dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.h
Léo Lam 59abfee11d DolphinWX: Add ability to filter symbols (by name)
This allows the user to filter symbols by name, instead of having to
scroll through a very, very long listbox…
2016-12-04 18:18:07 +01:00

178 lines
4.1 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <wx/aui/framemanager.h>
#include <wx/panel.h>
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "DolphinWX/Globals.h"
class CCodeView;
class CFrame;
struct SConfig;
class CBreakPointWindow;
class CRegisterWindow;
class CWatchWindow;
class CMemoryWindow;
class CJitWindow;
class DSPDebuggerLLE;
class GFXDebuggerPanel;
class DolphinAuiToolBar;
class wxListBox;
class wxMenu;
class wxMenuBar;
class wxSearchCtrl;
class wxToolBar;
namespace Details
{
template <class T>
struct DebugPanelToID;
template <>
struct DebugPanelToID<CBreakPointWindow>
{
static constexpr int ID = IDM_BREAKPOINT_WINDOW;
};
template <>
struct DebugPanelToID<CRegisterWindow>
{
static constexpr int ID = IDM_REGISTER_WINDOW;
};
template <>
struct DebugPanelToID<CWatchWindow>
{
static constexpr int ID = IDM_WATCH_WINDOW;
};
template <>
struct DebugPanelToID<CMemoryWindow>
{
static constexpr int ID = IDM_MEMORY_WINDOW;
};
template <>
struct DebugPanelToID<CJitWindow>
{
static constexpr int ID = IDM_JIT_WINDOW;
};
template <>
struct DebugPanelToID<DSPDebuggerLLE>
{
static constexpr int ID = IDM_SOUND_WINDOW;
};
template <>
struct DebugPanelToID<GFXDebuggerPanel>
{
static constexpr int ID = IDM_VIDEO_WINDOW;
};
}
class CCodeWindow : public wxPanel
{
public:
explicit CCodeWindow(CFrame* parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxBORDER_NONE,
const wxString& name = _("Code"));
~CCodeWindow();
void Load();
void Save();
bool UseInterpreter();
bool BootToPause();
bool AutomaticStart();
bool JITNoBlockCache();
bool JITNoBlockLinking();
bool JumpToAddress(u32 address);
void Repopulate(bool refresh_codeview = true);
void NotifyMapLoaded();
void OpenPages();
// FIXME: This belongs in a separate class.
void TogglePanel(int id, bool show);
wxPanel* GetUntypedPanel(int id) const;
bool HasUntypedPanel(int id) const { return GetUntypedPanel(id) != nullptr; }
template <class T>
T* GetPanel() const
{
return static_cast<T*>(GetUntypedPanel(Details::DebugPanelToID<T>::ID));
}
template <class T>
bool HasPanel() const
{
return HasUntypedPanel(Details::DebugPanelToID<T>::ID);
}
template <class T>
T* RequirePanel()
{
if (T* p = GetPanel<T>())
return p;
TogglePanel(Details::DebugPanelToID<T>::ID, true);
return GetPanel<T>();
}
// Settings
bool bShowOnStart[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
int iNbAffiliation[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START];
private:
wxMenuBar* GetParentMenuBar();
void OnCPUMode(wxCommandEvent& event);
void OnChangeFont(wxCommandEvent& event);
void OnCodeStep(wxCommandEvent& event);
void OnAddrBoxChange(wxCommandEvent& event);
void OnSymbolFilterText(wxCommandEvent& event);
void OnSymbolsMenu(wxCommandEvent& event);
void OnJitMenu(wxCommandEvent& event);
void OnProfilerMenu(wxCommandEvent& event);
void OnSymbolListChange(wxCommandEvent& event);
void OnCallstackListChange(wxCommandEvent& event);
void OnCallersListChange(wxCommandEvent& event);
void OnCallsListChange(wxCommandEvent& event);
void OnCodeViewChange(wxCommandEvent& event);
void OnHostMessage(wxCommandEvent& event);
// Debugger functions
void SingleStep();
void StepOver();
void StepOut();
void ToggleBreakpoint();
void UpdateFonts();
void UpdateLists();
void UpdateCallstack();
void ReloadSymbolListBox();
wxPanel* CreateSiblingPanel(int id);
// Sibling debugger panels
// FIXME: This obviously belongs in some manager class above this one.
std::array<wxPanel*, IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START> m_sibling_panels{};
CFrame* Parent;
CCodeView* codeview;
wxSearchCtrl* m_symbol_filter_ctrl;
wxListBox* callstack;
wxListBox* symbols;
wxListBox* callers;
wxListBox* calls;
Common::Event sync_event;
wxAuiManager m_aui_manager;
DolphinAuiToolBar* m_aui_toolbar;
};