mirror of
https://github.com/dolphin-emu/dolphin.git
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83eed62449
Save wxLanguage enumeration value in ini file so that users are not surprised when a language is added and dolphin-emu is suddenly translated in a different language. Update Spanish, Korean, and Simplified Chinese translations. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6804 8ced0084-cf51-0410-be5f-012b33b47a6e
3491 lines
96 KiB
Plaintext
3491 lines
96 KiB
Plaintext
# Translation of dolphin-emu.pot to German
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# JackyCola <jackycola@gmail.com>, 2011
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-10 10:37-0600\n"
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"PO-Revision-Date: 2011-01-09 13:45+0100\n"
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"Last-Translator: JackyCola <jackycola@gmail.com>\n"
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"Language-Team: \n"
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"Language: German\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
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msgid " (too many to display)"
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msgstr "(zu viele zum anzeigen)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
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msgid " Game : "
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msgstr "Spiel: "
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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msgid " Graphics Configuration"
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msgstr "Grafik Einstellungen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
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msgid ""
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" already exists.\n"
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"Do you wish to replace it?"
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msgstr ""
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" existiert bereits.\n"
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"Soll diese Datei ersetzt werden?"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
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msgid "! NOT"
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msgstr "! NICHT"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sKopie%1$s"
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
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#, c-format
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msgid "%d %%"
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msgstr "%d %%"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
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msgid "%d Free Blocks; %d Free Dir Entries"
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msgstr "%d freie Blöcke; %d freie Verzeichniseinträge"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sLöschen%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sGCI exportieren%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sGCI importieren%s"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
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msgid "&& AND"
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msgstr "&& AND"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
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msgid "&About..."
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msgstr "&Über..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
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msgid "&Boot from DVD Drive..."
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msgstr "&Von DVD-Laufwerk starten..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
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msgid "&Breakpoints"
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msgstr "&Haltepunkte"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
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msgid "&Browse for ISOs..."
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msgstr "Nach ISOs &Suchen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Cheats Manager"
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msgstr "&Cheat Manager"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
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msgid "&DSP Settings"
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msgstr "&DSP Einstellungen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
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msgid "&Delete ISO..."
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msgstr "ISO &löschen..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
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msgid "&Delete selected ISOs..."
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msgstr "Ausgewählte ISOs &löschen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
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msgid "&Emulation"
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msgstr "&Emulation"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&File"
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msgstr "&Datei"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
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msgid "&Frame Stepping"
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msgstr "&Frame Stepping"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
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msgid "&Fullscreen"
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msgstr "&Vollbild"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
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msgid "&Gamecube Pad Settings"
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msgstr "&Gamecube-Pad Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Graphics Settings"
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msgstr "&Grafik Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
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msgid "&Help"
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msgstr "&Hilfe"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
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msgid "&Load State"
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msgstr "Status &Laden"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
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msgid "&Memcard Manager (GC)"
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msgstr "&Memory Card Manager (GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
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msgid "&Memory"
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msgstr "&Arbeitsspeicher"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
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msgid "&Open..."
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msgstr "Datei öffnen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Options"
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msgstr "&Optionen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Pause"
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msgstr "&Pause"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
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msgid "&Play"
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msgstr "&Start"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964
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msgid "&Properties"
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msgstr "&Eigenschaften"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
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msgid "&Refresh List"
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msgstr "&Liste aktualisieren"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
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msgid "&Registers"
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msgstr "&Register"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
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msgid "&Reset"
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msgstr "&Reset"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
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msgid "&Sound"
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msgstr "&Sound"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Stop"
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msgstr "Sto&pp"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "&Werkzeuge"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Video"
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msgstr "&Video"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
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msgid "&View"
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msgstr "&Ansicht"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
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msgid "&Wiimote Settings"
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msgstr "&Wiimote Einstellungen"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
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msgid "(off)"
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msgstr "(aus)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:220
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msgid "3D Vision (Requires Fullscreen)"
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msgstr "3D Vision [Benötigt Vollbild]"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
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msgid "<Insert name here>"
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msgstr "<Namen hier eingeben>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
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msgid "<No resolutions found>"
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msgstr "<keine Auflösungen gefunden>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
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msgid "<Press Key>"
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msgstr "<Taste drücken>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:279
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msgid "<System>"
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msgstr "<Systemsprache>"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ACHTUNG:\n"
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"\n"
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"NetPlay funktioniert zur Zeit nur mit den folgenden Einstellungen:\n"
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" - Dual Core [Aus]\n"
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" - Audio Beschleunigung [Aus]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Exakte Anzahl der als [Standard Controller] benutzten Controller muss "
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"manuell festgelegt werden.\n"
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"\n"
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"Alle Spieler sollten die gleiche Dolphin-Version und Einstellungen "
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"verwenden.\n"
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"Memory Cards deaktivieren, oder vor dem Spielen allen anderen Spielern "
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"schicken.\n"
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"Wiimote-Unterstützung wurde für NetPlay noch nicht implementiert.\n"
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"\n"
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"TCP Port zum Hoster muss geöffnet sein!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
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msgid "AR Codes"
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msgstr "AR Codes"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "Über Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Beschleunigung"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:293
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msgid "Accurate Texture Cache"
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msgstr "Genauer Texture Cache"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
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msgid "Action"
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msgstr "Aktion"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147
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msgid "Adapter:"
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msgstr "Adapter:"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
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msgid "Add"
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msgstr "Hinzufügen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
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msgid "Add ActionReplay Code"
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msgstr "ActionReplay Code hinzufügen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
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msgid "Add Patch"
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msgstr "Patch hinzufügen"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
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msgid "Add new pane"
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msgstr "Neue Palette hinzufügen"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
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msgid "Add..."
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msgstr "Hinzufügen..."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
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msgid "Address :"
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msgstr "Adresse: "
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343
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msgid "Advanced"
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msgstr "Erweitert"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
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msgid "Advanced Settings"
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msgstr "Erweiterte Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
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msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
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msgstr "Alle GC/Wii Dateien (elf, dol, gcm, iso, ciso, wad)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
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msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
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msgstr "Alle GC/Wii Abbilder (gcm, iso, ciso, gcz)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
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msgid "All Gamecube GCM files (gcm)"
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msgstr "Alle Gamecube GCM Dateien (gcm)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1249
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1263
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msgid "All Save States (sav, s##)"
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msgstr "Alle Speicherstände (sav, s##)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285
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msgid "All Wii ISO files (iso)"
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msgstr "Alle Wii ISO Dateien (iso)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
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msgid "All files (*.*)|*.*"
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msgstr "Alle Dateien (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
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"Hunter Tri),\n"
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"but enabling this option can also have a huge negative impact on performance "
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"if the game uses this functionality heavily."
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msgstr ""
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"Erlaubt der CPU in den EFB (Render Buffer) zu schreiben und aus ihm zu "
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"lesen.\n"
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"Dies wird für einige Gameplay-Funktionen benötigt (z.B. Stern-Zeiger in "
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"Super Mario Galaxy) und auch für einige Visuelle Effekte (z.B. Monster "
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"Hunter Tri).\n"
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"Aber aktivieren dieser Option kann auch große negative Auswirkungen auf die "
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"Performance haben, wenn das Spiel diese stark nutzt."
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
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msgid "Alternate RFI"
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msgstr "Alternatives RFI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:187
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msgid "Anisotropic Filtering:"
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msgstr "Anisotropische Filterung:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:192
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msgid "Anti-Aliasing:"
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msgstr "Anti-Aliasing:"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
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msgid "Apploader:"
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msgstr "Apploader:"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
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msgid "Apply"
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msgstr "Übernehmen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107
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msgid ""
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"Are you sure you want to delete these files?\n"
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"They will be gone forever!"
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msgstr ""
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"Sollen diese Dateien wirklich gelöscht werden?\n"
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"Löschen kann nicht rückgängig gemacht werden!"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr ""
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"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Aspect Ratio:"
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msgstr "Seitenverhältnis:"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
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msgid "At least one pane must remain open."
