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D43E01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
D43J01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
D43P01.ini
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2013-09-14 17:46:41 +02:00 |
D43U01.ini
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2013-09-14 17:46:41 +02:00 |
DTLX01.ini
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2013-09-14 17:46:41 +02:00 |
DVDXDV.ini
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2013-09-14 17:46:41 +02:00 |
FABP01.ini
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2013-09-14 17:46:41 +02:00 |
FBYE01.ini
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2013-09-14 17:46:41 +02:00 |
G2BE5G.ini
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2013-09-14 17:46:41 +02:00 |
G2BP7D.ini
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2013-09-14 17:46:41 +02:00 |
G2CE52.ini
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2013-09-14 17:46:41 +02:00 |
G2FE78.ini
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2013-09-14 17:46:41 +02:00 |
G2GJB2.ini
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2013-09-14 17:46:41 +02:00 |
G2ME01.ini
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2013-09-14 17:46:41 +02:00 |
G2MP01.ini
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2013-09-14 17:46:41 +02:00 |
G2OE41.ini
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2013-09-14 17:46:41 +02:00 |
G2OP41.ini
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2013-09-14 17:46:41 +02:00 |
G2RE52.ini
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2013-09-14 17:46:41 +02:00 |
G2TE52.ini
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2013-09-14 17:46:41 +02:00 |
G2VE08.ini
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2013-09-14 17:46:41 +02:00 |
G2VP08.ini
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2013-09-14 17:46:41 +02:00 |
G2XE8P.ini
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2013-09-14 17:46:41 +02:00 |
G2XP8P.ini
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2013-09-14 17:46:41 +02:00 |
G3AD69.ini
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2013-09-14 17:46:41 +02:00 |
G3AE69.ini
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2013-09-14 17:46:41 +02:00 |
G3AF69.ini
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2013-09-14 17:46:41 +02:00 |
G3AP69.ini
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2013-09-14 17:46:41 +02:00 |
G3DE6L.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3EE51.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
G3FE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3FF69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3FP69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3JEAF.ini
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2013-09-14 17:46:41 +02:00 |
G3LE8P.ini
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2013-09-14 17:46:41 +02:00 |
G3NJDA.ini
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2013-09-14 17:46:41 +02:00 |
G3QEA4.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3RD52.ini
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Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G3RE52.ini
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Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G3RF52.ini
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Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G3RP52.ini
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Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G3SE41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3VE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3XE52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G3XP52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4AEE9.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4BE08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4BP08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4CE54.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4FD69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4FE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4FF69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4FP69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4GEE9.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4ME69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4MP69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4NJDA.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4QE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4QJ01.ini
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Gameini database update.
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2013-09-27 18:39:13 +03:00 |
G4QP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4SE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4SP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G4ZE69.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
G4ZP69.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
G5DE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G5DP78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G5SE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G5SP7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G6FE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G6NE69.ini
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2013-09-14 17:46:41 +02:00 |
G6NP69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G6QE08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G6TE5G.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G6TP5G.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8FE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8ME01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8MJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8MP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8OJ18.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8SJAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G8WE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G8WP01.ini
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Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
G9BEE9.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9RE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9SE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9SJ8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9SP8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9TD52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9TE52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G9TF52.ini
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2013-09-14 17:46:41 +02:00 |
G9TI52.ini
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2013-09-14 17:46:41 +02:00 |
G9TP52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G63E41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G63P41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
G89EAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GA2E51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GA3E51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GA4E51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GA7E70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GABEAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GACE5H.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAFE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAFJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAFP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAFU01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAGP70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAHEGG.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
GALE01.ini
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Move existing Melee AR codes to be for revision 0 and add JMC's for revision 2.
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2013-09-28 23:38:40 -04:00 |
GALE01r0.ini
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Move existing Melee AR codes to be for revision 0 and add JMC's for revision 2.
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2013-09-28 23:38:40 -04:00 |
GALE01r2.ini
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Move existing Melee AR codes to be for revision 0 and add JMC's for revision 2.
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2013-09-28 23:38:40 -04:00 |
GALJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GALP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAME5H.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GANE7U.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAPE52.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
GAQE6S.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GARE5H.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GATE51.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GATP51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAUE08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAUJ08.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAVE78.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAVP78.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAVY78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAXE5D.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZD69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZF69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZH69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZI69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZJ69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZM69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZP69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GAZS69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GB3E51.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GB4E51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GB4P51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBDE5G.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBDS7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBFE70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBGE5G.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBGP7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBHDC8.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBHEC8.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBHFC8.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBHPC8.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBIE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GBIP08.ini
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2013-09-14 17:46:41 +02:00 |
GBKE70.ini
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2013-09-14 17:46:41 +02:00 |
GBLE52.ini
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2013-09-14 17:46:41 +02:00 |
GBLP52.ini
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2013-09-14 17:46:41 +02:00 |
GBLPGL.ini
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|
2013-09-14 17:46:41 +02:00 |
GBME7F.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GBMJ28.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GBMP7F.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GBOP51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GBQE78.ini
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2013-09-14 17:46:41 +02:00 |
GBSE8P.ini
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2013-09-14 17:46:41 +02:00 |
GBSP8P.ini
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2013-09-14 17:46:41 +02:00 |
GBTE70.ini
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2013-09-14 17:46:41 +02:00 |
GBVE41.ini
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2013-09-14 17:46:41 +02:00 |
GBVP41.ini
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2013-09-14 17:46:41 +02:00 |
GBWD64.ini
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2013-09-14 17:46:41 +02:00 |
GBWE64.ini
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2013-09-14 17:46:41 +02:00 |
GBWF64.ini
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2013-09-14 17:46:41 +02:00 |
GBWP64.ini
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2013-09-14 17:46:41 +02:00 |
GBXE51.ini
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2013-09-14 17:46:41 +02:00 |
GBYE0A.ini
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2013-09-14 17:46:41 +02:00 |
GBZE08.ini
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2013-09-14 17:46:41 +02:00 |
GBZP08.ini
