dolphin/Source/Core/DolphinWX/Debugger/CodeWindow.cpp
Fiora 8ce4676605 Debugger: make opcode search a bit better
Search a wider range (not all games fit in the originally searched range).
Print a notice if the opcode isn't found, instead of silently failing.
2014-09-18 03:47:46 -07:00

719 lines
20 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstdio>
#include <string>
#include <vector>
#include <wx/bitmap.h>
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/listbox.h>
#include <wx/menu.h>
#include <wx/menuitem.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/thread.h>
#include <wx/toolbar.h>
#include <wx/translation.h>
#include <wx/window.h>
#include <wx/windowid.h>
#include <wx/aui/auibar.h>
#include "Common/BreakPoints.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/SymbolDB.h"
#include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/Host.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/CPU.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/Gekko.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/PowerPC/PPCTables.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Globals.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/BreakpointWindow.h"
#include "DolphinWX/Debugger/CodeView.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/DebuggerUIUtil.h"
#include "DolphinWX/Debugger/JitWindow.h"
#include "DolphinWX/Debugger/RegisterWindow.h"
extern "C" // Bitmaps
{
#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
}
class DebugInterface;
// -------
// Main
BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
// Menu bar
EVT_MENU_RANGE(IDM_INTERPRETER, IDM_JITSROFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
EVT_MENU_RANGE(IDM_CLEARCODECACHE, IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
EVT_MENU_RANGE(IDM_CLEARSYMBOLS, IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU_RANGE(IDM_PROFILEBLOCKS, IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
// Toolbar
EVT_MENU_RANGE(IDM_STEP, IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
// Other
EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
END_EVENT_TABLE()
// Class
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
: wxPanel(parent, id, position, size, style, name)
, Parent(parent)
, m_RegisterWindow(nullptr)
, m_BreakpointWindow(nullptr)
, m_MemoryWindow(nullptr)
, m_JitWindow(nullptr)
, m_SoundWindow(nullptr)
, m_VideoWindow(nullptr)
, codeview(nullptr)
{
InitBitmaps();
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST,
wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST,
wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition,
wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition,
wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->Fit(this);
sizerBig->Fit(this);
}
wxMenuBar *CCodeWindow::GetMenuBar()
{
return Parent->GetMenuBar();
}
wxToolBar *CCodeWindow::GetToolBar()
{
return Parent->m_ToolBar;
}
// ----------
// Events
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (codeview) codeview->Center(PC);
if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATEJITPANE:
// Check if the JIT pane is in the AUI notebook. If not, add it and switch to it.
if (!m_JitWindow)
ToggleJitWindow(true);
m_JitWindow->ViewAddr(codeview->GetSelection());
break;
}
}
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_STEP:
SingleStep();
break;
case IDM_STEPOVER:
StepOver();
break;
case IDM_TOGGLE_BREAKPOINT:
ToggleBreakpoint();
break;
case IDM_SKIP:
PC += 4;
Update();
break;
case IDM_SETPC:
PC = codeview->GetSelection();
Update();
break;
case IDM_GOTOPC:
JumpToAddress(PC);
break;
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
bool CCodeWindow::JumpToAddress(u32 address)
{
// Jump to anywhere in memory
if (address <= 0xFFFFFFFF)
{
codeview->Center(address);
UpdateLists();
return true;
}
return false;
}
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
UpdateLists();
}
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
if (!GetToolBar())
return;
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
// Trim leading and trailing whitespace.
wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
bool success = false;
unsigned long addr;
if (txt.ToULong(&addr, 16))
{
if (JumpToAddress(addr))
success = true;
}
if (success)
pAddrCtrl->SetBackgroundColour(wxNullColour);
else
pAddrCtrl->SetBackgroundColour(*wxRED);
pAddrCtrl->Refresh();
event.Skip();
}
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
int index = callstack->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callstack->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
int index = callers->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(callers->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
int index = calls->GetSelection();
if (index >= 0)
{
u32 address = (u32)(u64)(calls->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::SingleStep()
{
if (CCPU::IsStepping())
{
JitInterface::InvalidateICache(PC, 4);
CCPU::StepOpcode(&sync_event);
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
}
}
void CCodeWindow::StepOver()
{
if (CCPU::IsStepping())
{
UGeckoInstruction inst = Memory::Read_Instruction(PC);
if (inst.LK)
{
PowerPC::breakpoints.Add(PC + 4, true);
CCPU::EnableStepping(false);
JumpToAddress(PC);
Update();
}
else
{
SingleStep();
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
}
void CCodeWindow::ToggleBreakpoint()
{
if (CCPU::IsStepping())
{
if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
Update();
}
}
void CCodeWindow::UpdateLists()
{
callers->Clear();
u32 addr = codeview->GetSelection();
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
if (!symbol)
return;
for (auto& call : symbol->callers)
{
u32 caller_addr = call.callAddress;
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
if (caller_symbol)
{
int idx = callers->Append(StrToWxStr(StringFromFormat
("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
callers->SetClientData(idx, (void*)(u64)caller_addr);
}
}
calls->Clear();
for (auto& call : symbol->calls)
{
u32 call_addr = call.function;
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
if (call_symbol)
{
int idx = calls->Append(StrToWxStr(StringFromFormat
("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
calls->SetClientData(idx, (void*)(u64)call_addr);
}
}
}
void CCodeWindow::UpdateCallstack()
{
if (Core::GetState() == Core::CORE_STOPPING) return;
callstack->Clear();
std::vector<Dolphin_Debugger::CallstackEntry> stack;
bool ret = Dolphin_Debugger::GetCallstack(stack);
for (auto& frame : stack)
{
int idx = callstack->Append(StrToWxStr(frame.Name));
callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
}
if (!ret)
callstack->Append(StrToWxStr("invalid callstack"));
}
