dolphin/Source/Core/DolphinWX/Src/ARCodeAddEdit.h
Lioncash 2bae4345c5 Revert "Ctrl+A support in the action replay code editing menu."
Guess it wasnt much of a solution as I'd hoped. (considering it seems to work on linux without this).

This reverts commit 0c1ea605d5.
2013-01-21 00:11:53 -05:00

57 lines
1.5 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __ARCODE_ADDEDIT_h__
#define __ARCODE_ADDEDIT_h__
#include <wx/wx.h>
#include <wx/spinctrl.h>
#include "ISOProperties.h"
class CARCodeAddEdit : public wxDialog
{
public:
CARCodeAddEdit(int _selection, wxWindow* parent,
wxWindowID id = 1,
const wxString& title = _("Edit ActionReplay Code"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
private:
DECLARE_EVENT_TABLE();
wxTextCtrl *EditCheatName;
wxSpinButton *EntrySelection;
wxTextCtrl *EditCheatCode;
enum {
ID_EDITCHEAT_NAME_TEXT = 4550,
ID_EDITCHEAT_NAME,
ID_ENTRY_SELECT,
ID_EDITCHEAT_CODE
};
void SaveCheatData(wxCommandEvent& event);
void ChangeEntry(wxSpinEvent& event);
void UpdateTextCtrl(ActionReplay::ARCode arCode);
int selection;
};
#endif // __PATCH_ADDEDIT_h__