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https://github.com/dolphin-emu/dolphin.git
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fd29e5c4cc
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
26 lines
634 B
C++
26 lines
634 B
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#define DINPUT_SOURCE_NAME "DInput"
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#include <list>
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#include <windows.h>
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#include "InputCommon/ControllerInterface/DInput/DInput8.h"
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namespace ciface
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{
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namespace DInput
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{
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// BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
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BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
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BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
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std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
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void Init(HWND hwnd);
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}
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}
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