dolphin/Source/Core
2009-09-24 17:43:46 +00:00
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AudioCommon fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D 2009-09-21 20:28:17 +00:00
Common fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D 2009-09-21 20:28:17 +00:00
Core Lots of work on improving the floating point emulation. Note that most changes affect only the interpreter mode. 2009-09-24 17:43:46 +00:00
DebuggerUICommon Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DebuggerWX The last //////// lines are now gone! There will be no more in future. 2009-09-21 19:22:44 +00:00
DiscIO Various fixes for ISOProperties's filesystem viewer, bugfix for empty folders not being empty thanks to j4ck.fr0st (issue 702), also added icons and fixed dumping all files from a wii game. 2009-09-13 22:03:18 +00:00
DolphinWX The last //////// lines are now gone! There will be no more in future. 2009-09-21 19:22:44 +00:00
DSPCore Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
InputCommon get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters 2009-09-08 16:07:13 +00:00
VideoCommon D3D various: "Safe texture cache" option, texture replace instead of destroy/create when possible, a commented out "optimization" that didn't speed things up (use DrawPrimitive instead of DrawIndexedPrimitive when possible), reduce code duplication in Flush(), don't periodically clean out the shader caches since it's not really beneficial - shaders are cheap to keep. some code cleanup. 2009-09-19 13:14:55 +00:00