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2013-09-14 17:46:41 +02:00 |
GC2E9G.ini
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2013-09-14 17:46:41 +02:00 |
GC3D78.ini
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2013-09-14 17:46:41 +02:00 |
GC3E78.ini
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2013-09-14 17:46:41 +02:00 |
GC3F78.ini
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2013-09-14 17:46:41 +02:00 |
GC3P78.ini
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2013-09-14 17:46:41 +02:00 |
GC4JBN.ini
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2013-09-14 17:46:41 +02:00 |
GC5PNK.ini
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2013-09-14 17:46:41 +02:00 |
GC6E01.ini
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2013-09-14 17:46:41 +02:00 |
GC6P01.ini
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2013-09-14 17:46:41 +02:00 |
GC7PNK.ini
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2013-09-14 17:46:41 +02:00 |
GC9P6S.ini
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2013-09-14 17:46:41 +02:00 |
GCAE5H.ini
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2013-09-14 17:46:41 +02:00 |
GCBE7D.ini
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2013-09-14 17:46:41 +02:00 |
GCBP7D.ini
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2013-09-14 17:46:41 +02:00 |
GCCE01.ini
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2013-09-14 17:46:41 +02:00 |
GCCP01.ini
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2013-09-14 17:46:41 +02:00 |
GCDE08.ini
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2013-09-14 17:46:41 +02:00 |
GCDP08.ini
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2013-09-14 17:46:41 +02:00 |
GCEE41.ini
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2013-09-14 17:46:41 +02:00 |
GCEP41.ini
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2013-09-14 17:46:41 +02:00 |
GCFE9G.ini
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2013-09-14 17:46:41 +02:00 |
GCGE41.ini
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2013-09-14 17:46:41 +02:00 |
GCHE78.ini
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2013-09-14 17:46:41 +02:00 |
GCIE69.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GCIP69.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GCJE41.ini
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2013-09-14 17:46:41 +02:00 |
GCJP41.ini
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2013-09-14 17:46:41 +02:00 |
GCLP69.ini
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2013-09-14 17:46:41 +02:00 |
GCNE7D.ini
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2013-09-14 17:46:41 +02:00 |
GCNP7D.ini
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2013-09-14 17:46:41 +02:00 |
GCOE52.ini
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2013-09-14 17:46:41 +02:00 |
GCOPDV.ini
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2013-09-14 17:46:41 +02:00 |
GCPE6S.ini
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2013-09-14 17:46:41 +02:00 |
GCPP6S.ini
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2013-09-14 17:46:41 +02:00 |
GCQE7D.ini
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2013-09-14 17:46:41 +02:00 |
GCQP7D.ini
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2013-09-14 17:46:41 +02:00 |
GCSEAF.ini
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2013-09-14 17:46:41 +02:00 |
GCTE51.ini
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2013-09-14 17:46:41 +02:00 |
GCTP51.ini
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2013-09-14 17:46:41 +02:00 |
GCVEEB.ini
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2013-09-14 17:46:41 +02:00 |
GCZE69.ini
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2013-09-14 17:46:41 +02:00 |
GCZP69.ini
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2013-09-14 17:46:41 +02:00 |
GD4E6S.ini
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2013-09-14 17:46:41 +02:00 |
GD6EB2.ini
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2013-09-14 17:46:41 +02:00 |
GD6P70.ini
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2013-09-14 17:46:41 +02:00 |
GD7PB2.ini
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2013-09-14 17:46:41 +02:00 |
GD9E69.ini
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2013-09-14 17:46:41 +02:00 |
GD9P69.ini
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2013-09-14 17:46:41 +02:00 |
GDDE41.ini
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2013-09-14 17:46:41 +02:00 |
GDEE71.ini
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2013-09-14 17:46:41 +02:00 |
GDFE5D.ini
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2013-09-14 17:46:41 +02:00 |
GDFP5D.ini
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2013-09-14 17:46:41 +02:00 |
GDGE7H.ini
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2013-09-14 17:46:41 +02:00 |
GDGP78.ini
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2013-09-14 17:46:41 +02:00 |
GDIE7D.ini
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2013-09-14 17:46:41 +02:00 |
GDIP7D.ini
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2013-09-14 17:46:41 +02:00 |
GDJEB2.ini
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2013-09-14 17:46:41 +02:00 |
GDKEA4.ini
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2013-09-14 17:46:41 +02:00 |
GDLEA4.ini
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2013-09-14 17:46:41 +02:00 |
GDME01.ini
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2013-09-14 17:46:41 +02:00 |
GDQP6S.ini
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2013-09-14 17:46:41 +02:00 |
GDREAF.ini
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2013-09-14 17:46:41 +02:00 |
GDSE78.ini
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2013-09-14 17:46:41 +02:00 |
GDSP78.ini
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2013-09-14 17:46:41 +02:00 |
GDTE69.ini
|
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2013-09-14 17:46:41 +02:00 |
GDVE6L.ini
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2013-09-14 17:46:41 +02:00 |
GDVP6L.ini
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2013-09-14 17:46:41 +02:00 |
GDWEA4.ini
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2013-09-14 17:46:41 +02:00 |
GE4E7D.ini
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|
2013-09-14 17:46:41 +02:00 |
GE5EA4.ini
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2013-09-14 17:46:41 +02:00 |
GE9E5D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GEAE8P.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
GEAP8P.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
GEBEA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GEDE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GEDP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GEME7F.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GEND69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GENE69.ini
|
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2013-09-14 17:46:41 +02:00 |
GENP69.ini
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2013-09-14 17:46:41 +02:00 |
GENS69.ini
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2013-09-14 17:46:41 +02:00 |
GEOE08.ini
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2013-09-14 17:46:41 +02:00 |
GEOP08.ini
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2013-09-14 17:46:41 +02:00 |
GESEA4.ini
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2013-09-14 17:46:41 +02:00 |
GEWE41.ini
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2013-09-14 17:46:41 +02:00 |
GEXE52.ini
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2013-09-14 17:46:41 +02:00 |
GEYE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GEZE8P.ini
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2013-09-14 17:46:41 +02:00 |
GEZP8P.ini
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2013-09-14 17:46:41 +02:00 |
GF2E69.ini
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2013-09-14 17:46:41 +02:00 |
GF4E52.ini
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2013-09-14 17:46:41 +02:00 |
GF4F52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GF4P52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GF5E69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GF6E69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GF6F69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GF7E01.ini
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2013-09-14 17:46:41 +02:00 |
GF7P01.ini
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2013-09-14 17:46:41 +02:00 |
GF8E69.ini
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2013-09-14 17:46:41 +02:00 |
GF8P69.ini
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2013-09-14 17:46:41 +02:00 |
GFAD69.ini
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2013-09-14 17:46:41 +02:00 |
GFAE69.ini
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2013-09-14 17:46:41 +02:00 |
GFAP69.ini
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2013-09-14 17:46:41 +02:00 |
GFAS69.ini
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2013-09-14 17:46:41 +02:00 |
GFBE5D.ini
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2013-09-14 17:46:41 +02:00 |
GFCP69.ini
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2013-09-14 17:46:41 +02:00 |
GFDD69.ini
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2013-09-14 17:46:41 +02:00 |
GFDE69.ini
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2013-09-14 17:46:41 +02:00 |
GFEE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GFEJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GFEP01.ini
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2013-09-14 17:46:41 +02:00 |
GFFE5D.ini
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2013-09-14 17:46:41 +02:00 |
GFGEA4.ini
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2013-09-14 17:46:41 +02:00 |
GFHP6V.ini
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2013-09-14 17:46:41 +02:00 |
GFKE69.ini
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2013-09-14 17:46:41 +02:00 |
GFPEA4.ini
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2013-09-14 17:46:41 +02:00 |
GFQEA4.ini
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2013-09-14 17:46:41 +02:00 |
GFTE01.ini
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2013-09-14 17:46:41 +02:00 |
GFTP01.ini
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2013-09-14 17:46:41 +02:00 |
GFUE4Z.ini
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2013-09-14 17:46:41 +02:00 |
GFYE69.ini
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2013-09-14 17:46:41 +02:00 |
GFYP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GFZE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GFZJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GFZP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GG4E08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GG4P08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GG5E52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GGAJB2.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GGCE0A.ini
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|
2013-09-14 17:46:41 +02:00 |
GGCOSD.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GGEE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GGEP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GGEY41.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGME00.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGPJB2.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGRE41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGSEA4.ini
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2013-09-14 17:46:41 +02:00 |
GGSJA4.ini
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2013-09-14 17:46:41 +02:00 |
GGSPA4.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGTE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGTP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGVD78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GGVE78.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GGVP78.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GGVX78.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GGYE41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GGYP41.ini
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2013-09-14 17:46:41 +02:00 |
