dolphin/Source
Pokechu22 87f84d4f54 Debugger/CodeWidget: Update callstack/callers/calls on symbol changes
Before, only the symbols box would update. However, if you edit the symbol of a function in the call stack (which seems like something that would happen reasonably often while debugging), the call stack would be out of date until it was updated by clicking on it. Callers and calls were more of an edge case; for them to be out of date, you would need to right-click on an instruction in a function other than the one containing the currently-selected instruction (though it would also affect recursive functions).
2022-09-28 21:01:37 -07:00
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Android Merge pull request #11060 from t895/dividers 2022-09-14 22:43:18 +02:00
Core Debugger/CodeWidget: Update callstack/callers/calls on symbol changes 2022-09-28 21:01:37 -07:00
DSPSpy DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF 2022-06-05 19:34:31 -07:00
DSPTool Merge pull request #10933 from shuffle2/vs 2022-08-22 15:19:13 +02:00
PCH msbuild: refactor to reduce rebuild events 2022-08-02 22:24:22 -07:00
UnitTests VertexLoaderTest: Add NormalAll 2022-09-18 23:33:23 -07:00
VSProps Revert "windows: distribute vcredist loose files" 2022-09-16 10:33:39 +02:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Move to C++20 for non-MSVC compilers 2022-07-30 23:35:53 +01:00
dolphin-emu.sln replace libpng with libspng 2022-07-25 18:32:16 -07:00