// Create CPU Mode menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar *pMenuBar)
{
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
_("This is necessary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps."),
wxITEM_CHECK);
interpreter->Check(_LocalCoreStartupParameter.iCPUCore == 0);
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITBLOCKLINKING, _("&JIT Block Linking off"),
_("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITNOBLOCKCACHE, _("&Disable JIT Cache"),
_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_CLEARCODECACHE, _("&Clear JIT cache"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _("&Log JIT instruction coverage"));
pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _("&Search for an op"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_JITOFF, _("&JIT off (JIT core)"),
_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSOFF, _("&JIT LoadStore off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLBZXOFF, _(" &JIT LoadStore lbzx off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLXZOFF, _(" &JIT LoadStore lXz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSLWZOFF, _("&JIT LoadStore lwz off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSFOFF, _("&JIT LoadStore Floating off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITLSPOFF, _("&JIT LoadStore Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITFPOFF, _("&JIT FloatingPoint off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITIOFF, _("&JIT Integer off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITPOFF, _("&JIT Paired off"),
wxEmptyString, wxITEM_CHECK);
pCoreMenu->Append(IDM_JITSROFF, _("&JIT SystemRegisters off"),
wxEmptyString, wxITEM_CHECK);
pMenuBar->Append(pCoreMenu, _("&JIT"));
// Debug Menu
wxMenu* pDebugMenu = new wxMenu;
pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
pDebugMenu->AppendSeparator();
wxMenu* pPerspectives = new wxMenu;
Parent->m_SavedPerspectives = new wxMenu;
pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
pPerspectives->AppendSeparator();
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
Parent->PopulateSavedPerspectives();
pPerspectives->AppendSeparator();
pPerspectives->Append(IDM_PERSPECTIVES_ADD_PANE, _("Add new pane"));
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
pMenuBar->Append(pDebugMenu, _("&Debug"));
CreateMenuSymbols(pMenuBar);
}
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
{
wxMenuItem* boottopause = pMenu->Append(IDM_BOOTTOPAUSE, _("Boot to pause"),
_("Start the game directly instead of booting to pause"),
wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATICSTART, _("&Automatic start"),
_(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bug-testing with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]"),
wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
pMenu->Append(IDM_FONTPICKER, _("&Font..."));
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause;
return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart;
return;
case IDM_JITOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITOff = event.IsChecked();
break;
case IDM_JITLSOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
break;
case IDM_JITLSLXZOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
break;
case IDM_JITLSLWZOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
break;
case IDM_JITLSLBZXOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
break;
case IDM_JITLSFOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
break;
case IDM_JITLSPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
break;
case IDM_JITFPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
break;
case IDM_JITIOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITIntegerOff = event.IsChecked();
break;
case IDM_JITPOFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITPairedOff = event.IsChecked();
break;
case IDM_JITSROFF:
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
break;
}
// Clear the JIT cache to enable these changes
JitInterface::ClearCache();
// Update
UpdateButtonStates();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions();
break;
case IDM_CLEARCODECACHE:
JitInterface::ClearCache();
break;
case IDM_SEARCHINSTRUCTION:
{
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
auto const wx_name = WxStrToStr(str);
bool found = false;
for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
{
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
if (name && (wx_name == name))
{
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
found = true;
}
}
if (!found)
NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
break;
}
}
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::JITNoBlockCache()
{
return GetMenuBar()->IsChecked(IDM_JITNOBLOCKCACHE);
}
bool CCodeWindow::JITBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
// Toolbar
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
// scale to 24x24 for toolbar
for (auto& bitmap : m_Bitmaps)
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
}
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[0].GetWidth(),
h = m_Bitmaps[0].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
WxUtils::AddToolbarButton(toolBar, IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step], _("Step into the next instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver], _("Step over the next instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip], _("Skips the next instruction completely"));
toolBar->AddSeparator();
WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
}
// Update GUI
void CCodeWindow::Update()
{
if (!codeview) return;
codeview->Refresh();
UpdateCallstack();
UpdateButtonStates();
// Do not automatically show the current PC position when a breakpoint is hit or
// when we pause since this can be called at other times too.
//codeview->Center(PC);
}
void CCodeWindow::UpdateButtonStates()
{
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
bool Stepping = CCPU::IsStepping();
wxToolBar* ToolBar = GetToolBar();
// Toolbar
if (!ToolBar)
return;
if (!Initialized)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
if (!Stepping)
{
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
ToolBar->EnableTool(IDM_STEPOVER, true);
ToolBar->EnableTool(IDM_SKIP, true);
}
}
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
ToolBar->Realize();
// Menu bar
// ------------------
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
GetMenuBar()->Enable(IDM_JITNOBLOCKCACHE, !Initialized);
GetMenuBar()->Enable(IDM_JITOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
// Update Fonts
callstack->SetFont(DebuggerFont);
symbols->SetFont(DebuggerFont);
callers->SetFont(DebuggerFont);
calls->SetFont(DebuggerFont);
}