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msgstr "Mindestens eine Palette muss geöffnet bleiben."
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
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msgid "Audio Backend"
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msgstr "Audio Backend"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:230
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msgid "Auto"
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msgstr "Automatisch"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
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msgid "Auto [recommended]"
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msgstr "Automatisch [empfohlen]"
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
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msgid "Back"
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msgstr "Zurück"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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msgid "Banner"
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msgstr "Banner"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
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msgid "Banner Details"
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msgstr "Banner Details"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
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msgid "Banner:"
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msgstr "Banner:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:127
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msgid "Basic"
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msgstr "Standard"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:434
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msgid "Basic Settings"
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msgstr "Grundeinstellungen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
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msgid "Bleach Versus Crusade"
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msgstr "Bleach Versus Crusade"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
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msgid "Blocks"
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msgstr "Blöcke"
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|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
msgid "Bottom"
|
|
msgstr "Unten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
|
|
msgid "Broken"
|
|
msgstr "Defekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse"
|
|
msgstr "Durchsuchen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Ordner suchen und hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "ISO-Verzeichnis hinzufügen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
|
|
msgid "Browse for output directory"
|
|
msgstr "Ausgabeverzeichnis auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
msgid "Buffer:"
|
|
msgstr "Buffer:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
msgid "Buttons"
|
|
msgstr "Tasten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:446
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU Emulator Engine"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
|
msgid ""
|
|
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
"vertex.\n"
|
|
"This is the more accurate behavior but reduces performance."
|
|
msgstr ""
|
|
"Berechnet Beleuchtung von 3D-Grafiken eher per Pixel als Per Vertex.\n"
|
|
"Dies ist die genauere Methode, reduziert jedoch die Performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
|
|
msgid "Cancel"
|
|
msgstr "Abbrechen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Umschalt"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
|
|
msgid "Change"
|
|
msgstr "Wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
|
|
msgid "Change &Disc..."
|
|
msgstr "Disc &wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
|
|
msgid "Change Game"
|
|
msgstr "Spiel wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:401
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Sprache der Benutzeroberfläche ändern.\n"
|
|
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
|
|
msgid "Cheat Code"
|
|
msgstr "Cheat Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
|
|
msgid "Cheat Search"
|
|
msgstr "Cheat Suche"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
|
|
msgid "Cheats Manager"
|
|
msgstr "Cheat Manager"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
|
|
msgid "Chinese (Simplified)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:728
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Wähle ein Standard DVD-Verzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:724
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Standard ISO auswählen:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1117
|
|
msgid "Choose a directory to add"
|
|
msgstr "Ordner zum Hinzufügen auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:966
|
|
msgid "Choose a file to open"
|
|
msgstr "Datei zum Öffnen auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
|
|
msgid "Choose a memory card:"
|
|
msgstr "Wähle eine Memory Card:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Wähle eine Datei als Apploader aus: (Wirkt sich nur auf Discs aus, die aus "
|
|
"einem Verzeichnis erstellt wurden)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Ordner zum Extrahieren auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
|
|
msgid "Clear"
|
|
msgstr "Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
|
|
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
|
|
msgid "Close"
|
|
msgstr "Schließen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
|
|
msgid "Co&nfigure..."
|
|
msgstr "&Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
|
|
msgid "Code Info"
|
|
msgstr "Code Info"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
|
|
msgid "Code: "
|
|
msgstr "Code: "
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "Befehl"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
|
|
msgid "Comment"
|
|
msgstr "Kommentar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "Comment:"
|
|
msgstr "Kommentar:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
|
|
msgid "Compress ISO..."
|
|
msgstr "ISO komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Compressing ISO"
|
|
msgstr "Komprimiere ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Config"
|
|
msgstr "Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
|
|
msgid "Config..."
|
|
msgstr "Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "Konfigurieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
|
|
msgid "Configure Control"
|
|
msgstr "Steuerung Bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
|
|
msgid "Configure Pads"
|
|
msgstr "Pads Konfigurieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Configure..."
|
|
msgstr "Konfigurieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Überschreiben Bestätigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
|
|
msgid "Confirm On Stop"
|
|
msgstr "Bestätigung beim Beenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
msgid "Connect"
|
|
msgstr "Verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:683
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "USB-Keyboard anschließen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Wiimote %i verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Wiimote 1 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Wiimote 2 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Wiimote 3 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Wiimote 4 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Connected"
|
|
msgstr "Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
|
|
#, c-format
|
|
msgid "Connected to %i Wiimotes"
|
|
msgstr "Verbunden mit %i Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:638
|
|
msgid "Connecting..."
|
|
msgstr "Verbinden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
|
|
msgid "Console"
|
|
msgstr "Konsole"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "Strg"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
|
|
msgid "Convert to GCI"
|
|
msgstr "Zu GCI konvertieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:258
|
|
msgid "Copy"
|
|
msgstr "Kopie"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Auf Memcard %c kopieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid "Core"
|
|
msgstr "Kern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "%s konnte nicht erstellt werden"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
|
|
msgid "Count:"
|
|
msgstr "Anzahl:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
|
|
msgid "Country:"
|
|
msgstr "Land:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
|
|
msgid "Create AR Code"
|
|
msgstr "AR-Code erstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
|
|
msgid "Create new perspective"
|
|
msgstr "Neue Perspektive erstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Erstellt von KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Erstellt von Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Erstellt von VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr ""
|
|
"Erstellt von black_rider und veröffentlicht auf ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
|
|
msgid "Creator: "
|
|
msgstr "Ersteller: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
|
|
msgid "Crop"
|
|
msgstr "Zuschneiden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
|
|
msgid "DList Cache"
|
|
msgstr "DList Cache"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:765
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP settings"
|
|
msgstr "DSP Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:448
|
|
msgid "DSPLLE on thread"
|
|
msgstr "DSPLLE in eigenem Thread"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
|
|
msgid "DVD Root:"
|
|
msgstr "DVD Verzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
|
|
msgid "Data Size"
|
|
msgstr "Datengröße"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
|
|
msgid "Date:"
|
|
msgstr "Datum:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Dezimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
|
|
msgid "Decompress ISO..."
|
|
msgstr "ISO dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Decompressing ISO"
|
|
msgstr "Dekomprimiere ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
|
|
msgid "Default ISO:"
|
|
msgstr "Standard ISO:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
|
|
msgid "Default font"
|
|
msgstr "Standard Schriftart"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Delete Save"
|
|
msgstr "Status Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Detect"
|
|
msgstr "Erkenne"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
msgid "Device"
|
|
msgstr "Gerät"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:681
|
|
msgid "Device Settings"
|
|
msgstr "Geräteeinstellungen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
|
|
msgid "Disable Dest. Alpha Pass"
|
|
msgstr "Dest. Alpha Pass abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
|
|
msgid "Disable Fog"
|
|
msgstr "Nebel abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
|
|
msgid "Disable Lighting"
|
|
msgstr "Beleuchtung abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
|
|
msgid "Disable Textures"
|
|
msgstr "Texturen abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
msgstr ""
|
|
"Nebel Deaktivieren. Verbessert die Performance aber verursacht Fehler in "
|
|
"Spielen, die genaue Nebel-Emulation benötigen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
msgstr ""
|
|
"Beleuchtung Deaktivieren. Verbessert die Performance, aber schaltet "
|
|
"Beleuchtung in Spielen ab, die sie benutzen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Texturing deaktivieren. \n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Disables an alpha-setting pass.\n"
|
|
"Breaks certain effects but might help performance."
