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Debugger
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Lots more work on making the frame aui stuff functional.
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2010-07-22 02:05:28 +00:00 |
GUI
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
OS
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
BPFunctions.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
cocoaGL.h
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Revert parts of r5576 and r5598 for Sonicadvance1's sake.
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2010-06-04 04:59:07 +00:00 |
cocoaGL.m
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Remove NSAutoreleasePools that are no longer necessary now that pools
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2010-07-09 22:31:04 +00:00 |
FramebufferManager.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
FramebufferManager.h
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
Globals.h
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Remove unnecessary shadow variables and signed/unsigned comparisons.
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2010-10-01 12:38:31 +00:00 |
GLUtil.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
GLUtil.h
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Plugin_VideoOGL: X11: Add another display connection to keep the two threads from
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2010-09-19 23:40:03 +00:00 |
GLWindow.h
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Config.h should never be included directly, but rather through Common.h
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2010-06-26 13:11:34 +00:00 |
main.cpp
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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
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2010-10-03 00:41:06 +00:00 |
main.h
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Fix saving states on mesa3d and clean up the handling of asynchronous requests
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2010-08-04 21:02:32 +00:00 |
NativeVertexFormat.cpp
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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
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2010-10-03 00:41:06 +00:00 |
PixelShaderCache.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
PixelShaderCache.h
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
PostProcessing.cpp
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
PostProcessing.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
RasterFont.cpp
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
RasterFont.h
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Render.cpp
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Remove unnecessary shadow variables and signed/unsigned comparisons.
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2010-10-01 12:38:31 +00:00 |
SConscript
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
stdafx.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
stdafx.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
TextureCache.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
TextureCache.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
TextureConverter.cpp
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Added EFB Scale option to the OpenGL plug-in.
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2010-09-30 15:24:34 +00:00 |
TextureConverter.h
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hopefully fixed zww issue with new efb to ram.
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2010-07-12 19:30:25 +00:00 |
VertexManager.cpp
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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
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2010-10-03 00:41:06 +00:00 |
VertexManager.h
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Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
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2010-10-03 00:41:06 +00:00 |
VertexShaderCache.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
VertexShaderCache.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
XFB.cpp
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Moving more things out of GL into VideoCommon...
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2009-09-03 20:37:35 +00:00 |
XFB.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |