dolphin/Source/Core/DiscIO/VolumeGC.cpp
JosJuice a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00

250 lines
6.5 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DiscIO/VolumeGC.h"
#include <cstddef>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "Common/Assert.h"
#include "Common/ColorUtil.h"
#include "Common/CommonTypes.h"
#include "Common/Crypto/SHA1.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
{
ASSERT(m_reader);
m_file_system = [this]() -> std::unique_ptr<FileSystem> {
auto file_system = std::make_unique<FileSystemGCWii>(this, PARTITION_NONE);
return file_system->IsValid() ? std::move(file_system) : nullptr;
};
m_converted_banner = [this] { return LoadBannerFile(); };
}
VolumeGC::~VolumeGC()
{
}
bool VolumeGC::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
{
if (partition != PARTITION_NONE)
return false;
return m_reader->Read(offset, length, buffer);
}
const FileSystem* VolumeGC::GetFileSystem(const Partition& partition) const
{
return m_file_system->get();
}
std::string VolumeGC::GetGameTDBID(const Partition& partition) const
{
// Datel discs for the GameCube can have one of two different game IDs:
//
// 1: GNHE5d. (Yes, with a lowercase d.) This game ID is used not only for
// all kinds of Datel discs, but also for the licensed release NHL Hitz 2002.
//
// 2: DTLX01. This game ID is used for a few late Datel releases. Both Action Replay
// and FreeLoader are known to have been released under this game ID.
//
// Since no game ID used for Datel discs uniquely represents one product,
// never use the game ID of a Datel disc for looking up the title or cover art.
if (IsDatelDisc())
return "";
// Normal case. Just return the usual game ID.
return GetGameID(partition);
}
Region VolumeGC::GetRegion() const
{
return RegionCodeToRegion(m_reader->ReadSwapped<u32>(0x458));
}
std::map<Language, std::string> VolumeGC::GetShortNames() const
{
return m_converted_banner->short_names;
}
std::map<Language, std::string> VolumeGC::GetLongNames() const
{
return m_converted_banner->long_names;
}
std::map<Language, std::string> VolumeGC::GetShortMakers() const
{
return m_converted_banner->short_makers;
}
std::map<Language, std::string> VolumeGC::GetLongMakers() const
{
return m_converted_banner->long_makers;
}
std::map<Language, std::string> VolumeGC::GetDescriptions() const
{
return m_converted_banner->descriptions;
}
std::vector<u32> VolumeGC::GetBanner(u32* width, u32* height) const
{
*width = m_converted_banner->image_width;
*height = m_converted_banner->image_height;
return m_converted_banner->image_buffer;
}
BlobType VolumeGC::GetBlobType() const
{
return m_reader->GetBlobType();
}
u64 VolumeGC::GetDataSize() const
{
return m_reader->GetDataSize();
}
DataSizeType VolumeGC::GetDataSizeType() const
{
return m_reader->GetDataSizeType();
}
u64 VolumeGC::GetRawSize() const
{
return m_reader->GetRawSize();
}
const BlobReader& VolumeGC::GetBlobReader() const
{
return *m_reader;
}
Platform VolumeGC::GetVolumeType() const
{
return Platform::GameCubeDisc;
}
bool VolumeGC::IsDatelDisc() const
{
return GetGameID() == "DTLX01" || !GetBootDOLOffset(*this, PARTITION_NONE).has_value();
}
std::array<u8, 20> VolumeGC::GetSyncHash() const
{
auto context = Common::SHA1::CreateContext();
AddGamePartitionToSyncHash(context.get());
return context->Finish();
}
VolumeGC::ConvertedGCBanner VolumeGC::LoadBannerFile() const
{
GCBanner banner_file;
const u64 file_size = ReadFile(*this, PARTITION_NONE, "opening.bnr",
reinterpret_cast<u8*>(&banner_file), sizeof(GCBanner));
if (file_size < 4)
{
WARN_LOG_FMT(DISCIO, "Could not read opening.bnr.");
return {}; // Return early so that we don't access the uninitialized banner_file.id
}
constexpr u32 BNR1_MAGIC = 0x31524e42;
constexpr u32 BNR2_MAGIC = 0x32524e42;
bool is_bnr1;
if (banner_file.id == BNR1_MAGIC && file_size == BNR1_SIZE)
{
is_bnr1 = true;
}
else if (banner_file.id == BNR2_MAGIC && file_size == BNR2_SIZE)
{
is_bnr1 = false;
}
else
{
WARN_LOG_FMT(DISCIO, "Invalid opening.bnr. Type: {:#0x} Size: {:#0x}", banner_file.id,
file_size);
return {};
}
return ExtractBannerInformation(banner_file, is_bnr1);
}
VolumeGC::ConvertedGCBanner VolumeGC::ExtractBannerInformation(const GCBanner& banner_file,
bool is_bnr1) const
{
ConvertedGCBanner banner;
u32 number_of_languages = 0;
Language start_language = Language::Unknown;
if (is_bnr1) // NTSC
{
number_of_languages = 1;
start_language = GetRegion() == Region::NTSC_J ? Language::Japanese : Language::English;
}
else // PAL
{
number_of_languages = 6;
start_language = Language::English;
}
banner.image_width = GC_BANNER_WIDTH;
banner.image_height = GC_BANNER_HEIGHT;
banner.image_buffer = std::vector<u32>(GC_BANNER_WIDTH * GC_BANNER_HEIGHT);
Common::Decode5A3Image(banner.image_buffer.data(), banner_file.image, GC_BANNER_WIDTH,
GC_BANNER_HEIGHT);
for (u32 i = 0; i < number_of_languages; ++i)
{
const GCBannerInformation& info = banner_file.information[i];
Language language = static_cast<Language>(static_cast<int>(start_language) + i);
std::string description = DecodeString(info.description);
if (!description.empty())
banner.descriptions.emplace(language, description);
std::string short_name = DecodeString(info.short_name);
if (!short_name.empty())
banner.short_names.emplace(language, short_name);
std::string long_name = DecodeString(info.long_name);
if (!long_name.empty())
banner.long_names.emplace(language, long_name);
std::string short_maker = DecodeString(info.short_maker);
if (!short_maker.empty())
banner.short_makers.emplace(language, short_maker);
std::string long_maker = DecodeString(info.long_maker);
if (!long_maker.empty())
banner.long_makers.emplace(language, long_maker);
}
return banner;
}
VolumeGC::ConvertedGCBanner::ConvertedGCBanner() = default;
VolumeGC::ConvertedGCBanner::~ConvertedGCBanner() = default;
} // namespace DiscIO