dolphin/Source
2014-01-29 07:35:07 -05:00
..
Android Fix three limits in GLES2InfoFragment.java. 2014-01-29 07:35:07 -05:00
Core OGL: remove version check for buffer_storage on windows 2014-01-28 15:15:26 +01:00
DSPSpy Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
DSPTool Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TestSuite Convert all vcxproj files to UNIX line endings 2013-12-31 14:03:18 -05:00
UnitTests Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VSProps [GLExtensions] Fix Windows build. 2014-01-17 16:04:05 +01:00
CMakeLists.txt [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. 2013-10-28 19:59:03 -05:00
dolphin-emu.sln [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
pch.h Fix Linux build issue. 2013-10-27 19:51:55 -04:00