dolphin/Source
fgfemperor 7359b3b2a6 Now Dolphin officially supports multiple REAL WiiMotes!
Only downside: You can't change between Real and Emulated WiiMotes while the game is running anymore... This is due to the way the Real WiiMotes are assigned to the slots...

I've tested it with 2 real WiiMotes, but I can't see why it wouldn't work with 4!
Also, you can assign Real or Emulated WiiMotes to any one of the four slots that it will be respected!

Happy New Year everybody!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4765 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-01 00:38:24 +00:00
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Core Now Dolphin officially supports multiple REAL WiiMotes! 2010-01-01 00:38:24 +00:00
Dolphin.xcodeproj Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build 2009-09-24 22:56:50 +00:00
DSPSpy DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPTool Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet 2009-09-18 19:56:49 +00:00
Plugins Now Dolphin officially supports multiple REAL WiiMotes! 2010-01-01 00:38:24 +00:00
PluginSpecs Fix a crash when closing DirectX's window, also apply a fix from j4ck.fr0st/BhaaL @ issue 1277 to prevent two possibles hang on stop. 2009-12-30 15:08:18 +00:00
TestSuite replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
UnitTests fix some memleaks in DiscIO. Fix for issue 1238. 2009-08-03 22:51:13 +00:00
Dolphin.sln DiscIO.vcproj depends on zlib... 2009-11-19 03:12:14 +00:00
DolphinProj.xcconfig
DolphinTarget.xcconfig