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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
17 lines
288 B
C++
17 lines
288 B
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <string>
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#include <jni.h>
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namespace UICommon
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{
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class GameFile;
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}
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jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);
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