|
|
msgstr ""
|
|
"Deaktiviert Alpha-Settings Pass.\n"
|
|
"Schaltet einige Effekte ab, aber könnte helfen die Performance zu verbessern."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
|
|
msgid "Disc"
|
|
msgstr "Disc"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Disconnected"
|
|
msgstr "Nicht Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:426
|
|
msgid "Display"
|
|
msgstr "Anzeige"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Distance Alpha Pass"
|
|
msgstr "Strecke Alpha Pass"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Dividieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Laufende Emulation stoppen?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin &Webseite"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS Filme (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin auf &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr ""
|
|
"Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach "
|
|
"ISOs zu suchen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
|
|
"doppelklicken um alle Spiele anzuzeigen..."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
|
|
msgid "Down"
|
|
msgstr "Runter"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Codes Herunterladen (WiiRD Database)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
|
msgid "Dump EFB Target"
|
|
msgstr ""
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
|
|
msgid "Dump Frames"
|
|
msgstr "Frames als Datei ausgeben"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
|
|
msgid "Dump Textures"
|
|
msgstr "Texturen als Datei ausgeben"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
|
|
msgid "Dump game textures to User/Dump/Textures/<game id>/"
|
|
msgstr "Spieltexturen nach User/Dump/Textures/<game id>/ ausgeben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
|
|
msgid "Dutch"
|
|
msgstr "Holländisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
|
|
msgid "E&xit"
|
|
msgstr "&Beenden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:227
|
|
msgid "EFB"
|
|
msgstr "EFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
|
msgid "EFB Copy Regions"
|
|
msgstr "EFB Copy Regions"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
|
msgid "EFB Scaled Copy"
|
|
msgstr "EFB Scaled Copy"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
|
|
msgid "EUROPE"
|
|
msgstr "EUROPA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit"
|
|
msgstr "Bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "ActionReplay Code bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
|
|
msgid "Edit Config"
|
|
msgstr "Einstellungen bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Patch bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit current perspective"
|
|
msgstr "Aktuelle Ansicht bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "Bearbeiten..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
|
|
msgid "Emulate format changes"
|
|
msgstr "Formatänderung emulieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Emulate frame buffer copies directly to textures.\n"
|
|
"This is not so accurate, but it's good enough for the way many games use "
|
|
"framebuffer copies."
|
|
msgstr ""
|
|
"Emuliert Framebuffer-Kopien direkt als Texturen.\n"
|
|
"Ist nicht so präzise, aber reicht für die Art, wie viele Spiele Framebuffer-"
|
|
"Kopien verwenden."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulierte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
|
|
msgid "Emulation State: "
|
|
msgstr "Emulierbarkeit:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
|
|
msgid "Emulator Display Settings"
|
|
msgstr "Anzeige Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
|
msgid "Enable"
|
|
msgstr "Aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
|
|
msgid "Enable AR Logging"
|
|
msgstr "AR Logging aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Audio-Throttle Aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid "Enable BAT"
|
|
msgstr "BAT aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable Block Merging"
|
|
msgstr "Block Merging aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
|
|
msgid "Enable CPU Access"
|
|
msgstr "CPU-Zugriff aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:437
|
|
msgid "Enable Cheats"
|
|
msgstr "Cheats aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
|
|
msgid "Enable Copy to EFB"
|
|
msgstr "Copy to EFB aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
|
|
msgid "Enable DTK Music"
|
|
msgstr "DTK Musik aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
|
|
msgid "Enable Display List Caching"
|
|
msgstr "Anzeigeliste zwischenspeichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
|
|
msgid "Enable Dual Core"
|
|
msgstr "Dual Core aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:435
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Dual Core aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
msgid "Enable EFB To Texture"
|
|
msgstr "EFB To Texture aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
|
|
msgid "Enable HLE Audio"
|
|
msgstr "HLE Audio aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
|
|
msgid "Enable Hotkeys"
|
|
msgstr "Tastenkürzel aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Idle-Skipping aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:436
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Idle-Skipping aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
|
|
msgid "Enable JIT Dynarec"
|
|
msgstr "JIT Dynarec aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable MMU"
|
|
msgstr "MMU aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
|
|
msgid "Enable OpenCL"
|
|
msgstr "OpenCL aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:487
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Progressive Scan aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
|
|
msgid "Enable Screen Saver (burn-in reduction)"
|
|
msgstr "Bildschirmschoner erlauben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable WideScreen"
|
|
msgstr "Breitbild aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
|
|
msgid "Enable Wireframe"
|
|
msgstr "Drahtgitter aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
|
|
msgid "Enable cache"
|
|
msgstr "Cache aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
|
|
"(ON = Schnell, OFF = Kompatibel)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Enable pages"
|
|
msgstr "Pages aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Aktiviere dies um \"The Legend of Zelda: Twilight Princess\" zu "
|
|
"beschleunigen. Deaktivieren für JEDES andere Spiel."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Aktiviert Block Adress Translation (BAT), eine Funktion der "
|
|
"Speicherverwaltungs-Einheit. Genauer für die Hardware, aber langsamer zu "
|
|
"Emulieren. (ON = Kompatibel, OFF = Schnell)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
|
|
msgid ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
msgstr ""
|
|
"Anisotropische Filterung aktivieren.\n"
|
|
"Verbessert die Grafikqualität bei schrägen Blickwinkeln."
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
|
|
msgid ""
|
|
"Enables dynamic recompilation of DSP code.\n"
|
|
"Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Aktiviert dynamische Recompilierung des DSP-Codes.\n"
|
|
"Änderung dieser Option hat keinen Effekt, solange die Emulation läuft."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
|
|
"Games often need this for post-processing or other things, but if you can "
|
|
"live without it, you can sometimes get a big speedup."
|
|
msgstr ""
|
|
"Aktiviert die Emulation von engebetteten Frame Buffer Kopien, wenn das Spiel "
|
|
"diese benutzt.\n"
|
|
"Spiele brauchen dies oft für die Nachbearbeitung oder andere dinge, aber "
|
|
"wenn man ohne es leben kann führt es oft zu großer Beschleunigung."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Enables reinterpreting the data inside the EFB when the pixel format "
|
|
"changes.\n"
|
|
"Some games depend on this function for certain effects, so enable it if "
|
|
"you're having glitches.\n"
|
|
"Depending on how the game uses this function, the speed hits caused by this "
|
|
"option range from none to critical."
|
|
msgstr ""
|
|
"Aktiviert das Reinterpretieren der Daten im EFB, wenn sich das Pixelformat "
|
|
"ändert./nManche spiele stützen sich bei einigen Effekten auf diese Funktion, "
|
|
"also sollte sie Aktiviert werden wenn Fehler auftreten.\n"
|
|
"Je nachdem wie das Spiel diese Funktion benutzt,kann sie die Geschwindigkeit "
|
|
"von extrem bis garnicht beeinflussen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht "
|
|
"wird. (ON = Kompatibel, OFF = Schnell)"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "Ende"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
|
|
msgid "English"
|
|
msgstr "Englisch"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:182
|
|
msgid "Enhancements"
|
|
msgstr "Erweiterungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Namen für die neue Ansicht eingeben:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Eintrag %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Eintrag 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
|
|
msgid "Equal"
|
|
msgstr "Gleich"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1123
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
msgid "Error"
|
|
msgstr "Fehler"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "Ausführen"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:158
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Dolphin mit Emulator beenden."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Export File"
|
|
msgstr "Datei exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
|
|
msgid "Export Recording..."
|
|
msgstr "Aufnahme exportieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Export Save"
|
|
msgstr "Spielstand exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Wii Spielstand exportieren (Experimentell)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
msgid "Export all saves"
|
|
msgstr "Alle Speicherstände Exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
|
|
msgid "Export save as..."
|
|
msgstr "Spielstand exportieren als..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
|
|
msgid "Extract All Files..."
|
|
msgstr "Alle Dateien extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
|
|
msgid "Extract Apploader..."
|
|
msgstr "Apploader extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
|
|
msgid "Extract DOL..."
|
|
msgstr "DOL extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
|
|
msgid "Extract Directory..."