GGZE52.ini
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2013-09-14 17:46:41 +02:00 |
GGZX52.ini
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2013-09-14 17:46:41 +02:00 |
GH2E69.ini
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2013-09-14 17:46:41 +02:00 |
GH2P69.ini
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2013-09-14 17:46:41 +02:00 |
GH4D69.ini
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2013-09-14 17:46:41 +02:00 |
GH4E69.ini
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2013-09-14 17:46:41 +02:00 |
GH4F69.ini
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2013-09-14 17:46:41 +02:00 |
GH4H69.ini
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2013-09-14 17:46:41 +02:00 |
GH4I69.ini
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2013-09-14 17:46:41 +02:00 |
GH4J69.ini
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2013-09-14 17:46:41 +02:00 |
GH4M69.ini
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2013-09-14 17:46:41 +02:00 |
GH4P69.ini
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2013-09-14 17:46:41 +02:00 |
GH4S69.ini
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2013-09-14 17:46:41 +02:00 |
GH5D52.ini
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2013-09-14 17:46:41 +02:00 |
GH5E52.ini
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2013-09-14 17:46:41 +02:00 |
GH5F52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GH5P52.ini
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2013-09-14 17:46:41 +02:00 |
GH6EAF.ini
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2013-09-14 17:46:41 +02:00 |
GH7E5D.ini
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2013-09-14 17:46:41 +02:00 |
GHAE08.ini
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2013-09-14 17:46:41 +02:00 |
GHAP08.ini
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2013-09-14 17:46:41 +02:00 |
GHBE7D.ini
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2013-09-14 17:46:41 +02:00 |
GHBP7D.ini
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2013-09-14 17:46:41 +02:00 |
GHCE4Q.ini
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2013-09-14 17:46:41 +02:00 |
GHCF4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHGEEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHKD7D.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHKE7D.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHKF7D.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHKP7D.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHKS7D.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLE69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLJ69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLP69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLX69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLY69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHLZ69.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GHMD4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GHME4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHMF4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHMP4F.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHNE71.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHQE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHQP7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHRE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHSE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHSJ69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHSP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHSX69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHSY69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHUE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHVE08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHWE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GHYE6S.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIAE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIBE4F.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GICE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIGJ8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIKE70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIKP70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GILE51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GILP51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GINE69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GINX69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIPEAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIQE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GISE36.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GISP36.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GITE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GITP01.ini
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2013-09-14 17:46:41 +02:00 |
GIVE4Z.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GIZE52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJ3PA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJBE5G.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GJCE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJDE5S.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJKE52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJNE78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJSJ18.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJUD78.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJUE78.ini
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2013-09-14 17:46:41 +02:00 |
GJUF78.ini
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2013-09-14 17:46:41 +02:00 |
GJWE78.ini
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2013-09-14 17:46:41 +02:00 |
GJXE51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJXP51.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GJZE52.ini
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2013-09-14 17:46:41 +02:00 |
GK2D52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK2E52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK2F52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK2I52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK2P52.ini
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2013-09-14 17:46:41 +02:00 |
GK4E01.ini
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2013-09-14 17:46:41 +02:00 |
GK5E78.ini
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2013-09-14 17:46:41 +02:00 |
GK5X78.ini
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2013-09-14 17:46:41 +02:00 |
GK6JA4.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK7E08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GK7P08.ini
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2013-09-14 17:46:41 +02:00 |
GK9EA4.ini
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2013-09-14 17:46:41 +02:00 |
GKAE8P.ini
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2013-09-14 17:46:41 +02:00 |
GKBEAF.ini
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2013-09-14 17:46:41 +02:00 |
GKBPAF.ini
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2013-09-14 17:46:41 +02:00 |
GKDP01.ini
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2013-09-14 17:46:41 +02:00 |
GKFEGG.ini
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2013-09-14 17:46:41 +02:00 |
GKGE01.ini
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2013-09-14 17:46:41 +02:00 |
GKHEA4.ini
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2013-09-14 17:46:41 +02:00 |
GKHPA4.ini
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2013-09-14 17:46:41 +02:00 |
GKJE78.ini
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2013-09-14 17:46:41 +02:00 |
GKKE69.ini
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2013-09-14 17:46:41 +02:00 |
GKLD69.ini
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2013-09-14 17:46:41 +02:00 |
GKLE69.ini
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2013-09-14 17:46:41 +02:00 |
GKLF69.ini
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2013-09-14 17:46:41 +02:00 |
GKLI69.ini
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2013-09-14 17:46:41 +02:00 |
GKLJ69.ini
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2013-09-14 17:46:41 +02:00 |
GKLP69.ini
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2013-09-14 17:46:41 +02:00 |
GKLS69.ini
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2013-09-14 17:46:41 +02:00 |
GKME41.ini
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2013-09-14 17:46:41 +02:00 |
GKMP41.ini
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2013-09-14 17:46:41 +02:00 |
GKNEB2.ini
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2013-09-14 17:46:41 +02:00 |
GKOE70.ini
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2013-09-14 17:46:41 +02:00 |
GKOP6V.ini
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2013-09-14 17:46:41 +02:00 |
GKOP70.ini
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2013-09-14 17:46:41 +02:00 |
GKQJ01.ini
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2013-09-14 17:46:41 +02:00 |
GKSE52.ini
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2013-09-14 17:46:41 +02:00 |
GKTJA4.ini
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2013-09-14 17:46:41 +02:00 |
GKUE9G.ini
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2013-09-14 17:46:41 +02:00 |
GKYE01.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
GKYP01.ini
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2013-09-14 17:46:41 +02:00 |
GKZE9G.ini
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2013-09-14 17:46:41 +02:00 |
GL5E4F.ini
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2013-09-14 17:46:41 +02:00 |
GL7E64.ini
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2013-09-14 17:46:41 +02:00 |
GL7P64.ini
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2013-09-14 17:46:41 +02:00 |
GL8E4F.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
GLCE52.ini
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2013-09-14 17:46:41 +02:00 |
GLCF52.ini
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2013-09-14 17:46:41 +02:00 |
GLEE08.ini
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2013-09-14 17:46:41 +02:00 |
GLEP08.ini
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2013-09-14 17:46:41 +02:00 |
GLLE78.ini
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2013-09-14 17:46:41 +02:00 |
GLME01.ini
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2013-09-14 17:46:41 +02:00 |
GLMP01.ini
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2013-09-14 17:46:41 +02:00 |
GLNE69.ini
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2013-09-14 17:46:41 +02:00 |
GLNP69.ini
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2013-09-14 17:46:41 +02:00 |
GLOE69.ini
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2013-09-14 17:46:41 +02:00 |
GLOP69.ini
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2013-09-14 17:46:41 +02:00 |
GLQE41.ini
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2013-09-14 17:46:41 +02:00 |
GLRE64.ini
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2013-09-14 17:46:41 +02:00 |
GLSD64.ini
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2013-09-14 17:46:41 +02:00 |
GLSE64.ini
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2013-09-14 17:46:41 +02:00 |
GLSF64.ini
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2013-09-14 17:46:41 +02:00 |
GLSP64.ini
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2013-09-14 17:46:41 +02:00 |
GLUE7U.ini
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2013-09-14 17:46:41 +02:00 |
GLWE51.ini
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2013-09-14 17:46:41 +02:00 |
GLYE69.ini
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2013-09-14 17:46:41 +02:00 |
GLYP69.ini
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2013-09-14 17:46:41 +02:00 |
GLZE69.ini
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2013-09-14 17:46:41 +02:00 |
GLZF69.ini
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2013-09-14 17:46:41 +02:00 |
GM2E8P.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GM2J8P.ini
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Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GM2P8P.ini
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Gameini database update.
