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Debugger
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wxString conversion cleanup.
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2013-03-02 20:34:53 -06:00 |
GLInterface
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Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
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2013-03-18 17:15:59 -05:00 |
MemoryCards
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Move GCMemcard from DolphinWX/Memorycards to Core/HW
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2011-10-04 13:14:18 -07:00 |
AboutDolphin.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
AboutDolphin.h
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ARCodeAddEdit.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
ARCodeAddEdit.h
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Revert "Ctrl+A support in the action replay code editing menu."
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2013-01-21 00:11:53 -05:00 |
CheatsWindow.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
CheatsWindow.h
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Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
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2013-01-13 03:06:56 -06:00 |
ConfigMain.cpp
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Fix a typo.
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2013-03-08 22:47:56 -05:00 |
ConfigMain.h
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Merge branch 'external-theme'
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2013-01-16 19:00:19 -06:00 |
FifoPlayerDlg.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
FifoPlayerDlg.h
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
Frame.cpp
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Eliminate some netplay gamelist ugliness.
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2013-03-03 17:56:40 -06:00 |
Frame.h
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Revert "remove wx from agl"
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2013-03-15 02:40:08 +01:00 |
FrameAui.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
FrameTools.cpp
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Short,sweet and fixes issue 5725
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2013-03-18 21:40:46 -05:00 |
GameListCtrl.cpp
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Use standard binary multiple unit symbols for game size display.
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2013-03-05 14:58:30 -06:00 |
GameListCtrl.h
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Eliminate some netplay gamelist ugliness.
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2013-03-03 17:56:40 -06:00 |
GCMicDlg.cpp
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
GCMicDlg.h
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ok...just need to update the button...
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2011-10-09 01:11:48 -07:00 |
GeckoCodeDiag.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
GeckoCodeDiag.h
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
GLInterface.h
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Removes the redundant window on OSX
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2013-03-13 21:34:52 -05:00 |
Globals.h
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Remove some unused resource files.
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2013-01-16 17:09:09 -06:00 |
HotkeyDlg.cpp
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
HotkeyDlg.h
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InputConfigDiag.cpp
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Buildfix.
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2013-02-28 03:11:10 -06:00 |
InputConfigDiag.h
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Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
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2013-01-13 03:06:56 -06:00 |
InputConfigDiagBitmaps.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
ISOFile.cpp
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
ISOFile.h
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
ISOProperties.cpp
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Corrected a typo.
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2013-03-15 19:32:47 +11:00 |
ISOProperties.h
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Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode.
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2013-02-16 12:51:09 +11:00 |
LogConfigWindow.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
LogConfigWindow.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogWindow.cpp
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More string conversion cleanup.
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2013-03-03 18:40:50 -06:00 |
LogWindow.h
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I'm confused at why SHIFT-JIS was being used here.
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2013-03-02 20:42:48 -06:00 |
Main.cpp
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Merge branch 'GLSL-master'
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2013-03-15 22:49:26 +01:00 |
Main.h
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Allow playing movies from command line. Also remove some unneeded code.
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2013-03-13 01:37:35 -04:00 |
MainAndroid.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
MainNoGUI.cpp
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
MemcardManager.cpp
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More wxString conversion cleanup.
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2013-03-03 02:30:45 -06:00 |
MemcardManager.h
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Replace all of Connect/Disconnect with Bind/Unbind.
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2013-01-13 12:45:33 -06:00 |
NetWindow.cpp
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Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases.
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2013-03-03 18:34:03 -06:00 |
NetWindow.h
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
PatchAddEdit.cpp
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
PatchAddEdit.h
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PHackSettings.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
PHackSettings.h
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stdafx.cpp
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stdafx.h
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TASInputDlg.cpp
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Fix the majority of the compiler warnings unearthed by the addition of
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2013-01-29 23:24:51 -06:00 |
TASInputDlg.h
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Revert "support retina display"
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2012-12-24 08:01:44 +13:00 |
UDPConfigDiag.cpp
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
UDPConfigDiag.h
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VideoConfigDiag.cpp
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Fix description of disable fog, and move it to enhancements tab.
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2013-03-24 15:47:18 -04:00 |
VideoConfigDiag.h
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
WiimoteConfigDiag.cpp
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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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2013-02-15 03:00:31 -06:00 |
WiimoteConfigDiag.h
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Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted.
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2013-02-15 03:00:31 -06:00 |
WXInputBase.cpp
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build against wxWidgets3 from Externals on Windows.
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2012-03-18 02:31:19 -07:00 |
WXInputBase.h
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WxUtils.cpp
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Buildfix.
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2013-02-28 03:11:10 -06:00 |
WxUtils.h
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
X11Utils.cpp
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Fix compiling Dolphin on devices that provide crazy GLES drivers
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2013-03-05 03:53:25 +00:00 |
X11Utils.h
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