|
|
msgstr "Ordner extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Extract File..."
|
|
msgstr "Datei extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
|
|
msgid "Extract Partition..."
|
|
msgstr "Partition extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrahiere %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting All Files"
|
|
msgstr "Alle Dateien extrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting Directory"
|
|
msgstr "Ordner extrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
|
|
msgid "Extracting..."
|
|
msgstr "Extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
|
|
msgid "FRANCE"
|
|
msgstr "FRANKREICH"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
|
|
msgid "FST Size:"
|
|
msgstr "FST Größe:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:312
|
|
msgid "Fast"
|
|
msgstr "Schnell"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Faster variants look at fewer pixels and thus have more potential for "
|
|
"errors.\n"
|
|
"Slower variants look at more pixels and thus are safer."
|
|
msgstr ""
|
|
"Die schnelleren Varianten überprüfen weniger Pixel und es kann eher zu "
|
|
"Fehlern kommen. \n"
|
|
"Langsamere Varianten überprüfen mehr Pixel und sind somit genauer."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
|
|
msgid "Filesystem"
|
|
msgstr "Dateisystem"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
|
|
msgid "First Block"
|
|
msgstr "Erster Block"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
|
|
msgid "Fix Checksums"
|
|
msgstr "Prüfsummen korrigieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 16:9"
|
|
msgstr "16:9 erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 4:3"
|
|
msgstr "4:3 erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
|
msgid "Force Bi/Trilinear Filtering"
|
|
msgstr "Erzwinge Bi/Trilineare Filterung"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
|
|
msgid "Force Filtering"
|
|
msgstr "Filterung erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
msgstr ""
|
|
"Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n"
|
|
"Dies kann Grafikfehler verursachen!"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
msgstr ""
|
|
"Erzwingt bilineares Texture-Filtering, auch wenn das Spiel dies explizit "
|
|
"deaktiviert.\n"
|
|
"Verbessert Textur-Qualität (besonders bei hoher interner Auflösung) aber "
|
|
"verursacht Fehler in einigen Spielen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Fractional"
|
|
msgstr "Fractional"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
|
|
msgid "Frame S&kipping"
|
|
msgstr "Frame S&kipping"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:439
|
|
msgid "Framelimit :"
|
|
msgstr "Framelimit :"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
|
msgid "Free Look"
|
|
msgstr "Frei Umsehen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
|
|
msgid "French"
|
|
msgstr "Französisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "FullScr"
|
|
msgstr "Vollbild"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:476
|
|
msgid "Fullscreen Display Resolution:"
|
|
msgstr "Vollbildauflösung:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Fully emulate embedded frame buffer copies.\n"
|
|
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
|
"work properly, but it can also be very slow."
|
|
msgstr ""
|
|
"Emuliert die Embedded-Framebuffer-Kopien komplett.\n"
|
|
"Dies ist genauer als EFB Copy to Texture, und einige Spiele benötigen es um "
|
|
"richtig zu funktionieren. Kann aber auch sehr langsam sein."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI Datei(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "GCPad"
|
|
msgstr "GC-Pad"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
|
|
msgid "Game ID:"
|
|
msgstr "Spiel ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Spiel-Spezifische Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
|
|
msgid "GameConfig"
|
|
msgstr "Spieleinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:427
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:970
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Gamecube Pad Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko Codes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:425
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
|
|
msgid "General"
|
|
msgstr "Generell"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
|
|
msgid "German"
|
|
msgstr "Deutsch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:761
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics"
|
|
msgstr "Grafik"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics settings"
|
|
msgstr "Grafik Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
|
|
msgid "Greater Than"
|
|
msgstr "Größer als"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
|
|
msgid "Hebrew"
|
|
msgstr "Hebräisch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "Hilfe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Mauszeiger verstecken"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:386
|
|
msgid ""
|
|
"Hide the cursor when it is over the rendering window\n"
|
|
" and the rendering window has focus."
|
|
msgstr ""
|
|
"Mauszeiger verstecken, wenn er über dem Emulations-Fenster ist,\n"
|
|
"und das Fenster aktiv ist."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Pos1"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
|
|
msgid "Host"
|
|
msgstr "Host"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Tastenkürzel Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Hotkeys"
|
|
msgstr "Tastenkürzel"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybrid Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
|
|
msgid "IPL Settings"
|
|
msgstr "IPL Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "IR-Zeiger"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:667
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR-Empfindlichkeit"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
|
|
msgid "ISO Details"
|
|
msgstr "ISO Details"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
|
|
msgid "ISO Directories"
|
|
msgstr "ISO Verzeichnisse"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
|
|
msgid "ITALY"
|
|
msgstr "ITALIEN"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
|
|
msgid "Icon"
|
|
msgstr "Symbol"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
|
|
msgid ""
|
|
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
"option may fix the game."
|
|
msgstr ""
|
|
"Wenn ein Spiel einfriert, nur im Interpreter funktioniert, oder Dolphin "
|
|
"Abstürzt, könnte diese Option das beheben."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:376
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
|
|
"you also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr ""
|
|
"Wenn das Framelimit höher als die Maximalgeschwindigkeit des Spiels "
|
|
"(NTSC:60, PAL:50) eingestellt ist,\n"
|
|
"muss Audio Throttle in den DSP-Einstellungen deaktiviert werden, damit dies "
|
|
"wirksam wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Import Save"
|
|
msgstr "Spielstand importieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
|
|
msgid "In Game"
|
|
msgstr "Ingame"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
|
|
msgid "In-Game"
|
|
msgstr "In-Game"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362
|
|
msgid "Information"
|
|
msgstr "Informationen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Input"
|
|
msgstr "Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
|
|
msgid "Input Source"
|
|
msgstr "Eingabequelle"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "Einfügen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Verschlüsselten oder Unverschlüsselten Code hier eingeben..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
|
|
msgid "Insert SD Card"
|
|
msgstr "SD-Karte einlegen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
|
|
msgid "Insert name here.."
|
|
msgstr "Namen hier eingeben.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
msgid "Install Wii Menu"
|
|
msgstr "Wii-Menü installieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Zum Wii-Menü hinzufügen."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139
|
|
msgid "Installing WAD to Wii Menu..."
|
|
msgstr "WAD ins Wii-Menü installieren..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Integral [recommended]"
|
|
msgstr "Integral [empfohlen]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
|
|
msgid "Interface Settings"
|
|
msgstr "Interface Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:235
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpreter (SEHR langsam)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
|
|
msgid "Italian"
|
|
msgstr "Italienisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
|
|
msgid "JAPAN"
|
|
msgstr "JAPAN"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT Recompiler (empfohlen)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "JITIL experimenteller Recompiler"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
|
|
msgid "Japanese"
|
|
msgstr "Japanisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "KOREA"
|
|
msgstr "KOREA"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Keeps track of textures based on looking at the actual pixels in the "
|
|
"texture.\n"
|
|
"Can cause slowdown, but some games need this option enabled to work properly."
|
|
msgstr ""
|
|
"Behält die Übersicht über Texturen durch überprüfung der Pixel in der "
|
|
"Textur.\n"
|
|
"Kann zu Verlangsamungen führen, aber einige Spiele brauchen diese Option um "
|
|
"richtig zu Funktionieren."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Key"
|
|
msgstr "Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
|
|
msgid "Korean"
|
|
msgstr "Koreanisch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "L Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
|
|
msgid "Language:"
|
|
msgstr "Sprache:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
|
|
msgid "Last Overwritten State"
|
|
msgstr "Letzter überschriebener Status"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Last Saved State"
|
|
msgstr "Letzter gespeicherter Status"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
|
|
msgid "Left"
|
|
msgstr "Links"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Linksklick um Eingabe zu erkennen.\n"
|
|
"Mittlere Maustaste zum Löschen.\n"
|
|
"Rechtsklick für weitere Optionen."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Links/Rechts-Klick für mehr Optionen.\n"
|
|
"Mittlere Maustaste zum Löschen."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
|
|
msgid "Less Than"
|
|
msgstr "Kleiner als"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
|
|
msgid "Load"
|
|
msgstr "Laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
|
|
msgid "Load Hi-Res Textures"
|
|
msgstr "Hochauflösende Texturen laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
|
|
msgid "Load Native Mipmaps"
|
|
msgstr "Native Mipmaps laden"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
|
|
msgid "Load Script..."
