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e149ad4f0a
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165 lines
5.5 KiB
C++
165 lines
5.5 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <functional>
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#include <iterator>
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#include "Common/CommonPaths.h"
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#include "Common/FileSearch.h"
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#include "Common/StringUtil.h"
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#ifdef _MSC_VER
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#include <Windows.h>
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#include <filesystem>
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namespace fs = std::filesystem;
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#define HAS_STD_FILESYSTEM
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#else
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#ifdef ANDROID
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#include "jni/AndroidCommon/AndroidCommon.h"
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#endif
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#include <cstring>
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#include "Common/CommonFuncs.h"
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#include "Common/FileUtil.h"
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#endif
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namespace Common
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{
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#ifndef HAS_STD_FILESYSTEM
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static void FileSearchWithTest(const std::string& directory, bool recursive,
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std::vector<std::string>* result_out,
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std::function<bool(const File::FSTEntry&)> callback)
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{
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File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
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const std::function<void(File::FSTEntry&)> DoEntry = [&](File::FSTEntry& entry) {
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if (callback(entry))
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result_out->push_back(entry.physicalName);
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for (auto& child : entry.children)
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DoEntry(child);
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};
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for (auto& child : top.children)
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DoEntry(child);
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}
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
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const std::vector<std::string>& exts, bool recursive)
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{
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std::vector<std::string> result;
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bool accept_all = exts.empty();
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const auto callback = [&exts, accept_all](const File::FSTEntry& entry) {
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if (accept_all)
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return true;
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if (entry.isDirectory)
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return false;
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return std::any_of(exts.begin(), exts.end(), [&](const std::string& ext) {
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const std::string& name = entry.virtualName;
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return name.length() >= ext.length() &&
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strcasecmp(name.c_str() + name.length() - ext.length(), ext.c_str()) == 0;
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});
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};
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for (const std::string& directory : directories)
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{
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#ifdef ANDROID
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// While File::ScanDirectoryTree (which is called in FileSearchWithTest) does handle Android
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// content correctly, having a specialized implementation of DoFileSearch for Android content
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// provides a much needed performance boost. Also, this specialized implementation will be
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// required if we in the future replace the use of File::ScanDirectoryTree with std::filesystem.
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if (IsPathAndroidContent(directory))
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{
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const std::vector<std::string> partial_result =
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DoFileSearchAndroidContent(directory, exts, recursive);
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result.insert(result.end(), std::make_move_iterator(partial_result.begin()),
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std::make_move_iterator(partial_result.end()));
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}
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else
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#endif
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{
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FileSearchWithTest(directory, recursive, &result, callback);
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}
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}
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// remove duplicates
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std::sort(result.begin(), result.end());
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result.erase(std::unique(result.begin(), result.end()), result.end());
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return result;
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}
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#else
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std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
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const std::vector<std::string>& exts, bool recursive)
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{
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bool accept_all = exts.empty();
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std::vector<fs::path> native_exts;
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for (const auto& ext : exts)
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native_exts.push_back(StringToPath(ext));
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// N.B. This avoids doing any copies
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auto ext_matches = [&native_exts](const fs::path& path) {
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const auto& native_path = path.native();
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return std::any_of(native_exts.cbegin(), native_exts.cend(), [&native_path](const auto& ext) {
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// TODO provide cross-platform compat for the comparison function, once more platforms
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// support std::filesystem
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int compare_len = static_cast<int>(ext.native().length());
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return native_path.length() >= compare_len &&
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CompareStringOrdinal(&native_path.c_str()[native_path.length() - compare_len],
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compare_len, ext.c_str(), compare_len, TRUE) == CSTR_EQUAL;
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});
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};
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std::vector<std::string> result;
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auto add_filtered = [&](const fs::directory_entry& entry) {
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auto& path = entry.path();
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if (accept_all || (ext_matches(path) && !fs::is_directory(path)))
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result.emplace_back(PathToString(path));
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};
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for (const auto& directory : directories)
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{
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fs::path directory_path = StringToPath(directory);
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if (fs::is_directory(directory_path)) // Can't create iterators for non-existant directories
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{
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if (recursive)
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{
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// TODO use fs::directory_options::follow_directory_symlink ?
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for (auto& entry : fs::recursive_directory_iterator(std::move(directory_path)))
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add_filtered(entry);
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}
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else
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{
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for (auto& entry : fs::directory_iterator(std::move(directory_path)))
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add_filtered(entry);
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}
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}
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}
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// Remove duplicates (occurring because caller gave e.g. duplicate or overlapping directories -
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// not because std::filesystem returns duplicates). Also note that this pathname-based uniqueness
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// isn't as thorough as std::filesystem::equivalent.
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std::sort(result.begin(), result.end());
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result.erase(std::unique(result.begin(), result.end()), result.end());
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// Dolphin expects to be able to use "/" (DIR_SEP) everywhere.
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// std::filesystem uses the OS separator.
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constexpr fs::path::value_type os_separator = fs::path::preferred_separator;
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static_assert(os_separator == DIR_SEP_CHR || os_separator == '\\', "Unsupported path separator");
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if constexpr (os_separator != DIR_SEP_CHR)
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{
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for (auto& path : result)
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std::replace(path.begin(), path.end(), '\\', DIR_SEP_CHR);
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}
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return result;
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}
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#endif
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} // namespace Common
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