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162e3be82b
This is intended to catch WIA files which have been created using wit's default parameters (40 MiB block size), once the WIA PR is merged. The check does however also work for GCZ files – not that I think anyone has a GCZ file with a block size that large.
113 lines
3.9 KiB
C++
113 lines
3.9 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Lazy.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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class BlobReader;
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enum class BlobType;
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enum class Country;
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class FileSystem;
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enum class Language;
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enum class Region;
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enum class Platform;
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class VolumeGC : public VolumeDisc
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{
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public:
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VolumeGC(std::unique_ptr<BlobReader> reader);
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~VolumeGC();
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bool Read(u64 offset, u64 length, u8* buffer,
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const Partition& partition = PARTITION_NONE) const override;
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const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
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std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
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std::string GetGameTDBID(const Partition& partition = PARTITION_NONE) const override;
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std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
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std::optional<u16> GetRevision(const Partition& partition = PARTITION_NONE) const override;
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std::string GetInternalName(const Partition& partition = PARTITION_NONE) const override;
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std::map<Language, std::string> GetShortNames() const override;
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std::map<Language, std::string> GetLongNames() const override;
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std::map<Language, std::string> GetShortMakers() const override;
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std::map<Language, std::string> GetLongMakers() const override;
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std::map<Language, std::string> GetDescriptions() const override;
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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std::string GetApploaderDate(const Partition& partition = PARTITION_NONE) const override;
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std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const override;
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Platform GetVolumeType() const override;
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Region GetRegion() const override;
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Country GetCountry(const Partition& partition = PARTITION_NONE) const override;
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BlobType GetBlobType() const override;
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u64 GetSize() const override;
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bool IsSizeAccurate() const override;
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u64 GetRawSize() const override;
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const BlobReader& GetBlobReader() const;
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private:
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static const u32 GC_BANNER_WIDTH = 96;
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static const u32 GC_BANNER_HEIGHT = 32;
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struct GCBannerInformation
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{
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char short_name[32]; // Short game title shown in IPL menu
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char short_maker[32]; // Short developer, publisher names shown in IPL menu
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char long_name[64]; // Long game title shown in IPL game start screen
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char long_maker[64]; // Long developer, publisher names shown in IPL game
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// start screen
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char description[128]; // Game description shown in IPL game start screen in
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// two lines.
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};
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struct GCBanner
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{
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u32 id; // "BNR1" for NTSC, "BNR2" for PAL
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u32 padding[7];
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u16 image[GC_BANNER_WIDTH * GC_BANNER_HEIGHT]; // RGB5A3 96x32 image
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GCBannerInformation information[6]; // information comes in six languages
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// (only one for BNR1 type)
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};
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struct ConvertedGCBanner
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{
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ConvertedGCBanner();
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~ConvertedGCBanner();
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std::map<Language, std::string> short_names;
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std::map<Language, std::string> long_names;
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std::map<Language, std::string> short_makers;
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std::map<Language, std::string> long_makers;
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std::map<Language, std::string> descriptions;
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std::vector<u32> image_buffer;
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u32 image_height = 0;
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u32 image_width = 0;
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};
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ConvertedGCBanner LoadBannerFile() const;
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ConvertedGCBanner ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const;
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static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5;
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static const size_t BNR2_SIZE = sizeof(GCBanner);
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Common::Lazy<ConvertedGCBanner> m_converted_banner;
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Common::Lazy<std::unique_ptr<FileSystem>> m_file_system;
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std::unique_ptr<BlobReader> m_reader;
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};
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} // namespace DiscIO
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