|
|
msgstr "Script laden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Load State..."
|
|
msgstr "Status laden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
|
|
#, c-format
|
|
msgid "Load Wii System Menu (%d %c)"
|
|
msgstr "Wii Menü laden (%d %c)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
|
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
msgstr "Hochauflösende Texturen aus User/Load/Textures/<game id>/ laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
|
msgid ""
|
|
"Loads native mipmaps instead of generating them.\n"
|
|
"Loading native mipmaps is the more accurate behavior, but might also "
|
|
"decrease performance (your mileage might vary though)."
|
|
msgstr ""
|
|
"Läd native Mipmaps anstatt sie zu generieren.\n"
|
|
"Native Mipmaps zu laden ist genauer, aber könnte auch die Performance "
|
|
"verschlechtern (Leistung kann dennoch variieren)"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:154
|
|
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
|
|
msgstr "Läd die ausgewählte Datei (DOL, ELF, WAD, GCM, ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
|
|
msgid "Local"
|
|
msgstr "Lokal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
|
|
msgid "Lock threads to cores"
|
|
msgstr "Threads an Cores binden"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:57
|
|
msgid "Log"
|
|
msgstr "Log"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:419
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
|
|
msgid "Logging"
|
|
msgstr "Logging"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
|
|
msgid "Lua Script Console"
|
|
msgstr "Lua Script Konsole"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "Mittlere Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid "MMU Speed Hack"
|
|
msgstr "MMU Speed Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark Dateien(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
|
|
msgid "Maker ID:"
|
|
msgstr "Hersteller ID"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
|
|
msgid "Maker:"
|
|
msgstr "Hersteller:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
|
|
msgid "Memory Card"
|
|
msgstr "Memory Card"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "Menü"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
|
|
msgid "Metroid Other M"
|
|
msgstr "Metroid Other M"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:420
|
|
msgid "Misc"
|
|
msgstr "Sonstiges"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
|
|
msgid "Misc Settings"
|
|
msgstr "Sonstige Einstellungen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Modify textures to show the format they're using.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Verändere Texturen um das von ihnen benutzte Format anzuzeigen.\n"
|
|
"Dies ist nur fürs Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
|
|
msgid "Monospaced font"
|
|
msgstr "Monospaced Schriftart"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "Multiplizieren"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP +"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Pos1"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Dezimal"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Entf"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP /"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Runter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP Ende"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Eingabe"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP ="
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Pos1"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Einfg"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Links"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP *"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Bild Runter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Bild Hoch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Rechts"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Seperator"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Leertaste"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP -"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
|
|
msgid "Name:"
|
|
msgstr "Name:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
|
|
msgid "Name: "
|
|
msgstr "Name: "
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Native GCI Dateien(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
|
|
msgid "New &Lua Console"
|
|
msgstr "Neue &Lua Konsole"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
|
|
msgid "New Scan"
|
|
msgstr "Neuer Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
|
|
msgid "Next Page"
|
|
msgstr "Nächste Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
|
|
msgid "Next Scan"
|
|
msgstr "Nächster Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
|
|
msgid "Nickname :"
|
|
msgstr "Nickname :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
|
|
msgid "No Country (SDK)"
|
|
msgstr "Kein Land (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Keine ISOs oder WADs gefunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
|
|
msgid "No docking"
|
|
msgstr "Nicht Andocken"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
|
|
msgid "None"
|
|
msgstr "Keine"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307
|
|
msgid "Normal"
|
|
msgstr "Normal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Norwegisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
|
|
msgid "Not Equal"
|
|
msgstr "Ungleich"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913
|
|
msgid "Not Set"
|
|
msgstr "Nicht Festgelegt"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:637
|
|
msgid "Not connected"
|
|
msgstr "Nicht Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
|
|
msgid "Notes"
|
|
msgstr "Notizen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
|
|
msgid "Notes: "
|
|
msgstr "Notizen: "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
|
|
msgid "Notice"
|
|
msgstr "Notiz"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
|
|
msgid "Number Of Codes: "
|
|
msgstr "Anzahl von Codes: "
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Nunchuck Beschleunigung"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:229
|
|
msgid "Off"
|
|
msgstr "Aus"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open"
|
|
msgstr "Öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
|
|
msgid "Open &containing folder"
|
|
msgstr "Beinhaltenden &Ordner öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
|
|
msgid "Open Wii &save folder"
|
|
msgstr "&Wii Spielstand-Ordner öffnen."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open file..."
|
|
msgstr "Datei öffnen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:148
|
|
msgid "Opens the debugger"
|
|
msgstr "Öffnet den Debugger"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:151
|
|
msgid "Opens the logger"
|
|
msgstr "Öffnet den Logger"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
|
|
msgid "Options"
|
|
msgstr "Optionen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Output"
|
|
msgstr "Ausgabe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
|
|
msgid "P&lay Recording..."
|
|
msgstr "Au&fnahme abspielen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
|
|
msgid "Pad "
|
|
msgstr "Pad "
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Bild Ab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Bild Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
|
|
msgid "Pair Up"
|
|
msgstr "Verbinden"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partition %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "Patches"
|
|
msgstr "Patches"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:429
|
|
msgid "Paths"
|
|
msgstr "Pfade"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1392
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
|
|
msgid "Perfect"
|
|
msgstr "Perfekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspektive %d"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
|
msgid "Pixel Depth"
|
|
msgstr "Pixel Farbtiefe"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
|
|
msgid "Pixel Lighting"
|
|
msgstr "Pixel Lighting"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
|
|
msgid "Play"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play/Pause"
|
|
msgstr "Start/Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Playable"
|
|
msgstr "Spielbar"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Players"
|
|
msgstr "Spieler"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
|
|
msgid "Please confirm..."
|
|
msgstr "Bitte Bestätigen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Bitte legen sie vor dem Speichern eine Perspektive fest"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:430
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Minus"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
|
|
msgid "Polish"
|
|
msgstr "Polnisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
|
|
msgid "Port :"
|
|
msgstr "Port:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
|
|
msgid "Post-Processing Shader:"
|
|
msgstr "Post-Processing Shader:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
|
|
msgid "Prev Page"
|
|
msgstr "Vorh. Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
|
|
msgid "Previous Page"
|
|
msgstr "Vorherige Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
|
|
msgid "Previous Value"
|
|
msgstr "Vorheriger Wert"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "Druck"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
|
|
msgid "Projection Hack for: "
|
|
msgstr "Projection Hack für: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
|
msgid "Projection Stats"
|
|
msgstr "Projektions Statistik"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
|
|
msgid "Properties"
|
|
msgstr "Eigenschaften"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Purge Cache"
|
|
msgstr "Speicher Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
|
|
msgid "Quit"
|
|
msgstr "Beenden"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R Taste"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
|
|
msgid "RUSSIA"
|
|
msgstr "RUSSLAND"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
|
|
msgid "Range"
|
|
msgstr "Weite"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
|
msgid "Real"
|
|
msgstr "Echt"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
|
|
msgid "Real Wiimote"
|
|
msgstr "Echte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:175
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Wiimote Wiederverbindung Bestätigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
msgstr ""
|
|
"Verringert den durch Rasterisierung von 3D Grafik entstandenen "
|
|
"Treppeneffekt.\n"
|
|
"Lässt das gerenderte Bild feiner aussehen, aber führt auch zu starkem Abfall "
|
|
"der Performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
|
|
msgid "Refresh"
|
|
msgstr "Aktualisieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
msgid "Refresh game list"
|
|
msgstr "DSP-LEE einbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "Entfernen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Szene als Drahtgittermodell rendern.\n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
|
|
msgid "Render to Main Window"
|
|
msgstr "Im Hauptfenster Rendern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:387
|
|
msgid "Render to main window."
|
|
msgstr "Im Hauptfenster Rendern."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:348
|
|
msgid "Rendering"
|
|
msgstr "Rendern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:389
|
|
msgid "Required for using the Japanese ROM font."
|
|
msgstr "Wird für die Japanische ROM Schriftart benötigt."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
|
|
msgid "Reset"
|
|
msgstr "Zurücksetzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
|
|
msgid "Results"
|
|
msgstr "Ergebnisse"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "Enter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
|
|
msgid "Right"
|
|
msgstr "Rechts"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
|
|
msgid "Run"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:379
|
|
msgid "Run DSPLLE on a dedicated thread (not recommended)."
|
|
msgstr "Führt DSPLLE in einem eigenen Thread aus (nicht empfohlen)."
