dolphin/Source/Core/DolphinQt/CMakeLists.txt
JosJuice a62f8eac1a DolphinQt: Delete output Sys folder before copying to it
For a long time now, we've had a problem where game INIs persist in
the copied Sys folder if they've been deleted from the original Sys
folder. (I still have hundreds of game INIs locally that only set
EmulationStateId, and we removed those game INIs 6 years ago. On the
buildbot, we do occasionally clear out the build directories manually,
so I'd assume it's not quite as bad there.)

This commit fixes the problem by deleting the output Sys folder before
copying the original Sys folder to the output Sys folder. This should be
a bit slower, but in my testing, the difference seems small. At least if
you have an SSD, which I really hope people have nowadays!

Operating systems other than Windows have not been touched, because:

* Android: Already explicitly deletes the output Sys folder.
* macOS: Does some magic to put the Sys folder in the app bundle, which I
  will simply assume isn't affected by this problem, without testing.
* Linux: Expects the person building to manually manage the Sys folder.
2024-08-16 21:09:10 +02:00

670 lines
22 KiB
CMake

if(POLICY CMP0084)
# Disable trying to search for Qt3/4 if what we actually want is not found
cmake_policy(SET CMP0084 NEW)
endif()
if (MSVC)
if(_M_ARM_64)
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.5.1/ARM64")
else()
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.5.1/x64")
endif()
endif()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets Svg)
message(STATUS "Found Qt version ${Qt6_VERSION}")
set_property(TARGET Qt6::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
add_executable(dolphin-emu
AboutDialog.cpp
AboutDialog.h
CheatSearchFactoryWidget.cpp
CheatSearchFactoryWidget.h
CheatSearchWidget.cpp
CheatSearchWidget.h
CheatsManager.cpp
CheatsManager.h
Achievements/AchievementBox.cpp
Achievements/AchievementBox.h
Achievements/AchievementHeaderWidget.cpp
Achievements/AchievementHeaderWidget.h
Achievements/AchievementLeaderboardWidget.cpp
Achievements/AchievementLeaderboardWidget.h
Achievements/AchievementProgressWidget.cpp
Achievements/AchievementProgressWidget.h
Achievements/AchievementSettingsWidget.cpp
Achievements/AchievementSettingsWidget.h
Achievements/AchievementsWindow.cpp
Achievements/AchievementsWindow.h
Config/ARCodeWidget.cpp
Config/ARCodeWidget.h
Config/CheatCodeEditor.cpp
Config/CheatCodeEditor.h
Config/CheatWarningWidget.cpp
Config/CheatWarningWidget.h
Config/CommonControllersWidget.cpp
Config/CommonControllersWidget.h
Config/ConfigControls/ConfigBool.cpp
Config/ConfigControls/ConfigBool.h
Config/ConfigControls/ConfigChoice.cpp
Config/ConfigControls/ConfigChoice.h
Config/ConfigControls/ConfigInteger.cpp
Config/ConfigControls/ConfigInteger.h
Config/ConfigControls/ConfigRadio.cpp
Config/ConfigControls/ConfigRadio.h
Config/ConfigControls/ConfigFloatSlider.cpp
Config/ConfigControls/ConfigFloatSlider.h
