dolphin/Data/User/Shaders/acidtrip.txt
2008-10-05 12:30:45 +00:00

7 lines
182 B
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uniform samplerRECT samp0 : register(s0);
void main(out float4 ocol0 : COLOR0, in float2 uv0 : TEXCOORD0)
{
ocol0 = (texRECT(samp0, uv0+1).rgba - texRECT(samp0, uv0-1).rgba)*8;
}