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
|
|
msgid "Running script...\n"
|
|
msgstr "Script ausführen...\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
|
|
msgid "Russian"
|
|
msgstr "Russisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
|
|
msgid "Sa&ve State"
|
|
msgstr "Status S&peichern"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:301
|
|
msgid "Safe"
|
|
msgstr "Sicher"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
|
|
msgid "Sample Rate"
|
|
msgstr "Abtastrate"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save"
|
|
msgstr "Speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
|
|
msgid "Save GCI as..."
|
|
msgstr "CGI Speichern Unter.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
|
|
msgid "Save State..."
|
|
msgstr "S&tatus Speichern..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
|
|
msgid "Save as..."
|
|
msgstr "Speichern unter..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Komprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save current perspective"
|
|
msgstr "Aktuelle Perspektive speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Dekomprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:240
|
|
msgid "Scale:"
|
|
msgstr "Skalierung:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Scanning for ISOs"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning..."
|
|
msgstr "Scanning..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "ScrShot"
|
|
msgstr "ScrShot"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Rollen Feststell"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Search Filter"
|
|
msgstr "Suchfilter"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:718
|
|
msgid "Search Subfolders"
|
|
msgstr "Unterordner Durchsuchen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
|
|
msgid "Select The Recording File"
|
|
msgstr "Aufnahmedatei auswähleni"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
msgstr ""
|
|
"Benutzten Hardware-Adapter auswählen. \n"
|
|
"Im Zweifel den ersten auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "Speicher-Datei zum Importieren auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
|
|
msgid "Select floating windows"
|
|
msgstr "Wähle unverankerte Fenster"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:382
|
|
msgid "Select resolution for fullscreen mode"
|
|
msgstr "Einstellung der Auflösung im Vollbildmodus"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
|
|
msgid ""
|
|
"Select the System Menu wad extracted from the update partition of a disc"
|
|
msgstr ""
|
|
"Wähle das System-Menü, das von der Update-Partition einer Disc extrahiert "
|
|
"wurde."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
|
|
msgid "Select the file to load"
|
|
msgstr "Datei zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
|
|
msgid "Select the save file"
|
|
msgstr "Datei zum Speichern auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
|
|
msgid "Select the script to load"
|
|
msgstr "Script zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1247
|
|
msgid "Select the state to load"
|
|
msgstr "Status zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1261
|
|
msgid "Select the state to save"
|
|
msgstr "Status zum Speichern auswählen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
msgstr ""
|
|
"Seitenverhältnis beim Rendern auswählen:\n"
|
|
"Auto: Natives Seitenverhältnis benutzen (4:3)\n"
|
|
"Erzwinge 16:9: Bild auf das Verhältnis 16:9 strecken\n"
|
|
"Erzwinge 4:3: Bild auf das Verhältnis 4:3 strecken.\n"
|
|
"An Fenster anpassen: Bild auf Fenstergröße strecken. "
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
|
|
msgid "Selected font"
|
|
msgstr "Ausgewählte Schriftart"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
|
|
msgid "Send"
|
|
msgstr "Senden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:665
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position der Sensorleiste:"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "Trennzeichen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, "
|
|
"benutzen."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
|
|
msgid "Set"
|
|
msgstr "Setzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
|
|
msgid "Set Console as NTSC-J"
|
|
msgstr "Konsole auf NTSC-J einstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973
|
|
msgid "Set as &default ISO"
|
|
msgstr "Als &Standard-ISO festlegen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Als Standard-Speicherkarte %c auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
|
|
msgid "Short Name:"
|
|
msgstr "Kurzer Name:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show &Console"
|
|
msgstr "&Konsole anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Logwindow"
|
|
msgstr "&Logfenster anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "&Statusbar Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "&Werkzeugleiste anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Drives"
|
|
msgstr "Treiber anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
|
|
msgid "Show FPS"
|
|
msgstr "FPS anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
|
|
msgid "Show France"
|
|
msgstr "Frankreich anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
|
|
msgid "Show GameCube"
|
|
msgstr "GameCube anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
|
|
msgid "Show Italy"
|
|
msgstr "Italien anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
|
|
msgid "Show JAP"
|
|
msgstr "JAP anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
|
|
msgid "Show Korea"
|
|
msgstr "Korea anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Show Language:"
|
|
msgstr "Sprache anzeigen:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
|
|
msgid "Show PAL"
|
|
msgstr "PAL anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
|
|
msgid "Show Platforms"
|
|
msgstr "Plattformen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show Regions"
|
|
msgstr "Regionen anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
|
msgid "Show Shader Errors"
|
|
msgstr "Shader Fehler anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show Taiwan"
|
|
msgstr "Taiwan anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
|
|
msgid "Show USA"
|
|
msgstr "USA anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
|
|
msgid "Show Wad"
|
|
msgstr "Wad anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
|
|
msgid "Show Wii"
|
|
msgstr "Wii anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:392
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Hinweisfenster anzeigen, bevor die Emulation beendet wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:393
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin\n"
|
|
"suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
|
|
"auftritt.\n"
|
|
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
|
|
"aber es kann dann vorkommen,\n"
|
|
"dass Dolphin plötzlich ohne eine Warnung abstürzt."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Show projection statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Darstellungsstatistiken Anzeigen. \n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
|
|
msgid "Show save banner"
|
|
msgstr "Speicherbanner Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
|
|
msgid "Show save blocks"
|
|
msgstr "Speicherblöcke Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
|
|
msgid "Show save comment"
|
|
msgstr "Speicherkommentar Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
|
|
msgid "Show save icon"
|
|
msgstr "Speichersymbol Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
|
|
msgid "Show save title"
|
|
msgstr "Speichernamen Anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
|
msgid "Show the number of frames rendered per second."
|
|
msgstr "Zeigt die Anzahl der Bilder, die pro Sekunde gerendert werden."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Show this help message"
|
|
msgstr "Zeige diese Hilfe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show unknown"
|
|
msgstr "Unbekannte Anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Zeige verschiedene Statistiken.\n"
|
|
"Dies ist nur fürs Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
|
|
msgid "Simplified Chinese"
|
|
msgstr "Vereinfachtes Chinesisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
|
|
msgid "Size"
|
|
msgstr "Größe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
|
|
msgid "Skies of Arcadia"
|
|
msgstr "Skies of Arcadia"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
|
|
msgid "Skip GC BIOS"
|
|
msgstr "GC-BIOS überspringen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
|
|
msgid "Slot"
|
|
msgstr "Speicherplatz"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "Snapshot"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
|
|
msgid "Sonic and the Black Knight"
|
|
msgstr "Sonic und der Schwarze Ritter"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
|
|
msgid "Sound Settings"
|
|
msgstr "&DSP Einstelungen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Leertaste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Spanish"
|
|
msgstr "Spanisch"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"Fractional: Uses your display resolution directly instead of the native "
|
|
"resolution. The quality scales with your display/window size, as does the "
|
|
"performance impact.\n"
|
|
"Integral: This is like Fractional, but rounds up to an integer multiple of "
|
|
"the native resolution. Should give a more accurate look but is usually "
|
|
"slower.\n"
|
|
"The other options are fixed resolutions for choosing a visual quality "
|
|
"independent of your display size."
