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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
26 lines
421 B
C++
26 lines
421 B
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DiscIO/Filesystem.h"
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namespace DiscIO
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{
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FileInfo::~FileInfo() = default;
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u64 FileInfo::GetTotalSize() const
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{
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if (!IsDirectory())
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return GetSize();
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u64 size = 0;
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for (const auto& entry : *this)
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size += entry.GetTotalSize();
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return size;
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}
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FileSystem::~FileSystem() = default;
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} // namespace DiscIO
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