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AVIDump.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
AVIDump.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
BPFunctions.cpp
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VideoCommon: drop UpdateViewportWithCorrection
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2013-10-29 18:55:50 +01:00 |
BPFunctions.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
BPMemory.cpp
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Revert "Handle BP mask register better to avoid useless BP writes (causing flushes)"
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2013-11-20 22:53:10 +01:00 |
BPMemory.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
BPStructs.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
BPStructs.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
CommandProcessor.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
CommandProcessor.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
ConstantManager.h
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OGL: update ubo workaround
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2013-10-12 20:31:59 +02:00 |
CPMemory.cpp
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
CPMemory.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
DataReader.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
Debugger.cpp
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Fix {Read,Write}FileToString.
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2013-11-05 00:33:41 +13:00 |
Debugger.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
DLCache_Generic.cpp
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Use less brain damaged names for DLCache and TextureDecoder.
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2013-12-11 20:35:12 +01:00 |
DLCache_x64.cpp
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Use less brain damaged names for DLCache and TextureDecoder.
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2013-12-11 20:35:12 +01:00 |
DLCache.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
DriverDetails.cpp
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Merge branch 'master' into buffer_storage
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2013-12-31 15:41:50 -06:00 |
DriverDetails.h
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Merge branch 'master' into buffer_storage
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2013-12-31 15:41:50 -06:00 |
EmuWindow.cpp
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Merge X11+D3D FreeLook feature into DolphinWX
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2013-11-29 06:09:54 +01:00 |
EmuWindow.h
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fixed a freeze on emu shutdown in windows build
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2011-12-19 15:13:26 -08:00 |
Fifo.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
Fifo.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
FPSCounter.cpp
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
FPSCounter.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
FramebufferManagerBase.cpp
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Formatting cleanup for VideoCommon.
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2013-04-24 09:21:54 -04:00 |
FramebufferManagerBase.h
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Unused arguments removed from XFBSource::Draw
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2013-11-24 11:33:43 +13:00 |
HiresTextures.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
HiresTextures.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
ImageWrite.cpp
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Imagewrite.cpp had same problem.
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2013-11-17 11:30:05 +13:00 |
ImageWrite.h
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Use IOFile for TextureToPng to support non-ascii
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2013-11-17 11:14:38 +13:00 |
IndexGenerator.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
IndexGenerator.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
LightingShaderGen.h
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[Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes.
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2013-10-06 03:12:29 -05:00 |
LookUpTables.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
MainBase.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
MainBase.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
memcpy_amd.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
NativeVertexFormat.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
OnScreenDisplay.cpp
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[Android] Fix the ability to stop the game and start another.
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2013-09-23 01:43:18 -05:00 |
OnScreenDisplay.h
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Refactor VideoCommon/OnScreenDisplay.
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2013-08-24 02:13:54 +02:00 |
OpcodeDecoding.cpp
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Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
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2013-12-11 15:15:55 -06:00 |
OpcodeDecoding.h
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Fix a bunch of random typos in comments and logging.
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2013-04-19 09:21:45 -04:00 |
PerfQueryBase.cpp
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Add an option to enable performance queries in gameini files, disable it by default
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2013-08-14 23:16:46 +02:00 |
PerfQueryBase.h
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Add an option to enable performance queries in gameini files, disable it by default
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2013-08-14 23:16:46 +02:00 |
PixelEngine.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
PixelEngine.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
PixelShaderGen.cpp
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Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
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2013-11-25 00:06:29 +00:00 |
PixelShaderGen.h
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OGL: update ubo workaround
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2013-10-12 20:31:59 +02:00 |
PixelShaderManager.cpp
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PixelShaderManager: clear s_bViewPortChanged flag
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2013-12-03 09:37:45 +01:00 |
PixelShaderManager.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
RenderBase.cpp
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Revert "Be less dumb."
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2013-11-10 00:22:33 +01:00 |
RenderBase.h
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Revert "Be less dumb."
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2013-11-10 00:22:33 +01:00 |
ShaderGenCommon.h
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warnings and code formatting
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2013-11-13 04:03:46 -05:00 |
Statistics.cpp
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add new statistics for gpu buffer streaming
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2013-05-23 21:07:01 +02:00 |
Statistics.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
stdafx.cpp
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Update to VS2013 and a slew of build-related updates. Notes:
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2013-10-26 17:55:38 -07:00 |
stdafx.h
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Update to VS2013 and a slew of build-related updates. Notes:
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2013-10-26 17:55:38 -07:00 |
TextureCacheBase.cpp
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VideoCommon: reorder cbufid in orderer. We've used once two times
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2013-11-24 04:43:54 +01:00 |
TextureCacheBase.h
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Use IOFile for TextureToPng to support non-ascii
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2013-11-17 11:14:38 +13:00 |
TextureConversionShader.cpp
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OGL: use integer uniforms for efb2ram texture converter
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2013-12-09 12:33:50 +01:00 |
TextureConversionShader.h
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VideoCommon: keep a copy of the const buffer in VideoCommon
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2013-10-12 20:29:56 +02:00 |
TextureDecoder_Generic.cpp
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Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
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2013-12-11 15:15:55 -06:00 |
TextureDecoder_x64.cpp
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Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
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2013-12-11 15:15:55 -06:00 |
TextureDecoder.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_Color.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_Color.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
VertexLoader_Normal.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_Normal.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_Position.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_Position.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
VertexLoader_TextCoord.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader_TextCoord.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
VertexLoader.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoader.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexLoaderManager.cpp
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Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
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2013-11-03 20:54:01 -05:00 |
VertexLoaderManager.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
VertexManagerBase.cpp
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VideoCommon: remove outdated copy of OGL::VertexManager::vFlush
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2013-12-09 23:49:09 +01:00 |
VertexManagerBase.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VertexShaderGen.cpp
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VertexShaderGen: Remove Sonic Unleashed hack. Doesn't seem to be required anymore.
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2013-12-30 20:28:07 +01:00 |
VertexShaderGen.h
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VideoCommon: remove constants.depthparams[2+3] as they aren't used in the shader at all
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2013-10-29 18:55:50 +01:00 |
VertexShaderManager.cpp
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VertexShaderManager: Remove a hardcoded projection hack.
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2013-12-30 19:26:10 +00:00 |
VertexShaderManager.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VideoBackendBase.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VideoBackendBase.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VideoCommon.h
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ogl: implement useful constant buffer upload
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2013-10-12 20:29:56 +02:00 |
VideoConfig.cpp
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Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
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2013-12-11 15:15:55 -06:00 |
VideoConfig.h
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Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
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2013-12-11 15:15:55 -06:00 |
VideoState.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
VideoState.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
XFMemory.cpp
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |
XFMemory.h
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
XFStructs.cpp
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
XFStructs.h
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New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
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2013-04-17 23:09:55 -04:00 |