|
|
msgstr ""
|
|
"Legt die Auflösung fest, die zum Rendern benutzt wird. Eine hohe Auflösung "
|
|
"verbessert die Qualität aber wirkt sich negativ auf die Performance aus und "
|
|
"kann Fehler in einigen Spielen verursachen.\n"
|
|
"Fractional: Verwendet direkt die Bildschirmauflösung anstatt der Nativen "
|
|
"Auflösung. Die Qualität verändert sich mit der Anzeige/Fenstergröße, so wie "
|
|
"die Auswirkung auf die Performance..\n"
|
|
"Integral: Wie Fractional, aber rundet auf einen Integer-Multiplikator der "
|
|
"nativen Auflösung auf. Sollte akkurater aussehn, wirkt sich aber auf die "
|
|
"Leistung aus.\n"
|
|
"Die anderen Optionen sind feste Auflösungen um Qualität unabhängig der "
|
|
"Displaygröße zu wählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:161
|
|
msgid "Specify a video plugin"
|
|
msgstr "Wähle ein Video-Plugin"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:165
|
|
msgid "Specify an audio plugin"
|
|
msgstr "Audio-Plugin auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Disc-Übertragungsrate beschleunigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
|
|
msgid "Start &NetPlay"
|
|
msgstr "Starte &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
|
|
msgid "Start Re&cording"
|
|
msgstr "Aufn&ahme starten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
|
|
msgid "Start Renderer in Fullscreen"
|
|
msgstr "Emulation im Vollbildmodus starten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:385
|
|
msgid "Start the rendering window in fullscreen mode."
|
|
msgstr "Emulation im Vollbildmodus starten."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "State"
|
|
msgstr "Status"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
|
|
msgid "Stop"
|
|
msgstr "Stopp"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Stretch to Window"
|
|
msgstr "An Fenstergröße anpassen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Subtrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:677
|
|
msgid "System Language:"
|
|
msgstr "Systemsprache:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
|
|
msgid "TAIWAN"
|
|
msgstr "TAIWAN"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
|
|
msgid "Tab split"
|
|
msgstr "Nebeneinander öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "Take Screenshot"
|
|
msgstr "Screenshot speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Test"
|
|
msgstr "Testen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
|
|
msgid "Texture"
|
|
msgstr "Textur"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
|
msgid "Texture Format"
|
|
msgstr "Texturformat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1123
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
|
|
msgid "The file "
|
|
msgstr "Die Datei"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
|
|
msgid "The name can not be empty"
|
|
msgstr "Der Name kann nicht leer bleiben."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "Der Name darf nicht das Zeichen \",\" enthalten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
|
|
msgid "Theme"
|
|
msgstr "Theme"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
|
|
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
|
|
"werden."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:409
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"Wird benutzt um die Spielgeschwindigkeit anhand des Audio Throttle "
|
|
"festzulegen\n"
|
|
"Deaktivieren kann zu unnormaler, z.B. zu schneller, Spielgeschwindigkeit "
|
|
"führen. \n"
|
|
"Und manchmal kann Aktivieren dauerhafte Störgeräusche verursachen.\n"
|
|
"\n"
|
|
"Tastaturkürzel <TAB>: Gedrückt halten zur direkten deaktivierung der "
|
|
"Beschleunigung."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr "Wird zur Wiedergabe von Musik (z.B. Hintergrundmusik) benutzt"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
|
|
msgid "This is usually used to play voice and sound effects."
|
|
msgstr "Wird zur Wiedergabe für Sprach- und Soundeffekten verwendet"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core,\n"
|
|
"but can also cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen "
|
|
"laufen können.\n"
|
|
"Bewirkt wesentlich verbesserte Geschwindigkeit auf PCs mit mehr als einem "
|
|
"Kern,\n"
|
|
"kann aber gelegentlich Abstürze/Fehler verursachen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Erlaubt manuelles editieren der INI Konfigurationsdatei"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Title"
|
|
msgstr "Titel"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Vollbildmodus Wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
|
|
msgid "Toggle all"
|
|
msgstr "Alle umschalten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
msgid "Top"
|
|
msgstr "Oben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
|
|
msgid "Traditional Chinese"
|
|
msgstr "Traditionelles Chinesisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
|
|
msgid "UDP Port:"
|
|
msgstr "UDP Port:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
|
|
msgid "UNKNOWN"
|
|
msgstr "UNBEKANNT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
|
|
msgid "Undo Load State"
|
|
msgstr "Status Laden rückgängig machen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
|
|
msgid "Unknown"
|
|
msgstr "Unbekannt"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
|
|
msgid "Up"
|
|
msgstr "Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Update"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "EuRGB60 Modus (PAL60) verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:441
|
|
msgid "Use FPS For Limiting"
|
|
msgstr "Durch FPS begrenzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
|
|
msgid "Use Hex"
|
|
msgstr "Hex verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Warnmeldungen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "Use XFB"
|
|
msgstr "XFB benutzen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
|
msgid ""
|
|
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
"them down to native resolution.\n"
|
|
"Vastly improves visual quality in games which use EFB copies but might cause "
|
|
"glitches in some games."
|
|
msgstr ""
|
|
"Benutzt den Hochauflösenden Render-Buffer für EFB-Copies, anstatt sie auf "
|
|
"native Auflösung zu skalieren.\n"
|
|
"Vervessert die sichtbare Qualität in Spielen, die EFB-Copies benutzen, "
|
|
"erheblich. Kann in einigen Spielen aber zu Fehlern führen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
|
|
msgid "Utility"
|
|
msgstr "Utility"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
|
|
msgid "Value"
|
|
msgstr "Wert"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
|
|
msgid "Value:"
|
|
msgstr "Wert:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
|
|
msgid "Value: "
|
|
msgstr "Wert:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
|
msgid "Various Statistics"
|
|
msgstr "Diverse Statistiken"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
|
|
msgid "Verbosity"
|
|
msgstr "Ausführung"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
|
|
msgid "Video"
|
|
msgstr "Video"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
|
|
msgid "Virtual"
|
|
msgstr "Virtuell"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
|
|
msgid "Volume"
|
|
msgstr "Lautstärke"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
|
msgid ""
|
|
"Wait for vertical blanks.\n"
|
|
"Reduces tearing but might also decrease performance"
|
|
msgstr ""
|
|
"Auf vertical blanks warten.\n"
|
|
"Reduziert Tearing aber kann die Performance verschlechtern."