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2013-09-27 18:39:13 +03:00 |
GM3E69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GM4E01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GM4J01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GM4P01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GM5E7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GM5F7D.ini
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2013-09-14 17:46:41 +02:00 |
GM5P7D.ini
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2013-09-14 17:46:41 +02:00 |
GM6EE9.ini
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2013-09-14 17:46:41 +02:00 |
GM6PE9.ini
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2013-09-14 17:46:41 +02:00 |
GM8E01.ini
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2013-09-14 17:46:41 +02:00 |
GM8J01.ini
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2013-09-14 17:46:41 +02:00 |
GM8P01.ini
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2013-09-14 17:46:41 +02:00 |
GMBE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GMBJ8P.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
GMBP8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GMFS69.ini
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2013-09-14 17:46:41 +02:00 |
GMHE52.ini
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2013-09-14 17:46:41 +02:00 |
GMHF52.ini
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2013-09-14 17:46:41 +02:00 |
GMHP52.ini
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2013-09-14 17:46:41 +02:00 |
GMIE70.ini
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2013-09-14 17:46:41 +02:00 |
GMIP70.ini
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2013-09-14 17:46:41 +02:00 |
GMKD5D.ini
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2013-09-14 17:46:41 +02:00 |
GMLEA4.ini
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2013-09-14 17:46:41 +02:00 |
GMNE78.ini
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2013-09-14 17:46:41 +02:00 |
GMPE01.ini
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2013-09-14 17:46:41 +02:00 |
GMPP01.ini
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2013-09-14 17:46:41 +02:00 |
GMSE01.ini
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2013-09-14 17:46:41 +02:00 |
GMSJ01.ini
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2013-09-14 17:46:41 +02:00 |
GMSP01.ini
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2013-09-14 17:46:41 +02:00 |
GMTP69.ini
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2013-09-14 17:46:41 +02:00 |
GMUE5D.ini
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2013-09-14 17:46:41 +02:00 |
GMXE70.ini
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2013-09-14 17:46:41 +02:00 |
GN6E69.ini
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2013-09-14 17:46:41 +02:00 |
GN8E69.ini
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2013-09-14 17:46:41 +02:00 |
GN8P69.ini
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2013-09-14 17:46:41 +02:00 |
GNDE69.ini
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2013-09-14 17:46:41 +02:00 |
GNHE5d.ini
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|
2013-09-14 17:46:41 +02:00 |
GNIEA4.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GNIPA4.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GNJEAF.ini
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2013-09-14 17:46:41 +02:00 |
GNLE69.ini
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2013-09-14 17:46:41 +02:00 |
GNNE69.ini
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2013-09-14 17:46:41 +02:00 |
GNOE78.ini
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2013-09-14 17:46:41 +02:00 |
GNQE69.ini
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2013-09-14 17:46:41 +02:00 |
GNRJDA.ini
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2013-09-14 17:46:41 +02:00 |
GNUEDA.ini
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2013-09-14 17:46:41 +02:00 |
GNWE69.ini
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2013-09-14 17:46:41 +02:00 |
GNWP69.ini
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2013-09-14 17:46:41 +02:00 |
GO2E4F.ini
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2013-09-14 17:46:41 +02:00 |
GO7E69.ini
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2013-09-14 17:46:41 +02:00 |
GO7F69.ini
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2013-09-14 17:46:41 +02:00 |
GO7P69.ini
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2013-09-14 17:46:41 +02:00 |
GOAE52.ini
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2013-09-14 17:46:41 +02:00 |
GOBE4Z.ini
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2013-09-14 17:46:41 +02:00 |
GOCE5D.ini
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2013-09-14 17:46:41 +02:00 |
GOGJB2.ini
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2013-09-14 17:46:41 +02:00 |
GOME01.ini
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2013-09-14 17:46:41 +02:00 |
GOMP01.ini
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2013-09-14 17:46:41 +02:00 |
GONE69.ini
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2013-09-14 17:46:41 +02:00 |
GOOE01.ini
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2013-09-14 17:46:41 +02:00 |
GOPEB2.ini
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2013-09-14 17:46:41 +02:00 |
GOPJB2.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GOQEAF.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GOSE41.ini
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2013-09-14 17:46:41 +02:00 |
GOSP41.ini
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2013-09-14 17:46:41 +02:00 |
GOSX41.ini
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2013-09-14 17:46:41 +02:00 |
GOWD69.ini
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2013-09-14 17:46:41 +02:00 |
GOWE69.ini
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2013-09-14 17:46:41 +02:00 |
GOWF69.ini
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2013-09-14 17:46:41 +02:00 |
GOWJ69.ini
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2013-09-14 17:46:41 +02:00 |
GOWP69.ini
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2013-09-14 17:46:41 +02:00 |
GOYD69.ini
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2013-09-14 17:46:41 +02:00 |
GOYE69.ini
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2013-09-14 17:46:41 +02:00 |
GOYF69.ini
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2013-09-14 17:46:41 +02:00 |
GOYP69.ini
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2013-09-14 17:46:41 +02:00 |
GOYS69.ini
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2013-09-14 17:46:41 +02:00 |
GP2E82.ini
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2013-09-14 17:46:41 +02:00 |
GP2EAF.ini
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2013-09-14 17:46:41 +02:00 |
GP4J18.ini
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2013-09-14 17:46:41 +02:00 |
GP5E01.ini
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2013-09-14 17:46:41 +02:00 |
GP5J01.ini
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2013-09-14 17:46:41 +02:00 |
GP5P01.ini
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2013-09-14 17:46:41 +02:00 |
GP6E01.ini
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2013-09-14 17:46:41 +02:00 |
GP6J01.ini
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2013-09-14 17:46:41 +02:00 |
GP6P01.ini
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2013-09-14 17:46:41 +02:00 |
GP7E01.ini
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2013-09-14 17:46:41 +02:00 |
GP7J01.ini
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2013-09-14 17:46:41 +02:00 |
GP7P01.ini
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2013-09-14 17:46:41 +02:00 |
GP8EAF.ini
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2013-09-14 17:46:41 +02:00 |
GPAE01.ini
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2013-09-14 17:46:41 +02:00 |
GPAJ01.ini
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2013-09-14 17:46:41 +02:00 |
GPAP01.ini
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2013-09-14 17:46:41 +02:00 |
GPAU01.ini
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2013-09-14 17:46:41 +02:00 |
GPDE51.ini
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2013-09-14 17:46:41 +02:00 |
GPEJ2Q.ini
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2013-09-14 17:46:41 +02:00 |
GPHD52.ini
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2013-09-14 17:46:41 +02:00 |
GPHE52.ini
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2013-09-14 17:46:41 +02:00 |
GPHP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GPIE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPIJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPIP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPKE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPNE08.ini
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2013-09-14 17:46:41 +02:00 |
GPNP08.ini
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2013-09-14 17:46:41 +02:00 |
GPOE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPOP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPSE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPSP8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPTE41.ini
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2013-09-14 17:46:41 +02:00 |
GPTP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GPVE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPVJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPVP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GPXP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GPZJ01.ini
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2013-09-14 17:46:41 +02:00 |
GQ8E69.ini
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2013-09-14 17:46:41 +02:00 |
GQCD52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GQCE52.ini
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2013-09-14 17:46:41 +02:00 |
GQCF52.ini
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2013-09-14 17:46:41 +02:00 |
GQCI52.ini
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2013-09-14 17:46:41 +02:00 |
GQCP52.ini
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2013-09-14 17:46:41 +02:00 |
GQCS52.ini
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2013-09-14 17:46:41 +02:00 |
GQLE9G.ini
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2013-09-14 17:46:41 +02:00 |
GQNE5D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GQQD78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GQQE78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GQQF78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GQQH78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GQQP78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GQSDAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GQSEAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GQSFAF.ini
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2013-09-14 17:46:41 +02:00 |
GQSPAF.ini
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2013-09-14 17:46:41 +02:00 |
GQTE4Q.ini
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2013-09-14 17:46:41 +02:00 |
GQWE69.ini
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2013-09-14 17:46:41 +02:00 |
GQWJ69.ini
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2013-09-14 17:46:41 +02:00 |
GQWP69.ini
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2013-09-14 17:46:41 +02:00 |
GQWX69.ini
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2013-09-14 17:46:41 +02:00 |
GQXE69.ini
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2013-09-14 17:46:41 +02:00 |
GR2E52.ini
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2013-09-14 17:46:41 +02:00 |
GR6E78.ini
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2013-09-14 17:46:41 +02:00 |
GR8D69.ini
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2013-09-14 17:46:41 +02:00 |
GR8E69.ini
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2013-09-14 17:46:41 +02:00 |
GR8F69.ini
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2013-09-14 17:46:41 +02:00 |
GR8J69.ini
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2013-09-14 17:46:41 +02:00 |
GR8P69.ini
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2013-09-14 17:46:41 +02:00 |
GRAE5Z.ini
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2013-09-14 17:46:41 +02:00 |
GRBE6S.ini
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2013-09-14 17:46:41 +02:00 |
GRBP6S.ini
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2013-09-14 17:46:41 +02:00 |
GREE08.ini
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2013-09-14 17:46:41 +02:00 |
GREP08.ini
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2013-09-14 17:46:41 +02:00 |
GRFE78.ini
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2013-09-14 17:46:41 +02:00 |
GRHE41.ini
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2013-09-14 17:46:41 +02:00 |
GRHP41.ini
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2013-09-14 17:46:41 +02:00 |
GRJEAF.ini
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2013-09-14 17:46:41 +02:00 |
GRKE41.ini
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2013-09-14 17:46:41 +02:00 |
GRKP7G.ini
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2013-09-14 17:46:41 +02:00 |
GRLE41.ini
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2013-09-14 17:46:41 +02:00 |
GRNE52.ini
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2013-09-14 17:46:41 +02:00 |
GROP7J.ini
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2013-09-14 17:46:41 +02:00 |
GRQE41.ini
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2013-09-14 17:46:41 +02:00 |
GRSEAF.ini
