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107 lines
1.4 KiB
C++
107 lines
1.4 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstdarg>
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#include <cstring>
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#include "Common/MsgHandler.h"
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#include "Core/Host.h"
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void Host_SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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va_start(list, fmt);
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vsprintf(msg, fmt, list);
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va_end(list);
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if (msg[strlen(msg)-1] == '\n')
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msg[strlen(msg)-1] = '\0';
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PanicAlert("%s", msg);
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}
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void Host_Message(int id)
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{
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// TODO
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}
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void* Host_GetRenderHandle()
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{
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return nullptr;
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}
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void Host_NotifyMapLoaded()
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{
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// TODO
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}
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void Host_UpdateDisasmDialog()
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{
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// TODO
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}
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void Host_UpdateMainFrame()
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{
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// TODO
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}
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void Host_UpdateTitle(const std::string& title)
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{
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// TODO
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}
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void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
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{
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// TODO
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}
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void Host_RequestRenderWindowSize(int width, int height)
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{
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// TODO
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}
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void Host_RequestFullscreen(bool enable_fullscreen)
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{
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// TODO
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}
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void Host_SetStartupDebuggingParameters()
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{
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// TODO
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}
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void Host_SetWiiMoteConnectionState(int state)
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{
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// TODO
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}
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bool Host_UIHasFocus()
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{
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// TODO
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return false;
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}
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bool Host_RendererHasFocus()
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{
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// TODO
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return false;
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}
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void Host_ConnectWiimote(int wm_idx, bool connect)
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{
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// TODO
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}
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void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
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const std::string& config_name)
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{
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// TODO
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}
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void Host_RefreshDSPDebuggerWindow()
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{
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// TODO
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}
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