dolphin/PZLJ01.ini
MofoMan2000 e78003696c Remove now-unnecessary OnFrame hack from Zelda Collector's Edition.
This apparently allowed OoT to boot in interpreter mode way back during revisions when multi-executable ISOs wouldn't run past their menus.
This is good since this is one less hack being used, meaning more accurate emulation. It also helps because I don't know if the hack needs to be applied at the same memory location for different regions.

Also update the formatting of these INIs a bit to be more like something the emulator makes today.
2011-06-28 22:46:15 +00:00

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INI

# PZLJ01 - The Legend of Zelda: Collector's Edition
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Minor video glitches when pausing
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
[Video_Hacks]