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https://github.com/dolphin-emu/dolphin.git
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deba9ce256
New dolphin-tool command: "header" -b / --block_size -c / --compression -l / --compression_level Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing. Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Blob.h"
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namespace DiscIO
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{
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class FileInfo;
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struct Partition;
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class Volume;
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class VolumeFileBlobReader final : public BlobReader
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{
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public:
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static std::unique_ptr<VolumeFileBlobReader>
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Create(const Volume& volume, const Partition& partition, std::string_view file_path);
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BlobType GetBlobType() const override { return BlobType::PLAIN; }
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u64 GetRawSize() const override;
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u64 GetDataSize() const override;
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bool IsDataSizeAccurate() const override { return true; }
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u64 GetBlockSize() const override;
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bool HasFastRandomAccessInBlock() const override;
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std::string GetCompressionMethod() const override;
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std::optional<int> GetCompressionLevel() const override;
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bool Read(u64 offset, u64 length, u8* out_ptr) override;
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private:
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VolumeFileBlobReader(const Volume& volume, const Partition& partition,
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std::unique_ptr<FileInfo> file_info);
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const Volume& m_volume;
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const Partition& m_partition;
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std::unique_ptr<FileInfo> m_file_info;
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};
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} // namespace DiscIO
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