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D3DBase.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DBase.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DShader.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DTexture.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DTexture.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DUtil.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DUtil.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
FramebufferManager.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
FramebufferManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
Globals.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
main.cpp
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
main.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
NativeVertexFormat.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
PerfQuery.cpp
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Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names.
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2013-09-11 19:19:36 -05:00 |
PerfQuery.h
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Fix for the hang after close caused by my previews perf queries commit.
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2013-04-04 12:53:06 -03:00 |
PixelShaderCache.cpp
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Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :)
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2013-08-15 15:40:57 -03:00 |
PixelShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
Render.cpp
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Remove all refrences of field ordering from video backends.
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2013-09-23 18:29:31 +12:00 |
Render.h
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Remove all refrences of field ordering from video backends.
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2013-09-23 18:29:31 +12:00 |
stdafx.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
stdafx.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureCache.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureCache.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureConverter.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureConverter.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
VertexManager.cpp
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Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :)
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2013-08-15 15:40:57 -03:00 |
VertexManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
VertexShaderCache.cpp
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Revert wrong indentation of some files. sorry for that one i was really convinced that i read that spaces must be used instead of tabs :)
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2013-08-15 15:40:57 -03:00 |
VertexShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
VideoBackend.h
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Mark the Direct3D9 backend deprecated.
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2013-03-23 23:53:19 +01:00 |