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https://github.com/dolphin-emu/dolphin.git
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4f02132f93
Our defines were never clear between what meant 64bit or x86_64 This makes a clear cut between bitness and architecture. This commit also has the side effect of bringing up aarch64 compiling support.
51 lines
1.0 KiB
C++
51 lines
1.0 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "scmrev.h"
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#include "Common/Common.h"
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#ifdef _DEBUG
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#define BUILD_TYPE_STR "Debug "
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#elif defined DEBUGFAST
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#define BUILD_TYPE_STR "DebugFast "
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#else
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#define BUILD_TYPE_STR ""
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#endif
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const char *scm_rev_str = "Dolphin "
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#if !SCM_IS_MASTER
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"[" SCM_BRANCH_STR "] "
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#endif
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#ifdef __INTEL_COMPILER
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BUILD_TYPE_STR SCM_DESC_STR "-ICC";
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#else
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BUILD_TYPE_STR SCM_DESC_STR;
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#endif
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#if _M_X86_64
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#define NP_ARCH "x64"
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#elif _M_ARM_32
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#define NP_ARCH "ARM32"
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#elif _M_ARM_64
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#define NP_ARCH "ARM64"
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#elif _M_X86_32
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#define NP_ARCH "x86"
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#else
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#define NP_ARCH "Unk"
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#endif
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#ifdef _WIN32
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const char *netplay_dolphin_ver = SCM_DESC_STR " W" NP_ARCH;
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#elif __APPLE__
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const char *netplay_dolphin_ver = SCM_DESC_STR " M" NP_ARCH;
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#else
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const char *netplay_dolphin_ver = SCM_DESC_STR " L" NP_ARCH;
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#endif
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const char *scm_rev_git_str = SCM_REV_STR;
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const char *scm_desc_str = SCM_DESC_STR;
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const char *scm_branch_str = SCM_BRANCH_STR;
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