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2013-09-14 17:46:41 +02:00 |
GRSPAF.ini
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2013-09-14 17:46:41 +02:00 |
GRUE78.ini
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2013-09-14 17:46:41 +02:00 |
GRVEA4.ini
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2013-09-14 17:46:41 +02:00 |
GRYE41.ini
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2013-09-14 17:46:41 +02:00 |
GS2D78.ini
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2013-09-14 17:46:41 +02:00 |
GS2E78.ini
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2013-09-14 17:46:41 +02:00 |
GS2F78.ini
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2013-09-14 17:46:41 +02:00 |
GS2P78.ini
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2013-09-14 17:46:41 +02:00 |
GS8P7D.ini
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2013-09-14 17:46:41 +02:00 |
GSAE01.ini
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2013-09-14 17:46:41 +02:00 |
GSAP01.ini
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2013-09-14 17:46:41 +02:00 |
GSCE51.ini
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2013-09-14 17:46:41 +02:00 |
GSEJB2.ini
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2013-09-14 17:46:41 +02:00 |
GSMP52.ini
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2013-09-14 17:46:41 +02:00 |
GSNE8P.ini
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2013-09-14 17:46:41 +02:00 |
GSNP8P.ini
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2013-09-14 17:46:41 +02:00 |
GSOE8P.ini
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2013-09-14 17:46:41 +02:00 |
GSOP8P.ini
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2013-09-14 17:46:41 +02:00 |
GSPE69.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GSQE78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GSQP78.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GSSE8P.ini
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2013-09-14 17:46:41 +02:00 |
GSSJ8P.ini
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2013-09-14 17:46:41 +02:00 |
GSSP8P.ini
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2013-09-14 17:46:41 +02:00 |
GSSP70.ini
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2013-09-14 17:46:41 +02:00 |
GSTE69.ini
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2013-09-14 17:46:41 +02:00 |
GSTP69.ini
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2013-09-14 17:46:41 +02:00 |
GSWE64.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GSWI64.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GSWP64.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GSWS64.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GSZP41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GT3D52.ini
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2013-09-14 17:46:41 +02:00 |
GT3E52.ini
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2013-09-14 17:46:41 +02:00 |
GT3F52.ini
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2013-09-14 17:46:41 +02:00 |
GT3P52.ini
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2013-09-14 17:46:41 +02:00 |
GT6E70.ini
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2013-09-14 17:46:41 +02:00 |
GT7E41.ini
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2013-09-14 17:46:41 +02:00 |
GT7P41.ini
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2013-09-14 17:46:41 +02:00 |
GT7X41.ini
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2013-09-14 17:46:41 +02:00 |
GT8E78.ini
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2013-09-14 17:46:41 +02:00 |
GTCJBL.ini
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2013-09-14 17:46:41 +02:00 |
GTEE01.ini
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2013-09-14 17:46:41 +02:00 |
GTEP01.ini
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2013-09-14 17:46:41 +02:00 |
GTFEA4.ini
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2013-09-14 17:46:41 +02:00 |
GTKE51.ini
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2013-09-14 17:46:41 +02:00 |
GTKP51.ini
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|
2013-09-14 17:46:41 +02:00 |
GTLE52.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GTLP52.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GTLX52.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GTRE78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GTRP78.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GTSE4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
GTSP4F.ini
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2013-09-14 17:46:41 +02:00 |
GTUE8G.ini
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2013-09-14 17:46:41 +02:00 |
GTWE70.ini
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2013-09-14 17:46:41 +02:00 |
GTWP70.ini
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2013-09-14 17:46:41 +02:00 |
GTYE69.ini
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2013-09-14 17:46:41 +02:00 |
GTYP69.ini
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2013-09-14 17:46:41 +02:00 |
GTZE41.ini
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2013-09-14 17:46:41 +02:00 |
GTZP41.ini
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2013-09-14 17:46:41 +02:00 |
GUBE69.ini
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2013-09-14 17:46:41 +02:00 |
GUBP69.ini
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2013-09-14 17:46:41 +02:00 |
GUCP69.ini
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2013-09-14 17:46:41 +02:00 |
GUFE4Z.ini
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2013-09-14 17:46:41 +02:00 |
GUGE69.ini
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2013-09-14 17:46:41 +02:00 |
GUME52.ini
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2013-09-14 17:46:41 +02:00 |
GUMP52.ini
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2013-09-14 17:46:41 +02:00 |
GUNE5D.ini
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2013-09-14 17:46:41 +02:00 |
GUPE8P.ini
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2013-09-14 17:46:41 +02:00 |
GUPP8P.ini
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2013-09-14 17:46:41 +02:00 |
GUTD52.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GUTE52.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GUTF52.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
GUTI52.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GUTJC0.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GUTP52.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GUTS52.ini
|
Gameini database update.
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2013-09-16 18:49:17 +03:00 |
GUVE51.ini
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2013-09-14 17:46:41 +02:00 |
GUZE41.ini
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2013-09-14 17:46:41 +02:00 |
GUZP41.ini
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2013-09-14 17:46:41 +02:00 |
GV3E70.ini
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2013-09-14 17:46:41 +02:00 |
GV3P70.ini
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2013-09-14 17:46:41 +02:00 |
GVCE08.ini
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2013-09-14 17:46:41 +02:00 |
GVCP08.ini
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2013-09-14 17:46:41 +02:00 |
GVDE78.ini
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2013-09-14 17:46:41 +02:00 |
GVHE4F.ini
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2013-09-14 17:46:41 +02:00 |
GVJE08.ini
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2013-09-14 17:46:41 +02:00 |
GVJJ08.ini
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2013-09-14 17:46:41 +02:00 |
GVJP08.ini
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2013-09-14 17:46:41 +02:00 |
GVKE52.ini
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2013-09-14 17:46:41 +02:00 |
GVLD69.ini
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2013-09-14 17:46:41 +02:00 |
GVLE69.ini
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2013-09-14 17:46:41 +02:00 |
GVLF69.ini
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2013-09-14 17:46:41 +02:00 |
GVLP69.ini
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2013-09-14 17:46:41 +02:00 |
GVRE7H.ini
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2013-09-14 17:46:41 +02:00 |
GVSE8P.ini
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2013-09-14 17:46:41 +02:00 |
GVSP8P.ini
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2013-09-14 17:46:41 +02:00 |
GW2E78.ini
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2013-09-14 17:46:41 +02:00 |
GW2P78.ini
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2013-09-14 17:46:41 +02:00 |
GW3E78.ini
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2013-09-14 17:46:41 +02:00 |
GW3P78.ini
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2013-09-14 17:46:41 +02:00 |
GW5E69.ini
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2013-09-14 17:46:41 +02:00 |
GW7E69.ini
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2013-09-14 17:46:41 +02:00 |
GW7P69.ini
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2013-09-14 17:46:41 +02:00 |
GW8E52.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GW9E78.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWAE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWAF8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWAP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWBP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWEE51.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWEJB0.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWEP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWGP4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWJE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWKE41.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWKP41.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWLE6L.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWLX6L.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWME51.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWOE5G.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWPE78.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWPJG2.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWPP78.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWQE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWRE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWRP01.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWSEA4.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWTEA4.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWVE52.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWWE01.ini
|
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|
2013-09-14 17:46:41 +02:00 |
GWWP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWYE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWYX41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWZE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GWZP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GX2E52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GX2P52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GX3E41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GX3P41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GX3X41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXBE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXBP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXCE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GXEE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXEP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXFE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXFF69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXFP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXGE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXLE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXLP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXME52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXNE5D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXOE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXOX69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXRE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXSE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXSP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXXE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GXXP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GY2E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYAE78.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYBP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYFEA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYKEB2.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYQP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYRE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYWD41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYWEE9.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GYWP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZ2E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZ2J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZ2P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZ3E70.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZ3PB2.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZDE70.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GZDJ70.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GZDP70.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
GZEE70.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZLE01.ini
|
Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE interpreter, closed the window to apply it and then reopened it to select HLE, running Wind Waker afterwards would enforce LLE interpreter on boot.