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:660
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
|
|
msgid "Warning"
|
|
msgstr "Warnung"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
"texture, which is a very time-consuming task.\n"
|
|
"With this option enabled, we'll skip decoding a texture if it didn't "
|
|
"change.\n"
|
|
"This results in a nice speedup, but possibly causes glitches.\n"
|
|
"If you have any problems with this option enabled you should either try "
|
|
"increasing the safety of the texture cache or disable this option.\n"
|
|
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
|
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
msgstr ""
|
|
"Wenn EFB to RAM benutzt wird, müssen wir oft RAM-Daten zu einer VRAM Textur "
|
|
"decodieren, was sehr Zeitaufwändig ist.\n"
|
|
"Mit dieser Option überspringen wir das Decodieren einer Textur, wenn diese "
|
|
"nicht verändert wurde.\n"
|
|
"Daraus resultiert gute Beschleunigung, aber kann eventuell Fehler erzeugen.\n"
|
|
"Wenn diese Option Probleme verursacht, sollte der Texture Cache sicherer "
|
|
"eingestellt, oder diese Option deaktiviert werden.\n"
|
|
"(NOTIZ: Je sicherer der Texture Cache eingestellt wird, desto langsamer wird "
|
|
"die Beschleunigung; Texture Cache auf \"sicher\" könnte sogar langsamer "
|
|
"sein!)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
|
|
msgid "Widescreen Hack"
|
|
msgstr "Widescreen Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:428
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
|
msgid "Wii Console"
|
|
msgstr "Wii Konsole"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
|
|
msgid "Wii Save Import"
|
|
msgstr "Wii Spielstand Import"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii Speicherdateien (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"Verbindung zu Wiimote %i wurde vom System unterbrochen.\n"
|
|
"Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n"
|
|
"oder die Wiimote war zulange inaktiv oder andere Ursachen.\n"
|
|
"Soll die Wiimote jetzt wieder verbunden werden?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:639
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:669
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote Motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:664
|
|
msgid "Wiimote Settings"
|
|
msgstr "Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote settings"
|
|
msgstr "Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:388
|
|
msgid "Will enable progressive scan option if supported by software."
|
|
msgstr ""
|
|
"Aktiviert das Vollbildverfahren, wenn dies von der Software unterstüzt wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:478
|
|
msgid "Window Size:"
|
|
msgstr "Fenstergröße:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:384
|
|
msgid "Window height for windowed mode"
|
|
msgstr "Höhe des Fensters im Fenstermodus."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:383
|
|
msgid "Window width for windowed mode"
|
|
msgstr "Breite des Fensters im Fenstermodus."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "Windows Links"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "Windows"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "Windows Rechts"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
|
|
msgid "Word Wrap"
|
|
msgstr "Zeilenumbruch"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320
|
|
msgid "Working..."
|
|
msgstr "Arbeite..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
|
|
msgid "Write to Console"
|
|
msgstr "In Konsole schreiben"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
|
|
msgid "Write to File"
|
|
msgstr "In Datei schreiben"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
|
|
msgid "Write to Window ->"
|
|
msgstr "In Fenster schreiben ->"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:377
|
|
msgid "XFB"
|
|
msgstr "XFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
|
|
msgid "Zelda Twilight Princess Bloom hack"
|
|
msgstr "Zelda Twilight Princess Bloom Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
|
|
msgid "[ waiting ]"
|
|
msgstr "[ warte ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
|
|
msgid "^ ADD"
|
|
msgstr "^ HINZUF."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:731
|
|
msgid "apploader (.img)"
|
|
msgstr "Apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
|
|
msgid "| OR"
|
|
msgstr "| ODER"
|
|
|
|
#~ msgid " Play "
|
|
#~ msgstr "Start"
|
|
|
|
#~ msgid "&Add function"
|
|
#~ msgstr "&Funktion hinzufügen"
|
|
|
|
#~ msgid "&Automatic start"
|
|
#~ msgstr "&Automatischer Start"
|
|
|
|
#~ msgid "&Font..."
|
|
#~ msgstr "&Schriftart..."
|
|
|
|
#~ msgid "&Open...\tCtrl+O"
|
|
#~ msgstr "Öffnen...\tCtrl+&O"
|
|
|
|
#~ msgid "&Symbols"
|
|
#~ msgstr "&Symbole"
|
|
|
|
#~ msgid "*.*"
|
|
#~ msgstr "*.*"
|
|
|
|
#~ msgid "A"
|
|
#~ msgstr "A"
|
|
|
|
#~ msgid "Accurate texture cache"
|
|
#~ msgstr "Genauer Texture Cache"
|
|
|
|
#~ msgid "Active"
|
|
#~ msgstr "Aktiv"
|
|
|
|
#~ msgid "Add BP..."
|
|
#~ msgstr "BP hinzufügen..."
|
|
|
|
#~ msgid "Add BPs..."
|
|
#~ msgstr "BPs hinzufügen..."
|
|
|
|
#~ msgid "Add MC..."
|
|
#~ msgstr "MC hinzufügen..."
|
|
|
|
#~ msgid "Add MCs..."
|
|
#~ msgstr "MCs hinzufügen..."
|
|
|
|
#~ msgid "Address"
|
|
#~ msgstr "Adresse"
|
|
|
|
#~ msgid "Address Range"
|
|
#~ msgstr "Addressbereich"
|
|
|
|
#~ msgid "Aspect ratio:"
|
|
#~ msgstr "Seitenverhältnis:"
|
|
|
|
#~ msgid "Break On"
|
|
#~ msgstr "Halte bei"
|
|
|
|
#~ msgid "Choose the folder where to extract to"
|
|
#~ msgstr "Ordner auswählen, in den Extrahiert wird"
|
|
|
|
#~ msgid "Clear all"
|
|
#~ msgstr "Alles löschen"
|
|
|
|
#~ msgid "Code"
|
|
#~ msgstr "Code"
|
|
|
|
#~ msgid "Continue"
|
|
#~ msgstr "Fortsetzen"
|
|
|
|
#~ msgid "Couldn't find GameConfig/BreakPoints.ini file"
|
|
#~ msgstr "GameConfig/BreakPoints.ini Datei konnte nicht gefunden werden"
|
|
|
|
#~ msgid "Count: %i"
|
|
#~ msgstr "Anzahl: %i"
|
|
|
|
#~ msgid "DSP LLE Debugger"
|
|
#~ msgstr "DSP LLE Debugger"
|
|
|
|
#~ msgid "Data Type"
|
|
#~ msgstr "Datentyp"
|
|
|
|
#~ msgid "E&xit\tAlt+F4"
|
|
#~ msgstr "&Beenden\tAlt+F4"
|
|
|
|
#~ msgid "Flags"
|
|
#~ msgstr "Flags"
|
|
|
|
#~ msgid "Function"
|
|
#~ msgstr "Funktion"
|
|
|
|
#~ msgid "GFX Debugger"
|
|
#~ msgstr "GFX Debugger"
|
|
|
|
#~ msgid "Geometry data"
|
|
#~ msgstr "Geometriedaten"
|
|
|
|
#~ msgid "Last Saved State\tF11"
|
|
#~ msgstr "Neuster Status\tF11"
|
|
|
|
#~ msgid "Memory"
|
|
#~ msgstr "Speicher"
|
|
|
|
#~ msgid "Memory Check"
|
|
#~ msgstr "Speichertest"
|
|
|
|
#~ msgid "MemoryChecks.ini file"
|
|
#~ msgstr "MemoryChecks.ini Datei"
|
|
|
|
#~ msgid "New Texture"
|
|
#~ msgstr "Neue Textur"
|
|
|
|
#~ msgid "Next Frame"
|
|
#~ msgstr "Nächster Frame"
|
|
|
|
#~ msgid "No match was found."
|
|
#~ msgstr "Keine Übereinstimmung gefunden."
|
|
|
|
#~ msgid "Read"
|
|
#~ msgstr "Lesen"
|
|
|
|
#~ msgid "Registers"
|
|
#~ msgstr "Register"
|
|
|
|
#~ msgid "Save code"
|
|
#~ msgstr "Code speichern"
|
|
|
|
#~ msgid "Search"
|
|
#~ msgstr "Suche"
|
|
|
|
#~ msgid "Set &Value"
|
|
#~ msgstr "&Wert setzen"
|
|
|
|
#~ msgid "Skip"
|
|
#~ msgstr "Überspringen"
|
|
|
|
#~ msgid "Statistics"
|
|
#~ msgstr "Statistiken"
|
|
|
|
#~ msgid "Step"
|
|
#~ msgstr "Schritt"
|
|
|
|
#~ msgid "Symbol"
|
|
#~ msgstr "Symbol"
|
|
|
|
#~ msgid "Take Screenshot\t"
|
|
#~ msgstr "Screenshot speichern\t"
|
|
|
|
#~ msgid "Textures"
|
|
#~ msgstr "Texturen"
|