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70 lines
1.1 KiB
C++
70 lines
1.1 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// Stub implementation of the Host_* callbacks for tests. These implementations
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// do nothing except return default values when required.
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#include <memory>
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#include <string>
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#include "Common/GL/GLInterfaceBase.h"
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#include "Core/Host.h"
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void Host_NotifyMapLoaded()
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{
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}
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void Host_RefreshDSPDebuggerWindow()
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{
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}
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void Host_Message(int)
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{
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}
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void* Host_GetRenderHandle()
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{
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return nullptr;
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}
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void Host_UpdateTitle(const std::string&)
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{
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}
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void Host_UpdateDisasmDialog()
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{
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}
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void Host_UpdateMainFrame()
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{
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}
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void Host_RequestRenderWindowSize(int, int)
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{
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}
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void Host_SetStartupDebuggingParameters()
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{
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}
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bool Host_UIHasFocus()
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{
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return false;
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}
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bool Host_RendererHasFocus()
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{
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return false;
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}
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bool Host_RendererIsFullscreen()
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{
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return false;
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}
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void Host_ConnectWiimote(int, bool)
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{
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}
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void Host_SetWiiMoteConnectionState(int)
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{
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}
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void Host_ShowVideoConfig(void*, const std::string&)
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{
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}
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void Host_YieldToUI()
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{
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}
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std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
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{
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return nullptr;
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}
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