Config/ConfigControls/ConfigSlider.cpp
Config/ConfigControls/ConfigSlider.h
Config/ControllerInterface/ControllerInterfaceWindow.cpp
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp
Config/ControllerInterface/DualShockUDPClientAddServerDialog.h
Config/ControllerInterface/DualShockUDPClientWidget.cpp
Config/ControllerInterface/DualShockUDPClientWidget.h
Config/ControllerInterface/ServerStringValidator.cpp
Config/ControllerInterface/ServerStringValidator.h
Config/ControllersWindow.cpp
Config/ControllersWindow.h
Config/FilesystemWidget.cpp
Config/FilesystemWidget.h
Config/FreeLookWidget.cpp
Config/FreeLookWidget.h
Config/FreeLookWindow.cpp
Config/FreeLookWindow.h
Config/GameConfigEdit.cpp
Config/GameConfigEdit.h
Config/GameConfigHighlighter.cpp
Config/GameConfigHighlighter.h
Config/GameConfigWidget.cpp
Config/GameConfigWidget.h
Config/GamecubeControllersWidget.cpp
Config/GamecubeControllersWidget.h
Config/GeckoCodeWidget.cpp
Config/GeckoCodeWidget.h
Config/Graphics/AdvancedWidget.cpp
Config/Graphics/AdvancedWidget.h
Config/Graphics/EnhancementsWidget.cpp
Config/Graphics/EnhancementsWidget.h
Config/Graphics/GeneralWidget.cpp
Config/Graphics/GeneralWidget.h
Config/Graphics/GraphicsWindow.cpp
Config/Graphics/GraphicsWindow.h
Config/Graphics/HacksWidget.cpp
Config/Graphics/HacksWidget.h
Config/Graphics/ColorCorrectionConfigWindow.cpp
Config/Graphics/ColorCorrectionConfigWindow.h
Config/Graphics/PostProcessingConfigWindow.cpp
Config/Graphics/PostProcessingConfigWindow.h
Config/GraphicsModListWidget.cpp
Config/GraphicsModListWidget.h
Config/GraphicsModWarningWidget.cpp
Config/GraphicsModWarningWidget.h
Config/HardcoreWarningWidget.cpp
Config/HardcoreWarningWidget.h
Config/InfoWidget.cpp
Config/InfoWidget.h
Config/LogConfigWidget.cpp
Config/LogConfigWidget.h
Config/LogWidget.cpp
Config/LogWidget.h
Config/Mapping/FreeLookGeneral.cpp
Config/Mapping/FreeLookGeneral.h
Config/Mapping/FreeLookRotation.cpp
Config/Mapping/FreeLookRotation.h
Config/Mapping/GBAPadEmu.cpp
Config/Mapping/GBAPadEmu.h
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCKeyboardEmu.h
Config/Mapping/GCMicrophone.cpp
Config/Mapping/GCMicrophone.h
Config/Mapping/GCPadEmu.cpp
Config/Mapping/GCPadEmu.h
Config/Mapping/GCPadWiiUConfigDialog.cpp
Config/Mapping/GCPadWiiUConfigDialog.h
Config/Mapping/Hotkey3D.cpp
Config/Mapping/Hotkey3D.h
Config/Mapping/HotkeyControllerProfile.cpp
Config/Mapping/HotkeyControllerProfile.h
Config/Mapping/HotkeyDebugging.cpp
Config/Mapping/HotkeyDebugging.h
Config/Mapping/HotkeyGBA.cpp
Config/Mapping/HotkeyGBA.h
Config/Mapping/HotkeyGeneral.cpp
Config/Mapping/HotkeyGeneral.h
Config/Mapping/HotkeyGraphics.cpp
Config/Mapping/HotkeyGraphics.h
Config/Mapping/HotkeyStates.cpp
Config/Mapping/HotkeyStates.h
Config/Mapping/HotkeyStatesOther.cpp
Config/Mapping/HotkeyStatesOther.h
Config/Mapping/HotkeyTAS.cpp
Config/Mapping/HotkeyTAS.h
Config/Mapping/HotkeyUSBEmu.cpp
Config/Mapping/HotkeyUSBEmu.h