|
2013-09-28 16:47:42 +03:00 |
GZLJ01.ini
|
Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE interpreter, closed the window to apply it and then reopened it to select HLE, running Wind Waker afterwards would enforce LLE interpreter on boot.
|
2013-09-28 16:47:42 +03:00 |
GZLP01.ini
|
Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE interpreter, closed the window to apply it and then reopened it to select HLE, running Wind Waker afterwards would enforce LLE interpreter on boot.
|
2013-09-28 16:47:42 +03:00 |
GZMP7D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZPE70.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZPP70.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZSE70.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZWE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
GZWP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HAAA01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HACA01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HADE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HAXXHB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HAYA01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
HCFE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JAAE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JACP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JADE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JAEE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JAHE01.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
JBKE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JBKP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JCBE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JCWE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
JODIHB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAAE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAAP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NABE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NACE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAEE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAFP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAHE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAKE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NAKP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NANE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
NARP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PC6E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PH_PRESETS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PM4E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PRJE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PZLE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PZLJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
PZLP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
QAFP18.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
R2GEXJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2GJAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2GP99.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2JJAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2KP54.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2TE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2UE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2VJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R2VP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3BE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R3BJ8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R3BP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R3CE20.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3DES5.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3DPS5.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3GXUG.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3ME01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3MP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3NEXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3NPH3.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3OE01.ini
|
Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with all backends (it didn't with d3d11).
|
2013-09-23 23:49:15 +03:00 |
R3OJ01.ini
|
Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with all backends (it didn't with d3d11).
|
2013-09-23 23:49:15 +03:00 |
R3OP01.ini
|
Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with all backends (it didn't with d3d11).
|
2013-09-23 23:49:15 +03:00 |
R3RE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
R3RP8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R3SP52.ini
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2013-09-14 17:46:41 +02:00 |
R3TP54.ini
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2013-09-14 17:46:41 +02:00 |
R4BPGT.ini
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2013-09-14 17:46:41 +02:00 |
R4EE01.ini
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2013-09-14 17:46:41 +02:00 |
R4EJ01.ini
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2013-09-14 17:46:41 +02:00 |
R4EP01.ini
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2013-09-14 17:46:41 +02:00 |
R4QE01.ini
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2013-09-14 17:46:41 +02:00 |
R4QJ01.ini
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2013-09-14 17:46:41 +02:00 |
R4QK01.ini
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2013-09-14 17:46:41 +02:00 |
R4QP01.ini
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2013-09-14 17:46:41 +02:00 |
R4RP69.ini
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2013-09-14 17:46:41 +02:00 |
R4ZJ01.ini
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2013-09-14 17:46:41 +02:00 |
R5DE5G.ini
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2013-09-14 17:46:41 +02:00 |
R5IE4Q.ini
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2013-09-14 17:46:41 +02:00 |
R5IP4Q.ini
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2013-09-14 17:46:41 +02:00 |
R5IX4Q.ini
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2013-09-14 17:46:41 +02:00 |
R5VE41.ini
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2013-09-14 17:46:41 +02:00 |
R5VP41.ini
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2013-09-14 17:46:41 +02:00 |
R5VX41.ini
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2013-09-14 17:46:41 +02:00 |
R5WEA4.ini
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2013-09-14 17:46:41 +02:00 |
R5WJA4.ini
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2013-09-14 17:46:41 +02:00 |
R6BE78.ini
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2013-09-14 17:46:41 +02:00 |
R6BJ78.ini
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2013-09-14 17:46:41 +02:00 |
R6BK78.ini
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2013-09-14 17:46:41 +02:00 |
R6BP78.ini
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2013-09-14 17:46:41 +02:00 |
R6BX78.ini
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2013-09-14 17:46:41 +02:00 |
R6NY41.ini
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2013-09-14 17:46:41 +02:00 |
R6TEA4.ini
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2013-09-14 17:46:41 +02:00 |
R6YEXS.ini
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2013-09-14 17:46:41 +02:00 |
R6YPH3.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R7EE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
R7EJ8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
R7EP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R7FEGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R7FJGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
R7FPGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
R7GEAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R7GJAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R7GPAF.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R7PE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
R7PP01.ini
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2013-09-14 17:46:41 +02:00 |
R7XE69.ini
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2013-09-14 17:46:41 +02:00 |
R7XJ13.ini
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2013-09-14 17:46:41 +02:00 |
R7XP69.ini
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2013-09-14 17:46:41 +02:00 |
R8AE01.ini
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2013-09-14 17:46:41 +02:00 |
R8AJ01.ini
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2013-09-14 17:46:41 +02:00 |
R8AP01.ini
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2013-09-14 17:46:41 +02:00 |
R8DEA4.ini
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2013-09-14 17:46:41 +02:00 |
R8DJA4.ini
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2013-09-14 17:46:41 +02:00 |
R8DPA4.ini
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2013-09-14 17:46:41 +02:00 |
R8JEWR.ini
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2013-09-14 17:46:41 +02:00 |
R8JPWR.ini
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2013-09-14 17:46:41 +02:00 |
R8LE20.ini
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2013-09-14 17:46:41 +02:00 |
R8LP7J.ini
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2013-09-14 17:46:41 +02:00 |
R8PE01.ini
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2013-09-14 17:46:41 +02:00 |
R8PJ01.ini
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2013-09-14 17:46:41 +02:00 |
R8PK01.ini
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2013-09-14 17:46:41 +02:00 |
R8PP01.ini
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2013-09-14 17:46:41 +02:00 |
R8XE52.ini
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2013-09-14 17:46:41 +02:00 |
R9FP36.ini
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2013-09-14 17:46:41 +02:00 |
R9IE01.ini
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2013-09-14 17:46:41 +02:00 |
R22E01.ini
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2013-09-14 17:46:41 +02:00 |
R22J01.ini
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2013-09-14 17:46:41 +02:00 |
R22P01.ini
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2013-09-14 17:46:41 +02:00 |
R29P52.ini
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2013-09-14 17:46:41 +02:00 |
R46ENS.ini
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2013-09-14 17:46:41 +02:00 |
R49P01.ini
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2013-09-14 17:46:41 +02:00 |
R64E01.ini
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2013-09-14 17:46:41 +02:00 |
R64J01.ini
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2013-09-14 17:46:41 +02:00 |
R64K01.ini
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2013-09-14 17:46:41 +02:00 |
R64P01.ini
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2013-09-14 17:46:41 +02:00 |
R69E36.ini
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2013-09-14 17:46:41 +02:00 |
R84EE9.ini
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2013-09-14 17:46:41 +02:00 |
R84J99.ini
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2013-09-14 17:46:41 +02:00 |
R84P99.ini
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2013-09-14 17:46:41 +02:00 |
R96EAF.ini
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2013-09-14 17:46:41 +02:00 |
RB4E08.ini
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2013-09-14 17:46:41 +02:00 |
RB4P08.ini
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2013-09-14 17:46:41 +02:00 |
RBBE18.ini
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2013-09-14 17:46:41 +02:00 |
RBBJ18.ini
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2013-09-14 17:46:41 +02:00 |
RBBP99.ini
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2013-09-14 17:46:41 +02:00 |
RBHE08.ini
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2013-09-14 17:46:41 +02:00 |
RBHJ08.ini
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2013-09-14 17:46:41 +02:00 |
RBHP08.ini
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2013-09-14 17:46:41 +02:00 |
RBIEE9.ini
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2013-09-14 17:46:41 +02:00 |
RBIJ99.ini
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2013-09-14 17:46:41 +02:00 |
RBIP99.ini
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2013-09-14 17:46:41 +02:00 |
RBKE69.ini
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2013-09-14 17:46:41 +02:00 |
RBME5G.ini
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2013-09-14 17:46:41 +02:00 |
RBQPUG.ini
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2013-09-14 17:46:41 +02:00 |
RBTP8P.ini
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2013-09-14 17:46:41 +02:00 |
RBUE08.ini
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2013-09-14 17:46:41 +02:00 |
RBUP08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RBWE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RBWJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RBWP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RBXJ8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RBZXUG.ini
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2013-09-14 17:46:41 +02:00 |
RCJE8P.ini
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2013-09-14 17:46:41 +02:00 |
RCJP8P.ini
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2013-09-14 17:46:41 +02:00 |
RCKPGN.ini
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2013-09-14 17:46:41 +02:00 |
RCPE18.ini
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2013-09-14 17:46:41 +02:00 |
RD2E41.ini
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2013-09-14 17:46:41 +02:00 |
RD2J41.ini
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2013-09-14 17:46:41 +02:00 |
RD2K41.ini
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2013-09-14 17:46:41 +02:00 |
RD2P41.ini
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2013-09-14 17:46:41 +02:00 |
RD2X41.ini
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2013-09-14 17:46:41 +02:00 |
RDBPAF.ini
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2013-09-14 17:46:41 +02:00 |
RDFP41.ini
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2013-09-14 17:46:41 +02:00 |
RDGPA4.ini
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2013-09-14 17:46:41 +02:00 |
RDHP78.ini
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2013-09-14 17:46:41 +02:00 |
RDIE41.ini
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2013-09-14 17:46:41 +02:00 |
RDKE01.ini
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2013-09-14 17:46:41 +02:00 |
RDQEGD.ini
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2013-09-14 17:46:41 +02:00 |
RDSE70.ini
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2013-09-14 17:46:41 +02:00 |
RDSJAF.ini
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2013-09-14 17:46:41 +02:00 |
RDSPAF.ini
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2013-09-14 17:46:41 +02:00 |
RDVE41.ini
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2013-09-14 17:46:41 +02:00 |
RDXP18.ini
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2013-09-14 17:46:41 +02:00 |
RDZJ01.ini
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2013-09-14 17:46:41 +02:00 |
RDZP01.ini
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2013-09-14 17:46:41 +02:00 |
RE4E08.ini
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2013-09-14 17:46:41 +02:00 |
RE4J08.ini
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2013-09-14 17:46:41 +02:00 |
RE4P08.ini
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2013-09-14 17:46:41 +02:00 |
REDE41.ini
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2013-09-14 17:46:41 +02:00 |
