..
BPMemLoader.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
BPMemLoader.h
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
Clipper.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Clipper.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
CPMemLoader.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
CPMemLoader.h
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
DebugUtil.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
DebugUtil.h
Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.
2010-12-02 05:38:48 +00:00
EfbCopy.cpp
Fix the framerate counter of the software graphic backend.
2011-03-16 23:57:13 +00:00
EfbCopy.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
EfbInterface.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
EfbInterface.h
Video software:
2010-12-31 06:45:18 +00:00
HwRasterizer.cpp
Reach over for Plugin_VideoOGL's copy of GLUtil.
2011-02-07 22:01:08 +00:00
HwRasterizer.h
Reach over for Plugin_VideoOGL's copy of GLUtil.
2011-02-07 22:01:08 +00:00
NativeVertexFormat.h
Video software:
2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
OpcodeDecoder.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
Rasterizer.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Rasterizer.h
Hg:
2010-06-09 01:37:08 +00:00
SetupUnit.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SetupUnit.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
stdafx.cpp
Hg:
2010-06-09 01:37:08 +00:00
stdafx.h
Hg:
2010-06-09 01:37:08 +00:00
SWCommandProcessor.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
SWCommandProcessor.h
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
SWmain.cpp
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00
SWPixelEngine.cpp
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
SWPixelEngine.h
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
SWRenderer.cpp
If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
2011-02-25 21:14:13 +00:00
SWRenderer.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWStatistics.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWStatistics.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp
Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
2011-03-21 05:46:33 +00:00
SWVertexLoader.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp
Explicit dependency on libvideo.
2011-01-29 06:26:03 +00:00
SWVideoConfig.h
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
Tev.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
Tev.h
Video software:
2010-12-31 06:45:18 +00:00
TextureEncoder.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
TextureEncoder.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
TextureSampler.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
TextureSampler.h
Video software:
2010-12-31 06:45:18 +00:00
TransformUnit.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
TransformUnit.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Vec3.h
Silence some compiler warnings.
2010-08-01 16:14:35 +00:00
VideoBackend.h
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00
VideoConfigDialog.cpp
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
VideoConfigDialog.h
More work on making dialogs close when escape is pressed, and some general GUI code clean up.
2011-03-16 22:22:21 +00:00
XFMemLoader.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
XFMemLoader.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00