Config/Mapping/HotkeyWii.cpp
Config/Mapping/HotkeyWii.h
Config/Mapping/IOWindow.cpp
Config/Mapping/MappingButton.cpp
Config/Mapping/MappingButton.h
Config/Mapping/MappingCommon.cpp
Config/Mapping/MappingCommon.h
Config/Mapping/MappingIndicator.cpp
Config/Mapping/MappingIndicator.h
Config/Mapping/MappingNumeric.cpp
Config/Mapping/MappingNumeric.h
Config/Mapping/MappingWidget.cpp
Config/Mapping/MappingWidget.h
Config/Mapping/MappingWindow.cpp
Config/Mapping/MappingWindow.h
Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuExtension.h
Config/Mapping/WiimoteEmuExtensionMotionInput.cpp
Config/Mapping/WiimoteEmuExtensionMotionInput.h
Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp
Config/Mapping/WiimoteEmuExtensionMotionSimulation.h
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuGeneral.h
Config/Mapping/WiimoteEmuMotionControl.cpp
Config/Mapping/WiimoteEmuMotionControl.h
Config/Mapping/WiimoteEmuMotionControlIMU.cpp
Config/Mapping/WiimoteEmuMotionControlIMU.h
Config/NewPatchDialog.cpp
Config/NewPatchDialog.h
Config/PatchesWidget.cpp
Config/PatchesWidget.h
Config/PropertiesDialog.cpp
Config/PropertiesDialog.h
Config/SettingsWindow.cpp
Config/SettingsWindow.h
Config/ToolTipControls/BalloonTip.cpp
Config/ToolTipControls/BalloonTip.h
Config/ToolTipControls/ToolTipCheckBox.cpp
Config/ToolTipControls/ToolTipCheckBox.h
Config/ToolTipControls/ToolTipComboBox.cpp
Config/ToolTipControls/ToolTipComboBox.h
Config/ToolTipControls/ToolTipPushButton.cpp
Config/ToolTipControls/ToolTipPushButton.h
Config/ToolTipControls/ToolTipRadioButton.cpp
Config/ToolTipControls/ToolTipRadioButton.h
Config/ToolTipControls/ToolTipSlider.cpp
Config/ToolTipControls/ToolTipSlider.h
Config/ToolTipControls/ToolTipSpinBox.cpp
Config/ToolTipControls/ToolTipSpinBox.h
Config/ToolTipControls/ToolTipWidget.h
Config/VerifyWidget.cpp
Config/VerifyWidget.h
Config/WiimoteControllersWidget.cpp
Config/WiimoteControllersWidget.h
ConvertDialog.cpp
ConvertDialog.h
Debugger/AssembleInstructionDialog.cpp
Debugger/AssembleInstructionDialog.h
Debugger/AssemblerWidget.cpp
Debugger/AssemblerWidget.h
Debugger/AssemblyEditor.cpp
Debugger/AssemblyEditor.h
Debugger/BranchWatchDialog.cpp
Debugger/BranchWatchDialog.h
Debugger/BranchWatchTableModel.cpp
Debugger/BranchWatchTableModel.h
Debugger/BreakpointDialog.cpp
Debugger/BreakpointDialog.h
Debugger/BreakpointWidget.cpp
Debugger/BreakpointWidget.h
Debugger/CodeViewWidget.cpp
Debugger/CodeViewWidget.h
Debugger/CodeWidget.cpp
Debugger/CodeWidget.h
Debugger/GekkoSyntaxHighlight.cpp
Debugger/GekkoSyntaxHighlight.h
Debugger/JITWidget.cpp
Debugger/JITWidget.h
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryWidget.cpp
Debugger/MemoryWidget.h
Debugger/NetworkWidget.cpp
Debugger/NetworkWidget.h
Debugger/PatchInstructionDialog.cpp
Debugger/PatchInstructionDialog.h
Debugger/RegisterColumn.cpp
Debugger/RegisterColumn.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/ThreadWidget.cpp
