGCPadConfigure(i); });
}
}
void GamecubeControllersWidget::OnGCTypeChanged(size_t index)
{
const SerialInterface::SIDevices si_device =
FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex());
m_gc_buttons[index]->setEnabled(si_device != SerialInterface::SIDEVICE_NONE &&
si_device != SerialInterface::SIDEVICE_GC_GBA);
}
void GamecubeControllersWidget::OnGCPadConfigure(size_t index)
{
MappingWindow::Type type;
switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
{
case SerialInterface::SIDEVICE_NONE:
case SerialInterface::SIDEVICE_GC_GBA:
return;
case SerialInterface::SIDEVICE_GC_CONTROLLER:
type = MappingWindow::Type::MAPPING_GCPAD;
break;
case SerialInterface::SIDEVICE_WIIU_ADAPTER:
{
GCPadWiiUConfigDialog dialog(static_cast<int>(index), this);
SetQWidgetWindowDecorations(&dialog);
dialog.exec();
return;
}
case SerialInterface::SIDEVICE_GC_STEERING:
type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
break;
case SerialInterface::SIDEVICE_DANCEMAT:
type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
break;
case SerialInterface::SIDEVICE_GC_TARUKONGA:
type = MappingWindow::Type::MAPPING_GC_BONGOS;
break;
case SerialInterface::SIDEVICE_GC_GBA_EMULATED:
type = MappingWindow::Type::MAPPING_GC_GBA;
break;
case SerialInterface::SIDEVICE_GC_KEYBOARD:
type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
break;
default:
return;
}
MappingWindow* window = new MappingWindow(this, type, static_cast<int>(index));
window->setAttribute(Qt::WA_DeleteOnClose, true);
window->setWindowModality(Qt::WindowModality::WindowModal);
SetQWidgetWindowDecorations(window);
window->show();
}
void GamecubeControllersWidget::LoadSettings(Core::State state)
{
const bool running = state != Core::State::Uninitialized;
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
const SerialInterface::SIDevices si_device =
Config::Get(Config::GetInfoForSIDevice(static_cast<int>(i)));
const std::optional<int> gc_index = ToGCMenuIndex(si_device);
if (gc_index)
{
SignalBlocking(m_gc_controller_boxes[i])->setCurrentIndex(*gc_index);
m_gc_controller_boxes[i]->setEnabled(NetPlay::IsNetPlayRunning() ? !running : true);
OnGCTypeChanged(i);
}
}
}
void GamecubeControllersWidget::SaveSettings()
{
{
Config::ConfigChangeCallbackGuard config_guard;
for (size_t i = 0; i < m_gc_groups.size(); ++i)
{
const SerialInterface::SIDevices si_device =
FromGCMenuIndex(m_gc_controller_boxes[i]->currentIndex());
Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
if (Core::IsRunning())
{
Core::System::GetInstance().GetSerialInterface().ChangeDevice(si_device,
static_cast<s32>(i));
}
}
}
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
SConfig::GetInstance().SaveSettings();
}