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e149ad4f0a
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76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/BoundingBox.h"
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#include <algorithm>
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#include <array>
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "VideoCommon/PixelShaderManager.h"
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namespace BoundingBox
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{
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namespace
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{
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// Whether or not bounding box is enabled.
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bool s_is_active = false;
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// Current bounding box coordinates.
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std::array<u16, 4> s_coordinates{
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0x80,
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0xA0,
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0x80,
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0xA0,
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};
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} // Anonymous namespace
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void Enable()
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{
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s_is_active = true;
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PixelShaderManager::SetBoundingBoxActive(s_is_active);
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}
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void Disable()
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{
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s_is_active = false;
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PixelShaderManager::SetBoundingBoxActive(s_is_active);
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}
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bool IsEnabled()
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{
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return s_is_active;
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}
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u16 GetCoordinate(Coordinate coordinate)
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{
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return s_coordinates[static_cast<u32>(coordinate)];
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}
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void SetCoordinate(Coordinate coordinate, u16 value)
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{
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s_coordinates[static_cast<u32>(coordinate)] = value;
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}
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void Update(u16 left, u16 right, u16 top, u16 bottom)
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{
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const u16 new_left = std::min(left, GetCoordinate(Coordinate::Left));
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const u16 new_right = std::max(right, GetCoordinate(Coordinate::Right));
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const u16 new_top = std::min(top, GetCoordinate(Coordinate::Top));
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const u16 new_bottom = std::max(bottom, GetCoordinate(Coordinate::Bottom));
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SetCoordinate(Coordinate::Left, new_left);
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SetCoordinate(Coordinate::Right, new_right);
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SetCoordinate(Coordinate::Top, new_top);
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SetCoordinate(Coordinate::Bottom, new_bottom);
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}
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void DoState(PointerWrap& p)
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{
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p.Do(s_is_active);
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p.DoArray(s_coordinates);
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}
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} // namespace BoundingBox
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