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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-07-28 08:39:49 -06:00
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7607d6dc6ab91daebdeac6471ee658ac63655dbc
dolphin/Source/Core
History
hrydgard 7607d6dc6a revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-01 12:07:34 +00:00
..
Common
Small fix
2009-03-01 00:12:05 +00:00
Core
adds some info about the memcard header, taken from libogc
2009-03-01 07:15:10 +00:00
DebuggerWX
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
2009-02-28 01:26:56 +00:00
DiscIO
fix JAP Wii game name/description display
2009-02-28 18:44:39 +00:00
DolphinWX
adds some info about the memcard header, taken from libogc
2009-03-01 07:15:10 +00:00
InputCommon
Linux build fixes and some warning cleanup for GCC
2009-02-24 05:20:52 +00:00
VideoCommon
revert the mess i made in the d3d plugin. Add way to use HLSL directly without going through Cg. Not that the results look much better... i do see shadows of spinning cars in Burnout 2 after clicking around in the dark. Then it crashes.
2009-03-01 12:07:34 +00:00
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