REDJ41.ini
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2013-09-14 17:46:41 +02:00 |
REDP41.ini
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2013-09-14 17:46:41 +02:00 |
RELJAB.ini
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2013-09-14 17:46:41 +02:00 |
RELS01.ini
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|
2013-09-14 17:46:41 +02:00 |
RENE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RENJ8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RENP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
REXP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RF4P6M.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RF7J08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFBE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFBJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFBP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFCEGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
RFCJGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
RFCPGD.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
RFEE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFEJ01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFEP01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFFEGD.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFFJGD.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFFPGD.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFQP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFSEEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RFSJ8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RG5PWR.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RGAE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RGHE52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RGLE7D.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RGQE70.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RGVP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RH2P41.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RH8E4F.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RH8JEL.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RH8P4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RH8X4F.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHAE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHAJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHAK01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHAP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHAW01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHDE8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHDJ8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHDP8P.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHMEE9.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHMP99.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHOE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHOJ8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RHOP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHTP54.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RHUP7J.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RIBPKM.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RIHP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIJE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RINE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RINP08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIPEAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIPJAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIPPAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIUJAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIUPAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RIVEXJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RJ3P7J.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RJAP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RJCP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RJSXUG.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RK2EEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RK2JEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RK2P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RK5E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKDEEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKDJEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKDP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RKDPEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKIPUG.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKMP5D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RKSPUG.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RLBEWR.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLEEFS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLGE64.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLGJ52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLGP64.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLJPKM.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RLXEMJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM2E69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM3E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM3J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM3P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM6EEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RM8E01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RM8J01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RM8K01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RM8P01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMAE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMAP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMCE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMCJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMCK01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RMCP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMGE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMGJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RMGK01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMGP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMHE08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMHJ08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMHP08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMKE01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMKJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMKP01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RMLEH4.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RMLJH4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMLK52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMLP7U.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMLPH4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RMSE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNEEDA.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNEJDA.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNEPDA.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNHE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNMXUG.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNOJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RNOP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO2P7N.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO3EXJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO3J99.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO3P99.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO7P7D.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RO8E7D.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RO9EFS.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
ROAE36.ini
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2013-09-14 17:46:41 +02:00 |
ROCPNK.ini
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2013-09-14 17:46:41 +02:00 |
RODE01.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RODK01.ini
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2013-09-14 17:46:41 +02:00 |
RODP01.ini
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|
2013-09-14 17:46:41 +02:00 |
ROLE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
ROLJ01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
ROLK01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
ROLP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
RONEG9.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RONJG9.ini
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2013-09-14 17:46:41 +02:00 |
RONPG9.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
ROWE08.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RP7P52.ini
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2013-09-14 17:46:41 +02:00 |
RPBE01.ini
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2013-09-14 17:46:41 +02:00 |
RPBJ01.ini
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2013-09-14 17:46:41 +02:00 |
RPBP01.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RPPE41.ini
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2013-09-14 17:46:41 +02:00 |
RPWZ41.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RQLE64.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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RRKE70.ini
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RRMX69.ini
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RRXXUG.ini
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RRZEGY.ini
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2013-09-14 17:46:41 +02:00 |
RS5EC8.ini
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2013-09-14 17:46:41 +02:00 |
RS5JC8.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSBE01.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSFE7U.ini
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RSFJ99.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSIE69.ini
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2013-09-14 17:46:41 +02:00 |
RSIJ13.ini
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2013-09-14 17:46:41 +02:00 |
RSIP69.ini
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RSLEAF.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSLKAF.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSPE01.ini
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2013-09-14 17:46:41 +02:00 |
RSPP01.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RSTP64.ini
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2013-09-14 17:46:41 +02:00 |
RSUP41.ini
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2013-09-14 17:46:41 +02:00 |
RSVE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RSVJ8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RSVP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
RSWP08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
RSXE69.ini
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2013-09-14 17:46:41 +02:00 |
RSXJ13.ini
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2013-09-14 17:46:41 +02:00 |
RSXK69.ini
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2013-09-14 17:46:41 +02:00 |
RSXP69.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RT3E54.ini
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2013-09-14 17:46:41 +02:00 |
RT3JEL.ini
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2013-09-14 17:46:41 +02:00 |
RT3P54.ini
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2013-09-14 17:46:41 +02:00 |
RT4EAF.ini
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2013-09-14 17:46:41 +02:00 |
RT4JAF.ini
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2013-09-14 17:46:41 +02:00 |
RT4PAF.ini
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
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2013-09-14 17:46:41 +02:00 |
RT9E52.ini
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2013-09-14 17:46:41 +02:00 |
RTBP52.ini
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2013-09-14 17:46:41 +02:00 |
RTCP41.ini
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2013-09-14 17:46:41 +02:00 |
RZDP01.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RZJD69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
RZJE69.ini
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|
2013-09-14 17:46:41 +02:00 |
RZJJ13.ini
|
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2013-09-14 17:46:41 +02:00 |
RZJP69.ini
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2013-09-14 17:46:41 +02:00 |
RZPE01.ini
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|
2013-09-14 17:46:41 +02:00 |
RZTE01.ini
|
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|
2013-09-14 17:46:41 +02:00 |
RZTJ01.ini
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2013-09-14 17:46:41 +02:00 |
RZTK01.ini
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2013-09-14 17:46:41 +02:00 |
RZTP01.ini
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2013-09-14 17:46:41 +02:00 |
RZTW01.ini
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2013-09-14 17:46:41 +02:00 |
RZZE8P.ini
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2013-09-14 17:46:41 +02:00 |
RZZJEL.ini
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2013-09-14 17:46:41 +02:00 |
RZZP8P.ini
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2013-09-14 17:46:41 +02:00 |
S2IP8P.ini
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2013-09-14 17:46:41 +02:00 |
S2LE01.ini
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2013-09-14 17:46:41 +02:00 |
S2LJ01.ini
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2013-09-14 17:46:41 +02:00 |
S2LP01.ini
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2013-09-14 17:46:41 +02:00 |
S2TJAF.ini
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2013-09-14 17:46:41 +02:00 |
S2WE78.ini
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2013-09-14 17:46:41 +02:00 |
S2WP78.ini
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2013-09-14 17:46:41 +02:00 |
S3BEWR.ini
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2013-09-14 17:46:41 +02:00 |
S3BPWR.ini
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2013-09-14 17:46:41 +02:00 |
S59E01.ini
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2013-09-14 17:46:41 +02:00 |
S59JC8.ini
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2013-09-14 17:46:41 +02:00 |
S59P01.ini
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2013-09-14 17:46:41 +02:00 |
S72E01.ini
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2013-09-14 17:46:41 +02:00 |
S72J01.ini
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2013-09-14 17:46:41 +02:00 |
S75E69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
S75P69.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SAKENS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SAKPNS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SB3E08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
SB3J08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SB3P08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SB4E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SB4J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SB4P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SBDE08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SBDJ08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SBDK08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SBDP08.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SBLE5G.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SBNEG9.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SBVE78.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC2E8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC2P8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC4E64.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC4P64.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC7D52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC7E52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC7F52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC7I52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC7P52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC7S52.ini
