mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
7359b3b2a6
Only downside: You can't change between Real and Emulated WiiMotes while the game is running anymore... This is due to the way the Real WiiMotes are assigned to the slots... I've tested it with 2 real WiiMotes, but I can't see why it wouldn't work with 4! Also, you can assign Real or Emulated WiiMotes to any one of the four slots that it will be respected! Happy New Year everybody! git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4765 8ced0084-cf51-0410-be5f-012b33b47a6e
47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _PLUGIN_WIIMOTE_CONFIG_H
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#define _PLUGIN_WIIMOTE_CONFIG_H
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#if defined(HAVE_X11) && HAVE_X11
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#include <X11/keysym.h>
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#endif
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struct Config
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{
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Config();
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void Load();
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void Save();
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// For dialog sync
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int CurrentPage;
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// Real Wiimote
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bool bConnectRealWiimote, bUpdateRealWiimote;
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int bFoundRealWiimotes, bNumberRealWiimotes, bNumberEmuWiimotes;
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int iIRLeft, iIRTop, iIRWidth, iIRHeight;
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int iAccNeutralX, iAccNeutralY, iAccNeutralZ;
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int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ;
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// Screen size settings
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bool bKeepAR43, bKeepAR169, bCrop;
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};
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extern Config g_Config;
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#endif // _PLUGIN_WIIMOTE_CONFIG_H
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