dolphin/Source/Core/VideoBackends/OGL
Lioncash f0743e2571 OGL: Removed some unnecessary preprocessor directives from Render.cpp.
scrshotThread was also unused so that is removed as well.

Also added the algorithm header, since we use min and max here.
2014-08-16 23:57:06 -04:00
..
GLExtensions Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
CMakeLists.txt Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process. 2014-01-19 11:37:37 -06:00
FramebufferManager.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
FramebufferManager.h ogl: pixel format shader without resolving 2014-05-19 09:29:40 +02:00
GLInterfaceBase.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
GLUtil.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
GLUtil.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
main.cpp OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp 2014-08-15 16:16:53 -04:00
main.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
NativeVertexFormat.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
OGL.vcxproj Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
OGL.vcxproj.filters Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
PerfQuery.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
PerfQuery.h clang-modernize -add-override 2014-03-09 21:12:01 +01:00
PostProcessing.cpp Change OpenGL's post processing to use the new VideoCommon PP object. 2014-08-13 01:05:15 -05:00
PostProcessing.h Change OpenGL's post processing to use the new VideoCommon PP object. 2014-08-13 01:05:15 -05:00
ProgramShaderCache.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
ProgramShaderCache.h OGL: Remove some dead code. 2014-03-14 22:26:26 +01:00
RasterFont.cpp ogl: fix rasterfont 2014-07-31 19:03:18 +02:00
RasterFont.h Kill off some usages of c_str. 2014-03-14 13:51:23 -04:00
Render.cpp OGL: Removed some unnecessary preprocessor directives from Render.cpp. 2014-08-16 23:57:06 -04:00
Render.h avoid the extern keyword in .cpp files 2014-07-11 16:10:20 +02:00
SamplerCache.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
StreamBuffer.cpp Change the comments to be more detailed. 2014-07-04 08:00:49 -04:00
StreamBuffer.h OGL-StreamBuffer: replace size_t with u32 2014-06-05 13:33:50 +02:00
TextureCache.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
TextureCache.h BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations. 2014-03-25 23:57:58 +01:00
TextureConverter.cpp Support Sampler binding in the shader. 2014-07-18 17:04:03 -05:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp VertexLoader: Remove global state dependency on g_nativeVertexFmt 2014-07-26 01:35:09 +02:00
VertexManager.h OGL/VertexManager: Remove unnused m_CurrentVertexFmt 2014-05-13 23:59:08 +02:00
VideoBackend.h More range-based loops and overrides 2014-03-17 02:55:55 +01:00