|
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
|
2013-09-24 01:39:48 +03:00 |
SC8E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC8J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SC8P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCAE18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCAJ18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCAP18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCYE4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCYP4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCYX4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCYY4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SCYZ4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SD2E41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SD2J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SD2P41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SD2Y41.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDBE78.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SDBP78.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDFE4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SDNE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDNP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDWE18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDWJ18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SDWP18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SE2P69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEAE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEAJ13.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEAP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SEME4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SEMJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEMP4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEMX4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SEMY4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SEMZ4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SERE4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SERF4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SERP4Q.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SF8E01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SF8J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SF8P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SFIE01.ini
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2013-09-14 17:46:41 +02:00 |
SFIP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SFWE69.ini
|
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|
2013-09-14 17:46:41 +02:00 |
SFWP69.ini
|
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|
2013-09-14 17:46:41 +02:00 |
SGAP8P.ini
|
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2013-09-14 17:46:41 +02:00 |
SH6E52.ini
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2013-09-14 17:46:41 +02:00 |
SHDE52.ini
|
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2013-09-14 17:46:41 +02:00 |
SHLPA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SILE78.ini
|
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2013-09-14 17:46:41 +02:00 |
SILP78.ini
|
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|
2013-09-14 17:46:41 +02:00 |
SJBE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SJBP52.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJDE41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJDP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJDY41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SJDZ41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJXD41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJXE41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SJXP41.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SK3EEB.ini
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2013-09-14 17:46:41 +02:00 |
SK4E52.ini
|
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2013-09-14 17:46:41 +02:00 |
SKJE78.ini
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2013-09-14 17:46:41 +02:00 |
SKVE20.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SL2J01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SL2P01.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SLSEXJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SLSJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SLSP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SLWE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMBE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMBP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMFE4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMFP4Q.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMNE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMNJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMNK01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMNP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMNW01.ini
|
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|
2013-09-14 17:46:41 +02:00 |
SMOE41.ini
|
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2013-09-14 17:46:41 +02:00 |
SMOP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SMOX41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SN4EDA.ini
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Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SN4JDA.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SN4XGT.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SNCE8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
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2013-10-06 16:57:27 +03:00 |
SNCJ8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SNCP8P.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SNDE20.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SNJE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SNJP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SO3EE9.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SO3J99.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SOJE41.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SOJP41.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
SOUE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
SOUJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SOUK01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SOUP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPDE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPDP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPPEFS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPTJEB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPVEA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPVPA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPVXA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SPVYA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SQME52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SQMP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SR5E41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SRQE41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SRQP41.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SS3EWR.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSQE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSQJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSQP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSRE20.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSRPXT.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SSZE5G.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
STEETR.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
STHP8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
STKE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
STKJ08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
STKP08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SU7EG9.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
SU7PAF.ini
|
Gameini database update.
|
2013-09-27 18:39:13 +03:00 |
SUKE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SUKJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SUKP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SVBE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SVBP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SVME01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SVMJ01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SVMP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SWAE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SX3J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SX3P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SX4J01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SX4P01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SX8E52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SXBP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SXCE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SXCP52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SXDE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SXEE52.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SZAE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SZAP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SZBE69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
SZBP69.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
UGPE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
UGPP01.ini
|
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2013-09-14 17:46:41 +02:00 |
W2GE08.ini
|
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2013-09-14 17:46:41 +02:00 |
W2GP08.ini
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2013-09-14 17:46:41 +02:00 |
W2MEBB.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
W3GE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
W3GP08.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
W8CEXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
W8CPXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WA4P01.ini
|
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2013-09-14 17:46:41 +02:00 |
WALE01.ini
|
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|
2013-09-14 17:46:41 +02:00 |
WAYETJ.ini
|
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2013-09-14 17:46:41 +02:00 |
WB2ETL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WB3ETL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WB4EGL.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
WB6EGL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WBLPGD.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WBME01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WBQE18.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WBXETL.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WBYETL.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WBZETL.ini
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2013-09-14 17:46:41 +02:00 |
WC6EUP.ini
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2013-09-14 17:46:41 +02:00 |
WCHEJS.ini
|
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2013-09-14 17:46:41 +02:00 |
WCVENV.ini
|
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|
2013-09-14 17:46:41 +02:00 |
WD9EA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WDME01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WDMP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WERP18.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WF4EGD.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WFLE01.ini
|
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2013-09-14 17:46:41 +02:00 |
WFUEQQ.ini
|
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2013-09-14 17:46:41 +02:00 |
WGDEA4.ini
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2013-09-14 17:46:41 +02:00 |
WGDPA4.ini
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2013-09-14 17:46:41 +02:00 |
WGOEWG.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WGOPWG.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WGSE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WGSP08.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WGYEHN.ini
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2013-09-14 17:46:41 +02:00 |
WHFETY.ini
|
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2013-09-14 17:46:41 +02:00 |
WHWEFJ.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WHWPFJ.ini
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2013-09-14 17:46:41 +02:00 |
WICPKQ.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WIDEUN.ini
|
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2013-09-14 17:46:41 +02:00 |
WILETL.ini
|
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2013-09-14 17:46:41 +02:00 |
WIYETL.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WJEEJX.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WKTJA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WKTPA4.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WLEELU.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
WLNELU.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
WLOEHL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WLWEHL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WM8E18.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WMBP01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WMMEAF.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WOTEM0.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WOYEPS.ini
|
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
|
2013-10-06 16:57:27 +03:00 |
WPCE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WPJEJW.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WPPEXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WPPJJF.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WPSE01.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WPUEGD.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WPYPPY.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WR9E08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WR9P08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WRGEHU.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WRIEGD.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
WRIPGD.ini
|
Gameini database update.
|
2013-09-16 18:49:17 +03:00 |
WRUPXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WRXE08.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WSNE8P.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WTEELU.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WTKEGL.ini
|
Overlay local gameinis over global gameinis instead of copying.
|
2013-09-14 17:46:41 +02:00 |
WTRPXS.ini
|
Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WTTPTW.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WTXPJS.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WWRE01.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WXBEA4.ini
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Gameini database update.
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2013-09-16 18:49:17 +03:00 |
WZIPTW.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |
WZPPRZ.ini
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Overlay local gameinis over global gameinis instead of copying.
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2013-09-14 17:46:41 +02:00 |