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30 lines
732 B
C++
30 lines
732 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/Thread.h"
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#include "VideoBackends/Software/EfbInterface.h"
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namespace SWRenderer
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{
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void Init();
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void Prepare();
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void Shutdown();
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void SetScreenshot(const char *_szFilename);
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void RenderText(const char* pstr, int left, int top, u32 color);
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void DrawDebugText();
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u8* GetNextColorTexture();
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u8* GetCurrentColorTexture();
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void SwapColorTexture();
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void UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidth, u32 fbHeight);
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void DrawTexture(u8 *texture, int width, int height);
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void Swap(u32 fbWidth, u32 fbHeight);
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void SwapBuffer();
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}
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