Debugger/ThreadWidget.h
Debugger/WatchWidget.cpp
Debugger/WatchWidget.h
DiscordHandler.cpp
DiscordHandler.h
DiscordJoinRequestDialog.cpp
DiscordJoinRequestDialog.h
FIFO/FIFOAnalyzer.cpp
FIFO/FIFOAnalyzer.h
FIFO/FIFOPlayerWindow.cpp
FIFO/FIFOPlayerWindow.h
GameList/GameList.cpp
GameList/GameList.h
GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameTracker.cpp
GameList/GameTracker.h
GameList/GridProxyModel.cpp
GameList/GridProxyModel.h
GameList/ListProxyModel.cpp
GameList/ListProxyModel.h
GCMemcardCreateNewDialog.cpp
GCMemcardCreateNewDialog.h
GCMemcardManager.cpp
GCMemcardManager.h
Host.cpp
Host.h
HotkeyScheduler.cpp
HotkeyScheduler.h
InfinityBase/InfinityBaseWindow.cpp
InfinityBase/InfinityBaseWindow.h
Main.cpp
MainWindow.cpp
MainWindow.h
MenuBar.cpp
MenuBar.h
NetPlay/ChunkedProgressDialog.cpp
NetPlay/ChunkedProgressDialog.h
NetPlay/GameDigestDialog.cpp
NetPlay/GameDigestDialog.h
NetPlay/GameListDialog.cpp
NetPlay/GameListDialog.h
NetPlay/NetPlayBrowser.cpp
NetPlay/NetPlayBrowser.h
NetPlay/NetPlayDialog.cpp
NetPlay/NetPlayDialog.h
NetPlay/NetPlaySetupDialog.cpp
NetPlay/NetPlaySetupDialog.h
NetPlay/PadMappingDialog.cpp
NetPlay/PadMappingDialog.h
NANDRepairDialog.cpp
NANDRepairDialog.h
NKitWarningDialog.cpp
NKitWarningDialog.h
QtUtils/AspectRatioWidget.cpp
QtUtils/AspectRatioWidget.h
QtUtils/BlockUserInputFilter.cpp
QtUtils/BlockUserInputFilter.h
QtUtils/ClearLayoutRecursively.cpp
QtUtils/ClearLayoutRecursively.h
QtUtils/DolphinFileDialog.cpp
QtUtils/DolphinFileDialog.h
QtUtils/DoubleClickEventFilter.cpp
QtUtils/DoubleClickEventFilter.h
QtUtils/ElidedButton.cpp
QtUtils/ElidedButton.h
QtUtils/FileOpenEventFilter.cpp
QtUtils/FileOpenEventFilter.h
QtUtils/FromStdString.h
QtUtils/ImageConverter.cpp
QtUtils/ImageConverter.h
QtUtils/ModalMessageBox.cpp
QtUtils/ModalMessageBox.h
QtUtils/NonDefaultQPushButton.cpp
QtUtils/NonDefaultQPushButton.h
QtUtils/ParallelProgressDialog.h
QtUtils/PartiallyClosableTabWidget.cpp
QtUtils/PartiallyClosableTabWidget.h
QtUtils/SetWindowDecorations.cpp
QtUtils/SetWindowDecorations.h
QtUtils/SignalBlocking.h
QtUtils/UTF8CodePointCountValidator.cpp
QtUtils/UTF8CodePointCountValidator.h
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WindowActivationEventFilter.h
QtUtils/WrapInScrollArea.cpp
QtUtils/WrapInScrollArea.h
RenderWidget.cpp
RenderWidget.h
ResourcePackManager.cpp
ResourcePackManager.h
Resources.cpp
Resources.h
RiivolutionBootWidget.cpp
RiivolutionBootWidget.h
SearchBar.cpp
SearchBar.h
Settings.cpp
Settings.h
Settings/AdvancedPane.cpp
Settings/AdvancedPane.h
Settings/AudioPane.cpp
Settings/AudioPane.h
Settings/BroadbandAdapterSettingsDialog.cpp
Settings/BroadbandAdapterSettingsDialog.h
Settings/GameCubePane.cpp
Settings/GameCubePane.h
Settings/GeneralPane.cpp
Settings/GeneralPane.h
Settings/InterfacePane.cpp
Settings/InterfacePane.h
Settings/PathPane.cpp
Settings/PathPane.h
Settings/USBDeviceAddToWhitelistDialog.cpp
