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130 lines
3.3 KiB
C++
130 lines
3.3 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/aui/framemanager.h>
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#include <wx/bitmap.h>
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#include <wx/panel.h>
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "DolphinWX/Globals.h"
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class CFrame;
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class CRegisterWindow;
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class CWatchWindow;
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class CBreakPointWindow;
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class CMemoryWindow;
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class CJitWindow;
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class CCodeView;
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class DSPDebuggerLLE;
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class GFXDebuggerPanel;
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struct SConfig;
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class wxAuiToolBar;
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class wxListBox;
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class wxMenu;
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class wxMenuBar;
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class wxToolBar;
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class CCodeWindow : public wxPanel
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{
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public:
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CCodeWindow(const SConfig& _LocalCoreStartupParameter, CFrame* parent, wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxTAB_TRAVERSAL | wxBORDER_NONE, const wxString& name = _("Code"));
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~CCodeWindow();
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void Load();
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void Save();
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// Parent interaction
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CFrame* Parent;
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wxMenuBar* GetMenuBar();
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wxToolBar* GetToolBar();
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wxBitmap m_Bitmaps[Toolbar_Debug_Bitmap_Max];
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bool UseInterpreter();
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bool BootToPause();
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bool AutomaticStart();
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bool JITNoBlockCache();
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bool JITNoBlockLinking();
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bool JumpToAddress(u32 address);
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void Update() override;
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void NotifyMapLoaded();
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void CreateMenu(const SConfig& _LocalCoreStartupParameter, wxMenuBar* pMenuBar);
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void CreateMenuOptions(wxMenu* pMenu);
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void CreateMenuSymbols(wxMenuBar* pMenuBar);
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void PopulateToolbar(wxToolBar* toolBar);
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void UpdateButtonStates();
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void OpenPages();
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// Menu bar
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void ToggleCodeWindow(bool bShow);
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void ToggleRegisterWindow(bool bShow);
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void ToggleWatchWindow(bool bShow);
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void ToggleBreakPointWindow(bool bShow);
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void ToggleMemoryWindow(bool bShow);
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void ToggleJitWindow(bool bShow);
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void ToggleSoundWindow(bool bShow);
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void ToggleVideoWindow(bool bShow);
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// Sub dialogs
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CRegisterWindow* m_RegisterWindow;
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CWatchWindow* m_WatchWindow;
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CBreakPointWindow* m_BreakpointWindow;
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CMemoryWindow* m_MemoryWindow;
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CJitWindow* m_JitWindow;
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DSPDebuggerLLE* m_SoundWindow;
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GFXDebuggerPanel* m_VideoWindow;
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// Settings
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bool bAutomaticStart;
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bool bBootToPause;
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bool bShowOnStart[IDM_VIDEO_WINDOW - IDM_LOG_WINDOW + 1];
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int iNbAffiliation[IDM_CODE_WINDOW - IDM_LOG_WINDOW + 1];
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private:
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void OnCPUMode(wxCommandEvent& event);
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void OnChangeFont(wxCommandEvent& event);
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void OnCodeStep(wxCommandEvent& event);
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void OnAddrBoxChange(wxCommandEvent& event);
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void OnSymbolsMenu(wxCommandEvent& event);
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void OnJitMenu(wxCommandEvent& event);
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void OnProfilerMenu(wxCommandEvent& event);
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void OnSymbolListChange(wxCommandEvent& event);
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void OnSymbolListContextMenu(wxContextMenuEvent& event);
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void OnCallstackListChange(wxCommandEvent& event);
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void OnCallersListChange(wxCommandEvent& event);
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void OnCallsListChange(wxCommandEvent& event);
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void OnCodeViewChange(wxCommandEvent& event);
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void OnHostMessage(wxCommandEvent& event);
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// Debugger functions
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void SingleStep();
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void StepOver();
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void StepOut();
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void ToggleBreakpoint();
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void UpdateLists();
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void UpdateCallstack();
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void InitBitmaps();
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CCodeView* codeview;
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wxListBox* callstack;
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wxListBox* symbols;
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wxListBox* callers;
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wxListBox* calls;
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Common::Event sync_event;
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wxAuiManager m_aui_manager;
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wxAuiToolBar* m_aui_toolbar;
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};
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