Settings/USBDeviceAddToWhitelistDialog.h
Settings/WiiPane.cpp
Settings/WiiPane.h
SkylanderPortal/SkylanderModifyDialog.cpp
SkylanderPortal/SkylanderModifyDialog.h
SkylanderPortal/SkylanderPortalWindow.cpp
SkylanderPortal/SkylanderPortalWindow.h
TAS/GCTASInputWindow.cpp
TAS/GCTASInputWindow.h
TAS/GBATASInputWindow.cpp
TAS/GBATASInputWindow.h
TAS/IRWidget.cpp
TAS/IRWidget.h
TAS/StickWidget.cpp
TAS/StickWidget.h
TAS/TASCheckBox.cpp
TAS/TASCheckBox.h
TAS/TASControlState.cpp
TAS/TASControlState.h
TAS/TASInputWindow.cpp
TAS/TASInputWindow.h
TAS/TASSlider.cpp
TAS/TASSlider.h
TAS/TASSpinBox.cpp
TAS/TASSpinBox.h
TAS/WiiTASInputWindow.cpp
TAS/WiiTASInputWindow.h
ToolBar.cpp
ToolBar.h
Translation.cpp
Translation.h
Updater.cpp
Updater.h
WiiUpdate.cpp
WiiUpdate.h
)
if (WIN32)
target_sources(dolphin-emu PRIVATE
Styles/Dark/dark.qrc
)
endif()
if (NOT WIN32)
target_sources(dolphin-emu PRIVATE
QtUtils/SignalDaemon.cpp
QtUtils/SignalDaemon.h
)
endif()
target_compile_definitions(dolphin-emu
PRIVATE
-DQT_USE_QSTRINGBUILDER
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
)
target_include_directories(dolphin-emu
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${Qt6Gui_PRIVATE_INCLUDE_DIRS}
)
target_link_libraries(dolphin-emu
PRIVATE
core
Qt6::Widgets
uicommon
imgui
implot
)
if (WIN32)
target_link_libraries(dolphin-emu
PRIVATE
gdi32.lib
shell32.lib
dwmapi.lib # Needed to set window decorations for dark theme
)
endif()
if (MSVC)
set(qtGui "")
set(qtGuiPriv "")
set(qtWidgetsPriv "")
list(TRANSFORM Qt6Gui_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGui)
list(TRANSFORM Qt6Gui_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGuiPriv)
list(TRANSFORM Qt6Widgets_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtWidgetsPriv)
target_compile_options(dolphin-emu PRIVATE "${qtGui}")
target_compile_options(dolphin-emu PRIVATE "${qtGuiPriv}")
target_compile_options(dolphin-emu PRIVATE "${qtWidgets}")
# Qt 6.3.0 headers use std::aligned_storage instead of alignas
target_compile_definitions(dolphin-emu PRIVATE _SILENCE_CXX23_ALIGNED_STORAGE_DEPRECATION_WARNING)
# Qt6 requires RTTI
remove_cxx_flag_from_target(dolphin-emu "/GR-")
target_compile_options(dolphin-emu PRIVATE "/GR")
endif()
if(WIN32)
target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc)
set_target_properties(dolphin-emu PROPERTIES
DEBUG_POSTFIX D
OUTPUT_NAME Dolphin
WIN32_EXECUTABLE TRUE
)
# Copy Sys dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E remove_directory "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
)
# Copy COPYING
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_SOURCE_DIR}/COPYING" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/COPYING"
)
# Copy Licenses dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/LICENSES" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Licenses"
)
# Copy qt.conf
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
# Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc.
get_target_property(MOC_EXECUTABLE_LOCATION Qt6::moc IMPORTED_LOCATION)
get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
# Note: We set the PATH for the duration of this command so that the
# deployment application is able to locate the Qt libraries to copy.
# if the necessary paths aren't already set beforehand.
#
# For example, consider a hypothetical emulation project named Orca.
# Orca supplies its own version of Qt instead of having developers actually
# install the officially supported Qt libraries -- a method that would make
# wrangling around with Qt through CMake much nicer and lessen the external
# library maintenance burden of the project, but alas.
#
# In this case, as Qt is not installed through the official binary, this also
# means proper path variables will not be set up, thus the need to ensure they're
# always set up.
#
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
$<IF:$<CONFIG:Debug>,--debug,--release>
--no-translations
--no-compiler-runtime
--no-system-d3d-compiler
--no-opengl-sw
"$<TARGET_FILE:dolphin-emu>"
)
endif()
# Handle localization
find_package(Gettext)
if(WIN32 AND NOT Gettext_FOUND)
message(STATUS "Using Gettext from Externals")
set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe")
endif()
if(GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
if(WIN32)
set(mo_dir ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages)
set(mo ${mo_dir}/${lang}.mo)
else()
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
endif()
target_sources(dolphin-emu PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
if(WIN32)
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
else()
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endif()
endforeach()
endif()
if(APPLE)
include(BundleUtilities)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/DolphinQt.app)
# Ask for an application bundle.
set_target_properties(dolphin-emu PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist"
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY ""
OUTPUT_NAME DolphinQt
)
# Copy qt.conf into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy icon into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Manually include plugins
find_package(Qt6QMacStylePlugin REQUIRED PATHS ${Qt6Widgets_DIR})
find_package(Qt6QCocoaIntegrationPlugin REQUIRED PATHS ${Qt6Gui_DIR})
# Copy Qt plugins into the bundle
get_target_property(qtcocoa_location Qt6::QCocoaIntegrationPlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtcocoa_location}")
set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
get_target_property(qtmacstyle_location Qt6::QMacStylePlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}")
set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
# Copy resources into the bundle
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Copy MoltenVK into the bundle
if(ENABLE_VULKAN)
if(USE_BUNDLED_MOLTENVK)
add_dependencies(dolphin-emu MoltenVK)
ExternalProject_Get_Property(MoltenVK SOURCE_DIR)
target_sources(dolphin-emu PRIVATE "${SOURCE_DIR}/Package/Release/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib")
set_source_files_properties("${SOURCE_DIR}/Package/Release/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks GENERATED ON)
else()
find_file(MOLTENVK_DYLIB NAMES libMoltenVK.dylib PATH_SUFFIXES lib)
if(NOT MOLTENVK_DYLIB)
message(FATAL_ERROR "Couldn't find libMoltenVK.dylib. Enable USE_BUNDLED_MOLTENVK?")
endif()
target_sources(dolphin-emu PRIVATE ${MOLTENVK_DYLIB})
set_source_files_properties(${MOLTENVK_DYLIB} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
endif()
endif()
if(NOT SKIP_POSTPROCESS_BUNDLE)
# Update library references to make the bundle portable
include(DolphinPostprocessBundle)
dolphin_postprocess_bundle(dolphin-emu)
# Fix rpath
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/"
$<TARGET_FILE:dolphin-emu>)
endif()
if(MACOS_CODE_SIGNING)
add_custom_command(TARGET dolphin-emu
POST_BUILD
COMMAND "${CMAKE_SOURCE_DIR}/Tools/mac-codesign.sh"
"-e" "${CMAKE_CURRENT_SOURCE_DIR}/DolphinEmu$<$<CONFIG:Debug>:Debug>.entitlements"
"${MACOS_CODE_SIGNING_IDENTITY}"
"${BUNDLE_PATH}"
)
endif()
else()
install(TARGETS dolphin-emu RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
if(USE_MGBA)
target_sources(dolphin-emu PRIVATE
GBAHost.cpp
GBAHost.h
GBAWidget.cpp
GBAWidget.h
)
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
if(USE_RETRO_ACHIEVEMENTS)
target_link_libraries(dolphin-emu PRIVATE rcheevos)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_RETRO_ACHIEVEMENTS)
endif()